So, I've been trying to do more combat and dropped into a threat level 4 distress call. There was a disabled Farragut and dire warning that system authority help wasn't forthcoming. The Farragut asked me to stay until help arrived.
There were several hostile ships in the instance, but they all waked out after I arrived in my mostly harmless viper. Nothing happened for a long time, but I felt guilty leaving the disabled ship to its fate.
Eventually I thought that picking up the floating canisters might trigger something, and when I scooped the last one, even more hostile ships jumped in. I boosted once to get some room to move, but when I turned around, the second round of hostile ships had waked out too.
I've googled, and it seems this scenario is known for not having a nice dismount, but... is it normal for the pirates to turn and run? Does anyone know if there's something I could have done differently? Maybe to reassure the pirates? Otherwise this victory will surely go to my head. [smile]
There were several hostile ships in the instance, but they all waked out after I arrived in my mostly harmless viper. Nothing happened for a long time, but I felt guilty leaving the disabled ship to its fate.
Eventually I thought that picking up the floating canisters might trigger something, and when I scooped the last one, even more hostile ships jumped in. I boosted once to get some room to move, but when I turned around, the second round of hostile ships had waked out too.
I've googled, and it seems this scenario is known for not having a nice dismount, but... is it normal for the pirates to turn and run? Does anyone know if there's something I could have done differently? Maybe to reassure the pirates? Otherwise this victory will surely go to my head. [smile]