Tilting At Windmills: A Circumnavigation Travelogue

On 2 March of this year I arrived in Kojeara for the completion of Lost Worlds 2. Soon after, I decided my next adventure was to (finally) complete a circumnavigation. And so, after fixing some blueprints and shedding some weight, the Beluga Liner Quixote of La Mancha set out from Colonia on 5 March toward The Tenebris.

Somewhere on the eastern side of the core I decided to make this a circumnavigation of the extreme points of the galaxy. What followed was a four month full-on burn around the galaxy, a significant amount of jumponium farming, waiting six days at Arm's End to celebrate a carrier expedition, and admittedly several moments of questioning my life choices. I imagine the list of people who have been to all these points (as part of one or many trips) is pretty short, and the sublist of those people who've completed them in a Beluga is shorter still. So when I say this Liner is in the top 1% of all Liners out there, I think, at least for now, it's a pretty safe claim.

Jump​
Date​
System​
Cumulative Distance​
0​
5 March 2020​
Colonia [Start]
0.00 Ly​
874​
20 March 2020​
Plae Eur IC-D d12-0 (Pernicious, The Eastern Meridian)
50,032.54 Ly​
1404​
26 March 2020​
Ood Fleau ZJ-I d9-0 (Magellan's Star)
76,362.60 Ly​
3215​
22 April 2020​
Iorady JO-Z d13-0 (Asterous, The Northern Meridian)
170,024.95 Ly​
3271​
24 April 2020​
Oevasy SG-Y d0 (Semotus Beacon)
172,604.42 Ly​
4522​
4 May 2020​
Sphiesi HX-L d7-0 (Erikson's Star)
236,919.82 Ly​
5471​
17 May 2020​
Byaa Thoi GC-D d12-0 (Star One)
285,955.29 Ly​
5777​
21 May 2020​
Cyuefoo LC-D d12-0 (Manifest Destiny, The Western Meridian)
301,984.88 Ly​
6748​
7 June 2020​
Hypuae Euq ZK-P d5-0 (Notus, The Southern Meridian)
349,384.76 Ly​
7097​
12 June 2020​
Lyed YJ-I d9-0 (Amundsen's Star)
365,990.76 Ly​
7436​
16 June 2020​
Angosk OM-W d1-0 (Sepositus Beacon)
382,227.16 Ly​
7676​
19 June 2020​
Hypau Aec IO-Z d13-0 (Arm's End)
395,375.92 Ly​
8518​
4 July 2020​
Hajangai [End]
442,496.87 Ly​

Some things I learned along the way:
  • This was hard! I had all the benefits and quality-of-life improvements that have been added in and out of the game over the years -- boosters, engineering, geosites, jumponium, materials storage, ship tuning, external plotters, external tools, and so on -- and this was still the hardest thing I've done in the game. I always had respect for the work of the early explorers, but this effort only doubled that.
  • Jumponium farming is best done in small batches. Stopping at one geosite, clearing it out, and getting back to jumping does result in more planetary landings, but it felt less grindy than trying to fly from site to site to site on one landable body to clear them all.
  • Sometimes the simplest views are the most fascinating ones.
  • It is entirely possible to scoop fuel from inside a star. Bring heat sinks!

Some people I'd like to thank:
  • My regular chat companions in The Fatherhood and FleetComm, for doing their best, and often more, to encourage me and make a very lonely journey considerably more tolerable.
  • All of the CMDRs who blazed these trails before me, many of which we know and many whose names are only on systems 10, 25, or 100 jumps away from the extremes. Without your efforts, mine would have been infinitely times harder, if it were even still possible at all.
  • In no particular order: Vithigar (Elite Observatory), schlowi123 (Gap Jumper), Marginal (EDMC), Finwen (EDDiscovery), and Orvidius (EDAstro). Thank you for the wonderful external tools that made this trip possible and palatable.

Some final statistics of curiosity:

Average Jump
51.9484 Ly​
Earth-like Worlds Discovered
25​
Heat Sinks Deployed
14​
FSD Injections
573​
Total Scan Data Redeemed
2,873,430,070 CR​

I'm not sure I'll ever do something like this again, but I don't regret it. The Quixote has been retired to the trophy case, and I'm already planning my next adventure -- but it will certainly be somewhere that doesn't require so much germanium.

See you in the black!

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20200327-1927-Ood_Fleau_ZJ-I_d9-0.png

20200401-1901-Swaupy_BT-U_d2-0.png

20200404-1824-Byoo_Aec_PM-W_d1-0.png

20200409-1907-Zumbua_HA-I_b51-0.png

20200411-1657-Spaso_KV-L_b41-2.png

20200425-1303-Slaiyooe_OX-L_d7-0.png

20200508-1928-Dryi_Brai_TG-Y_c0.png

20200510-1915-Phua_Fraae_VP-W_c2-0.png

20200522-1635-Cyuefoo_LC-D_d12-0.png

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20200611-1925-Aidoms_JI-K_c8-0.png

20200612-2032-Lyed_YJ-I_d9-0.png

20200625-1855-Hypau_Aec_IO-Z_d13-0.png

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Fantastic shots, sir! As I approach the Western Meridian, I look forward to meeting up with you again on the far side as I do your waypoints in "reverse" (having left the Bar in Arm's End as my 'start')
 
Nice! I love the name of your ship, and of the expedition by extension. :)

Oh yeah, that view of jumping inside the star and scooping from there, that's exactly how it looked when that happened to me too. Very cool. ;)
 
That last image is stunning - should be in a newsletter or something!

What did you enjoy most and least about your Beluga on this long journey?
 
I wish I had been paying attention when these ribbons were first around, but thank you for this.

Some day I'll work up a signature. :)
 
What did you enjoy most and least about your Beluga on this long journey?

Upsides: Good view, excellent supercruise agility; plenty of room to carry all the toys; big fuel tank to run neutrons or brown dwarf fields; fair overall jump range.

Downsides: You have to engineer it within an inch of its life to really see the potential; scoop is DBX-level slow; fuel management for fringe jumping can be a bit of a pain; even stripped to the paint the range tops out short of 60 Ly.

If you're going out on a long tour or an expedition, it's a great exploration ship. But I burned a ton of jumponium getting on and off the edge. If you're going out to the very fringe, you might be better served by a different ship.


Thanks, Chiggy... I found that right after I replied to you [I own that. Should have searched first. Sorry.] Sadly looks like all the graphics download links are dead. Maybe we can get Qohen to freshen up the links when he has some time and still has the original files.
 
Thanks, Chiggy... I found that right after I replied to you [I own that. Should have searched first. Sorry.] Sadly looks like all the graphics download links are dead. Maybe we can get Qohen to freshen up the links when he has some time and still has the original files.

I got em all saved...including a few newer ones not in the thread...i'll post em up.
 
Upsides: Good view, excellent supercruise agility; plenty of room to carry all the toys; big fuel tank to run neutrons or brown dwarf fields; fair overall jump range.

Downsides: You have to engineer it within an inch of its life to really see the potential; scoop is DBX-level slow; fuel management for fringe jumping can be a bit of a pain; even stripped to the paint the range tops out short of 60 Ly.

If you're going out on a long tour or an expedition, it's a great exploration ship. But I burned a ton of jumponium getting on and off the edge. If you're going out to the very fringe, you might be better served by a different ship.
Any scary moments landing it on planets? That's the one thing that would make me think twice about a big ship.
 
Any scary moments landing it on planets? That's the one thing that would make me think twice about a big ship.

I had one hard bounce off the deck of a 1.5g planet, but that was my own fault. I should have waved off the landing for a bad angle and come back around on it, but I was impatient and paid the appropriate price. Knocked 8% off the hull.

In general though, no different than any other big ship -- don't try to land/dismiss/recall in deep canyons; mind the gravity; and have appropriate shields for the adventure.
 
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