I just watched the footage on YT and I was left partially impressed.
I feel like the big leap is the representation of faces, they still feel like being made of rubber but they look far better and this will probably translate in much better cutscenes. Also, the optimization is surely great considering the hardware it is being showcased.
The rest is really driven by the usage of more realistic color palette and the absence of texture tiling - there are modded GTA V footages that look nearly this good.
The cars were especially lacking detail, and the night sequence was really flat.
I can see that this engine will be a basis to produce lots of on-rail, over-the-top adventure games (like Uncharted) that will sell the consoles, but overall I think that pitching it as 'Matrix-real' is very much a stretch, and overall it just reinforces the impression that we are converging towards true realism (i.e. we get ever closer in ever smaller steps, so not quite reaching it). Oh, and ever better fidelity will just make little bugs and glitches even more apparent, and considering the state of AAA games these days...
I feel like the big leap is the representation of faces, they still feel like being made of rubber but they look far better and this will probably translate in much better cutscenes. Also, the optimization is surely great considering the hardware it is being showcased.
The rest is really driven by the usage of more realistic color palette and the absence of texture tiling - there are modded GTA V footages that look nearly this good.
The cars were especially lacking detail, and the night sequence was really flat.
I can see that this engine will be a basis to produce lots of on-rail, over-the-top adventure games (like Uncharted) that will sell the consoles, but overall I think that pitching it as 'Matrix-real' is very much a stretch, and overall it just reinforces the impression that we are converging towards true realism (i.e. we get ever closer in ever smaller steps, so not quite reaching it). Oh, and ever better fidelity will just make little bugs and glitches even more apparent, and considering the state of AAA games these days...