Modes These arguments are tedious.

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Your own words contradict your claim that "hardcore is efficiency" and prove your hypocrisy...

YOU were never forced anywhere... you made the CHOICE to go to Solo, to evade the PVP you so desperately want just to get a ship...


so much for "hardcore" and its "efficiency".


You keep trying to claim it is "bad game design" but it is nothing more than you dumping your stance...

Yet somehow Blizzard understands it as well...

1 reward - 1 risk = Open
1 reward = Solo.

What is there so hard to understand?
 
I also dont want to see you, unless you will be seing the rebuy screen and yet you are a solo underminer like many "indirect gankers" in this thread.

See, how awesome is Elite: Dangerous when you can be a direct ganker like yourself or an indirect ganker like others.

A game that truly lets players blaze their own trail.

What is there so hard to understand?

How you keep talking about Blizzard on the Frontier forums, that's what hard to understand.

Where can we see you talk about Frontier, the DOTA forums? :p
 
Anyone who has ever claimed ED will become single shard was either trolling or ill informed.

As for stealing ships and the lack thereof, you can again blame the incompetence of FDEV.

It was something they had wanted to do initially, along with a whole slew of other neat things that were never realized.

Braben is a very smart guy, but FDEV overreached their ability with some of the original ideas.

EDIT: The timestamp on the video does not seem to be working. Jump to about 3:50 to hear Braben mention staling ships.

As for the profanity filters... I keep seeing little blanks in your text. ;)

Profanity filters are there for a reason.

People who cannot express themselves without profanity will find themselves at a distinct disadvantage.


Like I said , "WHEN" you can do then then come back to me and claim ED is becoming more like EVE... I've seen many people flying around in pods usually stealing unsuspecting miner's hauling ships.

As for the profanity... The spaces you see in mine are spaces I put in. I don't try to get around the filters and will use different words which mean similar. What I mean is someone who's NAME has a swear word in it but spelled it wrong to slip by the filter... I guess because he feels he's "edgy as .... "
 
Yet somehow Blizzard understands it as well...

1 reward - 1 risk = Open
1 reward = Solo.

What is there so hard to understand?

Oh look.. I couldn't answer a fact that was pointed out so I am going to create bad math and then mention a completely different gaming company as if it is relevant.
 
At least you admit being an indirect ganker.

Told you so many times already, I don't do PP and I rarely do CGs.

I'm running passenger missions in and around Founders.
When I'm not doing that, I'm hauling goods from the commodities market.

So not interested in BGS wars, PP wars, stupid CGs etc.

I like looking at the stars and forgetting I deal with people like you in the real world.
 
At least you admit being an indirect ganker.


Projecting much? Others doesn't equal himself... but hey.. go for any snipe you can on the forums and using twitch streams to find prey since you can't be bothered to actually look for them ingame.
 
Oh look.. I couldn't answer a fact that was pointed out so I am going to create bad math and then mention a completely different gaming company as if it is relevant.

To add to that, risking something over nothing is , and not "hardcore" and efficient whatsoever.

After that, I fail to see why it is so hard to understand. Maybe you are just too emotional.
 
....and using twitch streams to find prey since you can't be bothered to actually look for them ingame.

I've been telling him where I am for 4 weeks and still not had a visit.
At this rate I'll die of old age waiting on him to turn up and gank me with his superior PvP skills Vs my unarmed Beluga.
 
To add to that, risking something over nothing is , and not "hardcore" and efficient whatsoever.

After that, I fail to see why it is so hard to understand. Maybe you are just too emotional.


Not emotional, you are just contradicting yourself all over. You want hardcore then you claim that unless there is a "REWARD" then it isn't hardcore... so it was never hardcore it was greed.
 
To add to that, risking something over nothing is , and not "hardcore" and efficient whatsoever.

After that, I fail to see why it is so hard to understand. Maybe you are just too emotional.

What are you risking?

PvP'ers cannot even agree that Open has more risk.
All over these forums are PvP'ers claiming Open is safe and people should play there.

So is there more risk or not?
 
I also dont want to see you, unless you will be seing the rebuy screen and yet you are a solo underminer like many "indirect gankers" in this thread.
And this is the beauty of ED, Solo/Private modes will never go away. They have tapped into a large player base that thrives on this idea, unlike so many other games where people are forced to play with everyone else. After all, many of us grew up in times where multi-player meant having a friend come over with their own joystick and plug it into the console or computer...
 

Goose4291

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Sandro can think what he likes - but he isn't the only member of Frontier Developments to have an opinion.

Yet you seem to think that I should treat any opinion that supports your preferences as an absolute truth, even when youve cherry picked or misconstrude it

feel free to bang on the Sandro drum. It really shows how weak the Open only / Open bonus argument is.

And you feel free to keep denying there is any inherent difference in difficulty between flying an unshielded cutter against gimped AI and trying to do the same into a choke point system where you have to build a suitable build to repel attackers, it shows painfully desperate you are to keep the easy mode status quo going.

I'll just keep responding using the same tactics as you lot and spam something I like as you lot are doing;

I find this hillarious considering how many times I've had to scroll through your 'wall'.
 
Yet you seem to think that I should treat any opinion that supports your preferences as an absolute truth, even when youve cherry picked or misconstrude it



And you feel free to keep denying there is any inherent difference in difficulty between flying an unshielded cutter against gimped AI and trying to do the same into a choke point system where you have to build a suitable build to repel attackers, it shows painfully desperate you are to keep the easy mode status quo going.



I find this hillarious considering how many times I've had to scroll through your 'wall'.


I find this interesting as I just saw a youtube video the other day of a shielded T-9 mass hindered and destroyed by a NPC Anaconda... but yea... since a few people dont' have issue with NPC that must mean everyone else must be the same and only players are "danger".
 
What are you risking?

PvP'ers cannot even agree that Open has more risk.
All over these forums are PvP'ers claiming Open is safe and people should play there.

So is there more risk or not?

Not emotional, you are just contradicting yourself all over. You want hardcore then you claim that unless there is a "REWARD" then it isn't hardcore... so it was never hardcore it was greed.

This reward here is to balance things out.
Because as things are, there is only potential loss. And greed is hardcore as well, despite it is not the case here.
As people say, when one does not respect his time he does not value time of other people as well.

You two remind me of static weight training. Like pushing the wall or pulling some chain nailed to the same wall. Only difference is that it trains my sentence building skills instead.

I will continue to answer same questions with same answers tomorrow. Maybe will even find some actual facts to spice things out.
 
This thread and others like it keep going round and round.

I don't always argue for points that I have any real desire to defend, and sometimes I even reply in threads like this one simply to troll people (stigbob is a perennial favorite of mine for this purpose :)).

But...

There really ought to be some additional incentive for PvP.

I would have been happy with 30 PP merits per kill, but we can't even have that anymore.

No idea why they changed that, but I imagine it had something to do with exploiters of some sort or another.

PvPguyone: Hey bud, come online and joint *insert semirandom faction here* so i can farm merits

PvPguytwo: Sure thing.

--Three hours later--

PvPguyone: Thanks bud, that should give my faction a leg up.
 
Yet you seem to think that I should treat any opinion that supports your preferences as an absolute truth, even when youve cherry picked or misconstrude it

Nothing is misconstrued and you can follow all my links back to there source to read them in there full context.
As you well know and can do.

Your lot are the ones who ignore follow up posts and "cherry pick" 2 comments by 1 Dev and ignore all the other Devs and the CEOs comments because they don't fit your narrative.
If I had a penny for the times I've had to point out that Sandro followed up his open bonus comment saying they are not doing it - I could buy Frontier outright.

And you feel free to keep denying there is any inherent difference in difficulty between flying an unshielded cutter against gimped AI and trying to do the same into a choke point system where you have to build a suitable build to repel attackers, it shows painfully desperate you are to keep the easy mode status quo going.

Man you guys love your "unshielded Cutter" boogie man don't you. Yet you scoff at PvE player talking about gankers.

"Choke" points have never been a thing in Elite, you also don't "repel" anyone with PvP either.

Attacking and defending is done via the BGS. Which you do pushing PvE tokens about, so the "difficulty" is the same in all modes, as the NPCs are the same in all modes.
PvP actions are worthless in Elite, as you well know. Just as you well know people can just put you on block and carry on in their scary Cutter in open.

So no, the modes don't change the difficulty of the game.
And as PvP'ers keep posting how easy open is, so folks should play there - perhaps you all should get together and make your minds up on it.

I find this hillarious considering how many times I've had to scroll through your 'wall'.

Which was built why exactly?
Oh that's right - because some of us got fed up having to answer the same arguments with the same posts over and over.
So I compiled them into one easy to read post - The Wall of Information.

The only reason you lot hate it so much, is because you know people would have lost those links years ago.
So you'd still be using the same flawed arguments and demanding proof you know people had lost.
That way you could declare yourselves the winners on ground of lack of proof from the PvE crowd.

Just like how 90s keep banging on Sandro said they are making open only bonuses, while "forgetting" to mention he retracted that a week later.
Well I kept the proof of it, because I've seen these dirty tricks before. And sure enough, you all ignore Sandro saying it was an idea they are not working on.

So you only have yourselves to blame for The Wall of Information.
You should have come up with better arguments and not tried to rely on people forgetting things or misplacing links.
 
If that was the problem, surely they could have found a better way of combating it than a simple removal of any reward for PvP kills in PP.

It would show a particularly disturbing (if unsurprising) lack of creative problem solving ability on the part of FDEV were that the case.

While not a programmer I can think of a couple ways to block that type of interaction. The simplest, and fastest to implement, is remove rewards for PvP.

And, while I like ED, FDev does seem often to go for the simplest/fastest fix to a problem.
 
If that was the problem, surely they could have found a better way of combating it than a simple removal of any reward for PvP kills in PP.

It would show a particularly disturbing (if unsurprising) lack of creative problem solving ability on the part of FDEV were that the case.


Which is why I've said repeatedly... PVPers, especially griefers, have been the ones shooting PVP in the foot... FDev won't reward PVP as long as the atmosphere of abusing it continues.
 
And, while I like ED, FDev does seem often to go for the simplest/fastest fix to a problem.

That would be my observation as well.

Which is a shame, as it is why there was (is?) also a cap on the bounty you can collect from another player due to folks cheating the system.

Players should be worth something in PP for merits and they should be worth more for bounties as well.
But getting FDev to actually do it is another matter.
 
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