My screen; well, 3 of them actually. No, I haven't been drinking. THERE ARE THREE SCREENS.
Great episode that one.
Edit: oh, your spoilered image..
My screen; well, 3 of them actually. No, I haven't been drinking. THERE ARE THREE SCREENS.
Sit in your chair. Look at your screen. What do you see?
Not on your screen, but what do you see in your periphery? You see your hands on the HOTAS, or keyboard and mouse, if you're into such a things. You see your chest. You see your nose. You see your cheeks. You see a vague outline of your eye's FoV. You see your legs. You see your feet.
In the cockpit that we currently have, you see none of these things and it gives a disembodied effect. Is there any way to re-position the PoV and add graphics to properly reflect what we would see if we were a body in our ships? Some elements would have to appear translucent, such as the cheeks and the nose, to improve visibility. The cheeks and the nose would also have to be blurry, along with the chest, legs, arms, and hands.
VR inherited this same discordance. Though we can see our hands, feet, and chest, we cannot see our cheeks or nose. FD should experiment with this change and see if it improves immersion.
These simple changes can improve immersion significantly and let the cmdr feel that they are actually in their ship, and not some disembodied thing looking out from it.
Also, breathing sound effects should be added when the ship pulls high g's, or if it's hit by a particularly powerful round, etc. Don't underestimate the immersion effect personal sounds have on game play. I would love to hear the cut off scream my cmdr makes as his canopy blows away.
You see your cheeks and your nose? I guess I can see my nose if I cross my eyes, but my cheeks? Not at all.
Sit in your chair. Look at your screen. What do you see?
Not on your screen, but what do you see in your periphery? You see your hands on the HOTAS, or keyboard and mouse, if you're into such a things. You see your chest. You see your nose. You see your cheeks. You see a vague outline of your eye's FoV. You see your legs. You see your feet.
In the cockpit that we currently have, you see none of these things and it gives a disembodied effect. Is there any way to re-position the PoV and add graphics to properly reflect what we would see if we were a body in our ships? Some elements would have to appear translucent, such as the cheeks and the nose, to improve visibility. The cheeks and the nose would also have to be blurry, along with the chest, legs, arms, and hands.
VR inherited this same discordance. Though we can see our hands, feet, and chest, we cannot see our cheeks or nose. FD should experiment with this change and see if it improves immersion.
These simple changes can improve immersion significantly and let the cmdr feel that they are actually in their ship, and not some disembodied thing looking out from it.
Also, breathing sound effects should be added when the ship pulls high g's, or if it's hit by a particularly powerful round, etc. Don't underestimate the immersion effect personal sounds have on game play. I would love to hear the cut off scream my cmdr makes as his canopy blows away.
aahhhhh..I geddit.....s/hes a dog!But seriously, you can't see your nose? I bet there are some people who can just like there are some people who can wiggle their ears independently, or hear sounds past infra/ultra sonic.
And yes, I can wiggle my ears independently.
Granted I've only skimmed this thread, and granted I'm rather tired, but what if I don't want to see your nose?
I love posts like this and so must the Frontier Devs, as when we get popular posts like this on the forums, it means there's nothing much to moan about on the actual game play that really matters!
Maybe it's because it's 2:20 AM and I've had a couple of beers, but this made giggle like an idiot.
To increase the immersion I scream out loud when I get shot by another ship. If I die I scream louder and I don't stop for hours. I just scream and scream.
I would love more audible sounds, heavy breathing and grunts when being under fire or pressure. Throwing up whilst neutron jumping?
And I love responses like this thinking that there's nothing wrong with the game with posts like this. Frontier Devs must be dancing with joy thinking someone is out there distracting from the bugs on a post that doesn't talk about a bug, as if both can't be done at the same time.
Am I the only one that can see their cheeks and nose? I must have high cheek bones.
What do you see in your periphery when you sit and look at the screen?
And this option would be toggled on and off, of course. But it's the little things that increase immersion.