Modes These arguments are tedious.

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For Mouse, I was describing how would I fix desparity between Open and Solo BGS/PP players.

You fix the imaginary disparity by removing the problem = PvP.

If PvP is such a hinderence to your game in Open mode, then we just need to remove PvP or remove Open.
Either way, it solves your problem.

About your Hardcore and/or Open only and/or FA off unswitchable, I agree that this mode can have it's place, and having some returns for it as well. Also, I was describing line of thought of people who would oppose it.

I've backed the "Ironman" mode idea since the start.

But as I've said, Frontier are happy with the current mode system.
So if someone want's "Ironman" mode, they have to do it themselves by deleting their character on any ship death.
 
I hate to break it to you, Mouse. But with every update, ED becomes more like Eve Online.

Eve Online is even emulating ED to an extent now, what with their new RNG based module crafting system.

It is inevitable that these two competing products will eventually have more similarities than differences.

Accept it now and you'll feel better about it when you've had time to cool off.


I can add that it is inevitable. Look at trader's gameplay. Apotheoses of it is hauling different colors of Biowaste on a T9/Cutter.
What they gonna do next? Add Panther Clipper to haul same stuff on?

I can add that EvE were made to be as cutthroat as it is intentionally. For reasons you people might never understand. Yet, it is not an only possible outcome.
 
I hate to break it to you, Mouse. But with every update, ED becomes more like Eve Online.

Eve Online is even emulating ED to an extent now, what with their new RNG based module crafting system.

It is inevitable that these two competing products will eventually have more similarities than differences.

Accept it now and you'll feel better about it when you've had time to cool off.


Keep dreaming, and I love it when you think I am "riled" up or something. The only way ED could become like EVE would be for Fdev to remove the mode systems and force Open only and forced PVP. And Fdev already knows that doing that would be like cutting their own throats company wise. They are not SOE...

Why would they dump where a good portion if not the majority of their players play?

I can add that it is inevitable. Look at trader's gameplay. Apotheoses of it is hauling different colors of Biowaste on a T9/Cutter.
What they gonna do next? Add Panther Clipper to haul same stuff on?

I can add that EvE were made to be as cutthroat as it is intentionally. For reasons you people might never understand. Yet, it is not an only possible outcome.


It isn't inevitable, but keep hoping and banging your head on the same wall 90's bangs his on. You seem to think that we don't understand things... you may be quite surprised, especially from those of us who played EVE.
 
You are truly blind, my man.

You're so fixated on the open/solo paradigm you can't see the forest for the trees.

The only thing that isn't going to be similar is the single shard universe.

ED will never have that, and it's a shame.

But it's not what I was referring to.

Have you even played Eve Online?

I'd offer to buy you a sub for a month, but given your opinion on games where PvP is a possibility, I'm afraid it would be a wasted effort.

I have 2 accounts, I played in Hi sec for a couple years until jerkwads found ways around Comsec. Managed to evade twice.. last time I didn't lost my mastadon (think that was it's name) and a Tengu chassis as their friend in another trader came in to scoop it up with any other remaining cargo. Comsec scorpions arrived and blew up the attacking ships but they didn't loose much in credits. They thanked me for the cargo and podded me as the Comsec scorpions came in and attacked the last attacker. I canceled my subscription uninstalled it and never looked back.

I know what I am talking about... You call me blind, yet I am not the one trying to relive a different game in a cockpit... go play Star Citizen...

or would you like to hear about my hospital stay after that also?
 
And I have an alt that has never died, and never fired a shot.

This alt is my logistics guy, and he has been frustrating gankers for years.

He specializes in taking goods from Jita to wherever my main is.

And people were infiltrating comms since comms were a thing.

Change your TS password.

Oh wait... you're talking about Concord?

Unlike ATR in ED, actually evading Concord in Eve Online will result in a ban.

What you experienced was an organized suicide gank.

Nobody evaded Concord... they just knew the system better than you did.

Oh, and I do have Star Citizen installed and up to date.

I can play it whenever I want to, thanks.

Edit: Just noticed your comment about a hospital stay. Was this after being ganked in Eve?

Because I still think you're full of crap.


yes Concord, it has been a few years and was trying to remember the name of the security patrols. I remember the ships more than every organization's name. And yes the hospital stay was after Eve. You are welcome to think I am full of , YOU don't have to deal with it like I do.


I almost didn't buy ED after Eve because of the Crap there. But ED is different then that clustermess, I researched it fully and heavily. It will always be different no matter how you and some desperately want it to be like Eve.
 
Perhaps you should have researched the game properly before you purchased it.

Then you would have realized that PvP was always intended to be part of the core functionality of the game, and you wouldn't be so hell-bent on changing it to suit your playstyle.

Plenty of games with distinct and separate PvP and PvE modes exist. I think you may be happier with one of them.

I've never said PvP wasn't part of the game - but that's the point, it an optional part of the game. Not a forced part.
Even in Open I can still opt out of PvP.

Perhaps you should have done that research, because I did and understood this a long time ago.
PvP in the main game was never going to be the main focus or forced on anyone.
Which is why the entire game is PvE token pushing.

And that is why I don't need or desire the game being changed to suit me - it already does and always did.
But feel free to take your own advice and go look for a PvP only game, as this one was never and will never be EVE in cockpits.
 
I've never said PvP wasn't part of the game - but that's the point, it an optional part of the game. Not a forced part.
Even in Open I can still opt out of PvP.

Perhaps you should have done that research, because I did and understood this a long time ago.
PvP in the main game was never going to be the main focus or forced on anyone.
Which is why the entire game is PvE token pushing.

And that is why I don't need or desire the game being changed to suit me - it already does and always did.
But feel free to take your own advice and go look for a PvP only game, as this one was never and will never be EVE in cockpits.



What is the main part then?

Thing is, playing in Open takes more tangible effort than in solo. And let's not provide a ton of exceptions where it doesn't apply.
Where it comes to PP/BGS, it is not the case. Not even talking about CGs.

And that effort and risk is covered by nothing.
 
And I can answer why exactly this submarine warfare stuff is so irritating. Direct military response is the only way to answer any "terrorist" actions, which are happening under your nose at that. And ability to godmode yourself so much while doing so makes this game weird in a logical sence beyond measure. It makes it void pretty much.
 
Break it to me. :) Which features in the updates made ED more like Eve Online?

Player factions act like mafisoso - yet here they are. Featuring unmoderated ones at Q4.
Territorial control is evil - yet PP were added.
No player stations - yet carriers are coming. Planetary bases will be next, I am sure.

Gimping player abilities to those an aimless drifter would use was rather naive. Especially coupled with making BGS affectable and not just leaving it live it's own life. Such contradiction makes some wonder.
 
And I can answer why exactly this submarine warfare stuff is so irritating. Direct military response is the only way to answer any "terrorist" actions, which are happening under your nose at that. And ability to godmode yourself so much while doing so makes this game weird in a logical sence beyond measure. It makes it void pretty much.

Shame you don't like it, doors that way -->
 

Robert Maynard

Volunteer Moderator
And I can answer why exactly this submarine warfare stuff is so irritating. Direct military response is the only way to answer any "terrorist" actions, which are happening under your nose at that. And ability to godmode yourself so much while doing so makes this game weird in a logical sence beyond measure. It makes it void pretty much.

This game does not guarantee that direct opposition to PvE activities (and indirect PvP activities through the BGS / PowerPlay / etc.) is possible - it was clearly not designed to be as there have always been three game modes sharing a single galaxy state in the design.
 
Shame you don't like it, doors that way -->

I see only "reply with quote" button that way. :D
Only direction you can send me so far is X4. Which would be unplayable om release. And would have difficulty too limited cause of it's SP nature. Sure, mods do jelp but they leave factor if learning outside pretty much.
 
Player factions act like mafisoso - yet here they are. Featuring unmoderated ones at Q4.
You are talking about a future update, and one which we know little about.

That mafioso comment still applies, since in ED no player faction can order me around.

Territorial control is evil - yet PP were added.
And through solo/private group territorial control is still not possible.

No player stations - yet carriers are coming. Planetary bases will be next, I am sure.
A station is not a carrier. And you have inside information from Frontier about Planetary Bases?

If that's your best indicators, I'm not too worried about ED turning into Eve

Direct military response is the only way to answer any "terrorist" actions, which are happening under your nose at that.
Of course. That's the reason Israel solved their terrorist problem decades ago.
 
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You are talking about a future update, and one which we know little about.

That mafioso comment still applies, since in ED no player faction can order me around.


And through solo/private group territorial control is still not possible.


A station is not a carrier. And you have inside information from Frontier about Planetary Bases?

If that's your best indicators, I'm not too worried about ED turning into Eve

They had caved in and are adding "player" factions by hand for a couple of years already.


Actually, locking BGS away from player's input altogether would be the right move. All people which were baited here with hopes for the future improvements would leave, those who do not care would stay. Without PvP options, and ability to avoid it, makes this stuff too weird.


So what do you all think?
 
They had caved in and are adding "player" factions by hand for a couple of years already.


Actually, locking BGS away from player's input altogether would be the right move. All people which were baited here with hopes for the future improvements would leave, those who do not care would stay. Without PvP options, and ability to avoid it, makes this stuff too weird.


So what do you all think?

I think you should stop trying to change the game to suit you and leave those decisions to FD.
 

Robert Maynard

Volunteer Moderator
They had caved in and are adding "player" factions by hand for a couple of years already.

Player supported Factions have been in the game for nearly three years - and are indistinguishable, in terms of the BGS, from NPC factions, i.e. they cannot be pledged to, they don't control access to their systems and docks, etc..
 

Goose4291

Banned
Break it to me. :) Which features in the updates made ED more like Eve Online?

Without looking too deeply into it, I'd suggest for a start that the introduction of the Concord like ATR is a clear example.

And I can answer why exactly this submarine warfare stuff is so irritating. Direct military response is the only way to answer any "terrorist" actions, which are happening under your nose at that. And ability to godmode yourself so much while doing so makes this game weird in a logical sence beyond measure. It makes it void pretty much.

I personally find it more irritating because its such a bad analogy.

If I'm on a boat that lobs a torpedo at a ship, the other side doesnt go 'hang on lads, theyre underwater. We have no means of detecting them or reciprocating."
 
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