Time to trial it? (Subscription users)

ADDED (When i refer to P2P that peer 2 peer )

Important notes before you continue
-I know Fdev chose Cosmetics over Subscription
-I understand this causes an issue with Life time passes
-I know not everyone has cash
-I know it’s less scalable than P2P
-know this has been discussed over and over.
-Don’t just post ‘No’ in this thread, it’s not smart, it’s not cleaver, its spam.

P2P, it’s a shambles most of the time, wings fall apart, Streamers can get in the same instance without a lot of work. Gankers find it hard to get customers, if they are playing outside their geographical zone.

(once I was winged up with people in the US, and in I’m the UK, best I got to see was a marker of where their ship was, in normal space, saw it flying around, but no ship, not same instance)

It impacts all game play and makes Elite feel like it’s held together with sticky tape, in regards to multi play.

I know how clever the P2P system is, the deves have show us… Nice work chaps and chappets, it really is an inspired bit of coding (not being sarcastic) but its hardly doing the job in a lot of cases. It works for casually bumping into people… works great as a solo player in Open, who likes the random encounters (that’s me) But not so great for groups of friends from around the world, or any sort of large scale event.
Not goanna have a 25 v 25 player battle, even if you could get that many in one instance, it’s not gonna hole together… yet the trailers for elite make it look so much fun (misleading eh?)

Wait, before you post
- I’m not saying force a subscription service
- I’m not saying remove the P2P system
- I am hinting at a server based mode (open) for subscriber. Allowing for more stable , predictable instancing, as an option.

What I would hope could happen (even though it would be a big risk, just to test, and a waste of resources if it fails) is a subscription mode that runs on a real server (not a reel-to-reel server). See if people will play for it.

Sure, we may have the problem of complaints over it being open and such, and griefer , but we have all that already :p. Would be nice if we could also have populated areas, with people from all-around the world.

For example; I was at the CG, must have been 8 commanders in my instance, maybe another 5 in a US bases instance, and who knows in other instances. That could have been an epic experience… but nah, we are all over the place, connection droppings out and … hmph.. it’s sub-par for an online experience.

And just a bit more before you post
-I understand that it could cause issues with others platforms and how that would work… I dint care :p trial it on PC, Consoles don’t need everything, just like the PC don’t get free multi accounts. We already forking out more.
-I understand it would be a huge investment of time and resources for Fdev, but would it be worth it? Would it make Elite shine?
-And the risks of a trail are – If it not used, then fDev have lost time and resources, that’s cash! and now they have dead code they gotta rip out. I know it not just an easy thing to do.
-also, I understand this would put none-open modes at a disadvantage with connectivity but hay :p Open is about connecting with others players, more than solo and PG. So not really a good reason to disadvantage open players (if there is a need for such a service)

ADDED:

To clear up where we should should be up to now. As i have addressed a few things, but no one seems to check all the posts.
---
It more like a service, offering a more stable multi player experience, for them willing to pay for it. Not a forced payment to play the game... Not an advantage for paying a subscription. More like upgrading your connection to the game.

The game would be as it is, if (big if / unlikely if ) such a thing was introduced. and if it worked or failed, anyone that didn't want to partake in the server hosted instance mode... well they would be none the wiser... apart from maybe you would end up with a split between the standard P2P and Server hosted connection types... if people took up the option, in a trial. <something one poster brought up, as a fair point to talk about, but the topic when in reverse
 
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-I understand it would be a huge investment of time and resources for Fdev, but would it be worth it? Would it make Elite shine?
Would it be worth it?

Making Elite shine isn't the standard by which it would be decided if it were worth it or not.

Spending time and money on development will only make sense if it brings a return. A new game, perhaps it would work. For existing Elite Dangerous? Almost certainly not, as we already own the game and the subscription would likely not be taken up by enough people, and why should they pay.

The development that is being undertaken - for a few years yet I hope - will bring in a return because the existing large playerbase will buy the updates, and cosmetics help. The updates will also drive new sales of the game, as Q4 has done. I don't think a subscription change to the existing game, for some players, for one mode, would be something fdev would consider.
 
I think you don't understand what Elite is.
It's, at it's heart, a remake of original Elite. A single Player, open ended sandbox game.
Only this time you can share this with other players in Online mode and sometimes fight eachother.

You're looking at it as MP competitive/cooperative shooter, which it isn't.
Those things are more or less a side effect of adding multiplayer mode as far as I can see.

Also, what you're proposing probably means changing game code at it's core - so it's rather unrealistic.
 
No.

Its a sure fire way to decrease their player base. If they ever introduce a Premium Server, the rest will be left behind. Bugs need fixing? Premium get the fixes first. Regular old f2p gets left to rot.

No.
 
I think you don't understand what Elite is.
It's, at it's heart, a remake of original Elite. A single Player, open ended sandbox game.
Only this time you can share this with other players in Online mode and sometimes fight eachother.

You're looking at it as MP competitive/cooperative shooter, which it isn't.
Those things are more or less a side effect of adding multiplayer mode as far as I can see.

Also, what you're proposing probably means changing game code at it's core - so it's rather unrealistic.

Yes i know what elite is (played them all), been there as a baker (was emailing them before the kick-start, just out of interest). Dose'nt hurt to change if there is a need, say for example, the design isn't working out quite right for what people want from the game, changes have been made before. (I don't know if there is a need, this is only based of what i'm seeing.. just asking )

'Also, what you're proposing probably means changing game code at it's core - so it's rather unrealistic.'
Yes i understand there would be changes, not my job to know how, but you are guessing. If i was to guess with my limited knowledge, a Server would use a modified 'player host' instance, that is created as the first person enters and destroyed a fixed time after the last player leave (to leave time for someone to rejoin and have persistence).

Yes OP :- you first. Send them a tenner a month, and watch for improvements. Good luck!

I don't get it... why would i send them cash, when i have clearly stated it would be a risk Fdev took, they make it before, then you sing up. This is why i outline the risk to Fdev pocket and not the players... did you miss that? (not saying they would do it, but i like to put ideas out there)
 
Sure, as long as P2P players don't mix with Server players, and i guess that would be a real mess technically speaking anyway.

Pretty much guaranteed most of the PvPers would buy the subscriptions as well, which would be nice for the Open P2P server :D
 

ninja'd! but to expand ...

op, your initial assessment is spot on. yet after that clear analysis you still expect frontier to turn the game into what it never was. presumably for a reason? it's not going to happen, so the correct answer is precisely the one you don't want to hear: no. move on.

best bet is that 'new era' thing, whatever it is. it could be just smoke.
 
No. Frontier have had more than enough of my money.

Dual Universe looked super-promising, even though it has the same kind of dishonest marketing hype smothered across all of it that you get with Frontier. Right up my street - build and design and program your own ships, interstellar economies, etc. Then I found out it was going to be a subscription model with a bit of P2W sprinkled on top and I immediately unsubbed from all of their hype channels.

And ED is the front-runner in a small set of bad experiences which have made sure that I'll never pay for "early access" or "paid beta" ever again.

But if you want to cripple the remaining playerbase, such as it is, you go right ahead.
 
No.

Its a sure fire way to decrease their player base. If they ever introduce a Premium Server, the rest will be left behind. Bugs need fixing? Premium get the fixes first. Regular old f2p gets left to rot.

No.

-why would that decrees the player-base.... We don't know that. almost a imagined worry
-why would the premium servers as you put it, get priority patching, every client would be the same client, and i don't think they would run 2 developments of server code. So no segregation of premium development.

the version of open we have now, well, i could not get with any of the players i wanted. And maybe if its more stable, streamer will risk an open venture, as they can get their loyal dregs in the same instance (would be exciting and more interactive). hay, streamer could even gift subscriptions (so people dont get left behind)... and even though someone already trying to poo-poo the idea on cost ''tenner a month'', we do'nt even know if it may be a reasonable venture, could be 5 or 3, and with sub gifting well everyone can get in - on a better connection.


This is why i talk of a trail.. suggest the idea of talking about the possibility of a trail :p

I wonder how much of the people that have given reason not to look at this idea, player in open as a majority... or even more that 25% of the time. I welcome having the idea challenge, but so far it seems like a knee jerk reaction, and i can understand why.
 
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No. Frontier have had more than enough of my money.

Dual Universe looked super-promising, even though it has the same kind of dishonest marketing hype smothered across all of it that you get with Frontier. Right up my street - build and design and program your own ships, interstellar economies, etc. Then I found out it was going to be a subscription model with a bit of P2W sprinkled on top and I immediately unsubbed from all of their hype channels.

And ED is the front-runner in a small set of bad experiences which have made sure that I'll never pay for "early access" or "paid beta" ever again.

But if you want to cripple the remaining playerbase, such as it is, you go right ahead.

Diddums.
 
Sure, as long as P2P players don't mix with Server players, and i guess that would be a real mess technically speaking anyway.

Pretty much guaranteed most of the PvPers would buy the subscriptions as well, which would be nice for the Open P2P server :D

yup, that fair. cant have a advantage of people getting swarmed by a group on a server, when they are in a P2P instance... totally agree.

And yeah, i think a server based mode would be filled mainly with PvP and gankers, so they can take advantage of the connection... even Get that Epic PvP experience they claim they want (mass battle) .. so some of the frustrated people may not be as big of a problem (all guess work)
 
...What I would hope could happen (even though it would be a big risk, just to test, and a waste of resources if it fails) is a subscription mode that runs on a real server (not a reel-to-reel server). See if people will play for it.....

It's not a bad idea, but I cannot see it happening. It's a lot of effort and will actually reduce the chance to bump into other players randomly if some are on the subscription servers, and others using p2p.

I'd much rather they found a way of merging all the players, whether they play on xbox, pc, or PS4. But again, I suspect that this is a non-starter too.
 
Nope: That is the stroppy version of, No, or No thanks.

Why. Paying to play is not the Elite ethos. It seems that you were in on the game at it early stages and you are not not happy with the results. So you want us, the other players; to pay for the game, to work the way, you desire.

To be blunt: Throwing money at F.D. is not going to change the way they make the game. It is not going to change the direction of the game; they wish to make.
 
No. Frontier have had more than enough of my money.

Dual Universe looked super-promising, even though it has the same kind of dishonest marketing hype smothered across all of it that you get with Frontier. Right up my street - build and design and program your own ships, interstellar economies, etc. Then I found out it was going to be a subscription model with a bit of P2W sprinkled on top and I immediately unsubbed from all of their hype channels.

And ED is the front-runner in a small set of bad experiences which have made sure that I'll never pay for "early access" or "paid beta" ever again.

But if you want to cripple the remaining playerbase, such as it is, you go right ahead.

not implying it would be pay to win are you? If so, would like to hear how.

If there was a call for it, and it was viable (all big 'IFs'). Such thing as some people not being able to afford, or not wanting to pay for it, should not restrict players that can afford it. That's life.
Sound heartless, but no. Some people can afford better computers than others, extra joysticks, Ship voice control.

If Fdev could offer a more stable mode for people willing to pay for it, why not? (after all, not much different than someone how can afford a good internet connection and someone that cant)
 
It's not a bad idea, but I cannot see it happening. It's a lot of effort and will actually reduce the chance to bump into other players randomly if some are on the subscription servers, and others using p2p.

I'd much rather they found a way of merging all the players, whether they play on xbox, pc, or PS4. But again, I suspect that this is a non-starter too.

i would like that as well, but i hear its Sony's call on that one.

also, i know the idea is a far stretch, but i like to talk out ideas, even if they have little chance of happening :)
 
-why would that decrees the player-base.... We don't know that. almost a imagined worry
-why would the premium servers as you put it, get priority patching, every client would be the same client, and i don't think they would run 2 developments of server code. So no segregation of premium development.

the version of open we have now, well, i could not get with any of the players i wanted. And maybe if its more stable, streamer will risk an open venture, as they can get their loyal dregs in the same instance (would be exciting and more interactive). hay, streamer could even gift subscriptions (so people dont get left behind)... and even though someone already trying to poo-poo the idea on cost ''tenner a month'', we do'nt even know if it may be a reasonable venture, could be 5 or 3, and with sub gifting well everyone can get in - on a better connection.


This is why i talk of a trail.. suggest the idea of talking about the possibility of a trail :p

I wonder how much of the people that have given reason not to look at this idea, player in open as a majority... or even more that 25% of the time. I welcome having the idea challenge, but so far it seems like a knee jerk reaction, and i can understand why.
It would shrink the number of players; simply on economic grounds. Anyone who believes that something costing more and indeed, requiring extra future payments; will keep the same level of users/buyers etc.. Has enough funds, to enjoy such luxuries and therefore, unlike many in this world; has enough spare funds, so that money is not an issue.
 
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