I kind of don't understand why you seem so upset by the game being a game. It is called player vs environment for a reason, if the NPCs didn't interdict you, this would be too easy and quite boring. Yeah it may not happen at the ideal time, combat and ambushes rarely will in any game. For what its worth, interdicting causes damage to the iniator whether they win OR lose, and can be as much as a 10% hull knock for failing one.
have you ever tried being the Interdictor instead of the interdicted? Thats got its own frustrations too. Why doesn't a big expensive ship like a python or clipper auto-mass lock down smaller, cheaper ships with ease? When they fail it costs tens of thousands of credits or more.
At worst, as stated, full pips to engines and shields and get out of there, the person who knocked you out of supercruise will have double the FSD cooldown you will as well, giving you the ability to jump away and leave them waiting on their drive.
have you ever tried being the Interdictor instead of the interdicted? Thats got its own frustrations too. Why doesn't a big expensive ship like a python or clipper auto-mass lock down smaller, cheaper ships with ease? When they fail it costs tens of thousands of credits or more.
At worst, as stated, full pips to engines and shields and get out of there, the person who knocked you out of supercruise will have double the FSD cooldown you will as well, giving you the ability to jump away and leave them waiting on their drive.
Last edited: