+1. Additionally, there are so many keybinds (which is great btw... nothing against them), but any graphical indicators that are clear and easy to understand just help smooth things out.
I haven't been able to test Wings specifically, though I have reported some bugs in 1.3 from open play. HOwever, I have watched 3 streams of players trying to get all winged up and give it a go. Suffice it to say there is a learning curve as the controls and graphics are not perhaps as intuitive as the Devs think/ thought/ will think/ thunk. The shape of the wingmen on the scanner, for instance, should reflect the shape shown in the HUD.
Also, not sure why Wingmen icons are not down on the dash around the sensor, 2 on left, 2 on right maybe (to include own ship status and who linked with). Seems to be plenty of room there and where you look for sensor data naturally. But just my opinion.