Time to hand over the keys?

Let me suggest two things:
1) Leave the Lavian Brandy at home or space it if need be. Flying drunk is dangerous it leads to rebuy screens or death. Be safe don't Drink and Fly.
2) Disconnect you HOTAS use keys only and see if that solves the problem.

It could also be the speed issue, Ideal speed for going thru the slot is 70-90m/s. This seems to work with the cutter tho I haven't tryed the fed ships yet.
 
I never figured out the conda, but have absolutely no problem with my Corvette except when I'm hotdogging it at over 250 and coming in at a 45 degree angle. I've been known to leave a bit of paint on the slot when attempt such antics.

Suggestion I have is to enable the mouse pointer as that will tell you exactly where you are pointed. When exiting the station I pull up to the slot such that I cannot see any of the light blue energy on the top of the slot, which puts the cockpit just under the top of the slot. Aim my mouse pointer anywhere from slightly above center to about 3/4 of the way up the slot. Push the throttle all the way forward and as I get near the mail slot, hit the boost.

Assuming you are not having controller issues, this may help as you will loose rotation about half-way through the slot.
 
Hmm if its the rotation of the station that is actually catching you out? would applying slight rotation to compensate solve your issue but id tend to go with flying out around 90.

In the small ships its just unclamp, align, boost and "witness meeee" ooh is that a vette stuck in the grill? Evasive manuevers... eject ... eject.
 
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OK, I fly my Corvette 99% of the time and I don't use a DC. I find that once in a while I will scrape, but not often, when landing other than that it easy peasy, the Corvette is a joy to fly. I fly in hot to beat scans in it and it's an added rush.

Pay attention to the background at the far end of the station, stay towards the middle (w/ no traffic) of the slot top to bottom side to side, and apply a slight roll in the direction of the rotation of the station. When you find the right alignment just try to hit that same visual picture every time.

You can set your approach to the point where you think you will hit the cockpit on the top of the slot but you wont.

Don't be discouraged, I bought an Anaconda too early in my career and I couldn't fly that worth a crap and I sold it. I learned to fly and now

I own the Anaconda as well as the Corvette. Though I don't own a Cutter, I have flown it in BETA and they can be landed easily w/ practice
 
I had drift with my HOTAS, gave it all a clean and there was an inordinate amount of toasted breadcrumbs in it. Once cleaned it all worked perfectly. Yes, I like a slice of toast and marmite when I am flying.
 
Are you centering yourself from the pilot view in the mail slot? You need to cut it quite fine on the upper edge and if you do it at speed you obviously pass through the slot quickly with no need to adjust for rotation.
 
I don't own a Corvette (yet), but is it's nose like that of the Anaconda? Below the direction of dead-ahead travel?

When I first got my Anaconda I assumed the deck was level, by pointing the nose a the centre of the mail slot, the ship would always fly "up hill".
 
Time to hand over the keys?

Yes, give them to me! I need a 2nd Corvette! [hehe]

I have no problem going out, don't know what to tell you.

Unlike the Anaconda I just exit pretty much dead center, I find the Cutter to be the worst of the three simply due to it's spectacular drift.
 
Was just thinking about this as I flew into a station...

I notice that on the way in the stations all rotate "upward" on the green side.
That means on the way out the stations are rotating "downward" on the green side.

Those people who've said I need to keep an eye on station rotation might be onto something.

That might explain why I'm not having this problem on the way into the station. Only on the way out.
And, of course, once I get paranoid about it, I'm probably slowing down even more, which makes it more likely to happen.

I'm busy elsewhere right now but I'll have another look at this later. [up]

Still not sure why it's such an issue with the 'vette but none of the other big ships though.
 
Still not sure why it's such an issue with the 'vette but none of the other big ships though.

If it's the speed issue, it's probably because you're being careful and slow in the Corvette but have more confidence with the Annie. I think it's mainly an issue with those two ships because the bridge is in the back of the ship. There's a tendency to open up the throttle once the bridge clears and it looks like you're outside of the station, so you're likely to hit the gas sooner in a Cutter, but with the Annie/Corvette the bridge doesn't clear the station until you're basically all the way out.
 
Okay, I think it's time to admit I have a problem...

I just flat-out CANNOT fly my Corvette. :(
Specifically, I absolutely, positively, cannot get it out through the mailslot neatly.
Ever.

I can get it IN through the mailslot and dock but leaving a station is always a complete disaster.

T9; easy. Cutter; not a problem. Anaconda; plain sailing.
Corvette; just goes horribly wrong. EVERY time.

Most annoying thing is that I don't know what I'm doing wrong.
Visually, the alignment looks fine.
I use the HUD markers to verify that I'm pointed at the middle of the gap.
And then, inevitably, the ship ALWAYS seems to drift upwards until the cockpit is actually clipping through the top of the mailslot.
And I've got no idea why it happens.

[where is it]

The thing to bear in mind with the Corvette is that you're sitting right at the top of the ship, at it's highest point. When you exit the mail slot, align your viewpoint so it looks like the top of the mail slot is going to give you a crew cut and you'll be fine.
 
The thing to bear in mind with the Corvette is that you're sitting right at the top of the ship, at it's highest point. When you exit the mail slot, align your viewpoint so it looks like the top of the mail slot is going to give you a crew cut and you'll be fine.

Well, if the OP is indeed being slow and cautious, the top of the slot will simply slam into the top of his bridge.

The Corvette is WAY smaller top to bottom than the conda. I can put the Corvette centered in the slot and make it out fine. Provided I'm going fast enough to beat the station rotation. :)
 
While I'm here, I should admit that I'm probably not helping myself either.

In other big ships (the T9 and Cutter, particularly) I'm a bit wary of their width so I just wait until there's nothing coming and head for the middle of the mailslot which means I'm in a more "neutral" position.

Recently I'm been making more of an effort to stay on the "green" side and, by doing that with the 'vette, I'm probably causing more problems for myself.
 
I won't be on for at least six hours, have no idea what time zone you're in, but I'd gladly come watch you try to leave a station and see what's happening.
I find the Corvette the 2nd easiest large ship to fly, as it's basically a giant pancake, unlike the T-9 which is a massive box that looks like it was extruded from a mail slot, the Anaconda which has an odd bridge and fat belly, the Cutter that moves like a block of soap on ice, and the Beluga (which I actually find the easiest to fly, as long as you remember it has a fluffy tail and will get caught on things if you let it).

The only other thing I can think of is... are you a complete masochist and fly around with Rotational Correction turned off?
 
if your thruster deadzone is too small and your controller isn't centering properly, that's not really a problem in big ships with dreadful thrusters like the T9, Conda and Cutter.

The corvette is more agile than the other big ships so maybe it would probably suffer more from an uncentered controller.
 
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