And I corrected myself. -1.5 sustained is about the limit any ride would ever want to go. -2 is really pushing the limits of what a human can take. And -3 could be deadly.
But my entire point in that post was never about wether the number was -1 or -1.5 or whatever. It's that the game is not using a base 1g. So any sort of free fall in the game instead of giving a 0g rating it gives a -1. Which means any air time you get in this game is already approaching the max limits any ride would use.
They need to redo it so free fall is 0g. And then you can add to that if you want the coaster to pull people down a bit.
OK, sorry guess we both went off on tangents. In that regards I must of missed where you corrected yourself as only post I can see is anything suggesting anything over 1G is bad. Anyways.
-3G is the limit of the body that we really want to be suggesting.
In regards to the point that is using the base figures. We had a thread on the wrong G's used. Now with that, if the baseline was set to 0 but equates to -1 then it makes zero difference.
All anyone really playing the game needs to know is that they need to stay in a certain range, be it that those figures are 0, -1, -1000 it is the calculation itself that needs to be correct. If they have adjusted the figures so the calculations all read from 0 then we just calculate from there. Of course they could just have this all wrong. Not sure we ever got an answer on that.
At the moment though it looks like the game is suggesting freefall is at -1G and so instead of saying the limit is -2G or -3G depending on the source you read then it would be -3G or -4G.
Hope that kind of makes sense, am on a conference call as well as typing and hard to multi-task ( [big grin] )