Another complaining about the complainers thread

And yet again, you as a pro PvP minded gamer, have completely missed the point.

Other people playing this game IS NOT ABOUT YOU OR YOUR PVP MINDED GAME STYLE. It's NOT about PvE players like me being "less inclined to 'getting ganked' shying away from Open." It's about how I want the rules of my gaming universe to be whenever I play. Ideally with ZERO players and 100% NPCs. And in those times when I'm feeling more social and/or wish to be around other Cmndrs, I only wish to play with LIKE MINDED PvE gamers like myself. So I can enjoy supporting other players in community/social events/groups exploring, trading and doing collaborative wing combat missions in the galaxy.

And I do this with the acceptance I will be potentially interdicted/attacked etc. by the occasional hostile NPC criminal/pirate/opposing PP faction etc. But unlike playing against other players, said combative NPC interaction events occur because the NPCs FOLLOW THE RULES in the ED universe. i.e.
They DO NOT spam my comm channel with toxic, griefing/harrassing messages. If I'm successfully interdicted, then both criminal and law abiding NPCs DO NOT proceed to attack and destroy my ship (regardless of size) if their scans indicate I'm carrying nothing of value in my cargo bay. They're also NOT that desperate enough to attempt jumping into witch space to follow your escape vector. Or slyly keep ramming my ship in the no fire zone, because they know they can get away with doing this as players are waiting in the queue to dock at the station.

The best point is, if an enemy NPC is on the loosing end due to poor combat skill, they don't jump on 3rd party channels OUTSIDE THE GAME the likes of Discord etc. to keep calling in reinforcments of their ganker crew buddies located several light years away. They also DO NOT waste their time coming on here in this forum to complain about the lack of social interaction they're experiencing in the game. Because apparently most players are opting not to play in Open for the very toxic reasons I mentioned above.:ROFLMAO: Anyhow, the list is endless with the toxic behavior from real players.

TL DR I guess I've completely failed at understanding the logic of your complaining post OP. :LOL:
When you hate toxicity so much you become what you claim to hate ^
 
No, the problem as OP clearly explains is that people who don't play in Open still influence Open. What you make of that is up you you, but willfully misrepresenting a very simple argument just to make you feel better about the mode you chose in a computer game is rather lame.

The problem isn't that people can't see you. The problem is that they can still smell you.

Not sure that meets the definition of 'problem' though. Sure, the OP doesn't like it, but there are lots of things about the game that I personally don't like (we've argued about many of them), but that doesn't make them problems.

In the case of the modes, that's the model that FDev pitched, that they advertised and that they've sold.

As someone once told me: 'Adapt'
 
Hi, so i’ve been playing ED for two weekends in Open and on PS4.

Love the game. Reminds me of my Eve days without coercing me into giving up all my free time.

However I feel cheated with people who hide in Solo or Private Party Mode and still affect the regular game’s economy and PP.

Despite this I totally understand players that are less inclined to “getting ganked” shying away from Open.

Easy fixes we can debate about (because we probably will):

-Remove insurance, when a ship pops, it’s gone, including engineering and ship modules.

Why: gives worth to your money, opens up “cheap builds”, deters wannabe pirates from just throttling newbies and haulers with the risk of loss added.


-Separate economies and Powerplay from each game mode.

Why: it’s simply ridden with exploits and caters to people who want everything easy and punishes people who want immersion and challenge.

Also Why: would decrease server loads because Solo can run a clientside market and PP, where they can then focus a majority of their server base on both open and private sessions without mixing and destroying the cores of the game with Copouts of switching modes to avoid confrontation or competition. (It’s on the ropes of exploitative)


-And finally, give us the ability to make money payments to each other, but only in our respective modes with our respective characters. Hate that you get ganked for your cargo? That’s because pirates can’t actually be pirates. If you lock someone down and they pay you and you let them go, congratulations, you are a successful pirate that has a retained honor for his profession.

Currently you have the ability to destroy your cargo so the natural move of a pirate is to kill you. Also gives worth to the cargo scanner thingy, because currently is a useless module.



Don’t take it completely to heart, like I said I love the game, and the community is badass (at least the ones I meet, haven’t seen another pilot in days) but from an outside perspective, this game won’t go anywhere even with updates unless it fixes its roll, and i know they have the ability to do it.

Thanks for reading my rant, don’t slap the good side of my face with replies 😘😂
Open is not the regular game it is just one way of accessing the regular game and I am sure that players in Solo feel equally cheated that people in open gang up to gain an advantage influencing the economy and power play.
 
Not sure that meets the definition of 'problem' though. Sure, the OP doesn't like it, but there are lots of things about the game that I personally don't like (we've argued about many of them), but that doesn't make them problems.

To some it is. To some it isn't. The nature of discussion boards is to have conflicting opinions. The current design is probably to most people a compromise we can live with. It is still fine for people to argue for Open Only, or Offline Mode, or whatever else they want. What is not fine is Agony willfully misrepresenting the opinion of other people to prop up his own.
 
Other players are optional in this game, by design - which means that PvP is optional. The same design offers each player the ability to experience and affect the single shared galaxy state. Every player either backed or bought the game with these features in place - and the debate around the three game modes sharing a single galaxy state started long before the console players were added to the existing shared galaxy (without the possibility of cross-play), about the time that early backers realised that other players would not have to play with them to affect the game.

Frontier have been clear that they will not split the galaxy, nor remove the effects of players in Solo and Private Groups from it - and they are aware that not all players will agree with their stance. The game design was published over seven years ago and, comparatively recently, Frontier reiterated their stance, i.e. the BGS is for all players, on all platforms and in all game modes. Players who prefer Open have no more, or less, entitlement to affect the single shared galaxy state than players in the other two game modes.

The only feature that Frontier would seem to even consider possibly making Open only or applying an Open bonus to is Powerplay - the Flash Topic of May'18 made that clear. We await the result of Frontier's deliberations regarding which of the proposals in the Flash Topic may be implemented.

While one Dev has indicated that the majority of players play in Open, with Solo and Private Groups also enjoying "significant portions" of the player-base, another Dev has stated that Frontier are "well aware" that the majority of players don't get involved in PvP.

.... and in-flight credit transfer would lead to extortion of empty targets - by players in ships that would not need to compromise their combat build in any way - as they would not need to fit cargo racks.
As usual, you got it all backwards Maynard.

Other players are not optional. Not in a single chaired galaxy. By now all delusions here need to be gone....
While PVP is the least concern in such an environment and remains marginal. .... really!

No matter how you play, you play NEVER alone!
Not even in Single player - see? Further down the text you contradict yourself. Go figure. DDF members including A Robert Maynard concerned themselves with it, when the topic of PvP violence was raised back in the day. We do not backed the game with all features in place, as you make it seem by now, we discussed topics revealed to us after we joined DDF ...one by one.


"Frontier have been clear that they will not split the galaxy, nor remove the effects of players in Solo and Private Groups from it ..."

Here your logic contradicts itself. While the player base all around all platforms and even inside PC, modes, separates the player base... only the accessibility remains all around inside the modes, separately divided. Mind the difference!
Powerplay a part of the BGS is cut into smaller pieces.... LOL you do have no way, ...any systemic (semantics) can have their way around "apartheid". Please gentlemen do not read any politics into my choice of words or believe I accuse Frontier here or anyone of racist politics.
Frontier split galaxy is in place to apart certain playing aspect from each other.

See, one can easily, not be a part of a thing, divided into pieces.....
So all propaganda aside, Elite Dangerous is divided in many pieces. Some even absolute excluding one another insider their fake accessibility.

BGS is accessibility devided by Modes devided by platforms.

Single chared gallaxy is, and remains a myth. Apart of each other.
We don't move....

S!
 
Last edited:
The problem isn't that people can't see you. The problem is that they can still smell you.

It goes both ways, as aRJay pointed out below.
From solo i cannot compete against a team of bgs-ers. And it doesn't matter if they were in open or in pg.

Open is not the regular game it is just one way of accessing the regular game and I am sure that players in Solo feel equally cheated that people in open gang up to gain an advantage influencing the economy and power play.
 

Robert Maynard

Volunteer Moderator
As usual, you got it all backwards Maynard.
Good evening to you too, Deitger.
Other players are not optional. Not in a single chaired galaxy. By now all delusions here need to be gone....
If other players are not optional, why do no other players instance with me when I play in Solo?
While PVP is the least concern in such an environment and remains marginal. .... really!
PvP may be relatively rare in Open - but one is guaranteed never to be shot at by another player in Solo.
No matter how you play, you play NEVER alone!
Indeed - we share a galaxy state - even if a player chooses not to instance with other players, or blocks specific players from their instance regardless of game mode.
Not even is Single player - see? Further down the text you contradict yourself. Go figure. DDF members including A Robert Maynard concerned themselves with it, when the topic of PvP violence was raised back in the day. We do not backed the game with all features in place, as you make it seem by now, we discussed topics revealed to us after we joined DDF ...one by one.
The KS FAQ makes clear that players in single player will experience and affect the galaxy - which was in place from the beginning. The DDF only started after the pitch was successful. I was indeed a DDF member - and at least one DDF member was quite convinced that if Solo and Private Groups were implemented that "the game would die" - an early and incorrect prognostication.
"Frontier have been clear that they will not split the galaxy, nor remove the effects of players in Solo and Private Groups from it ..."

Here your logic contradicts itself. While the player base all around all platforms and even inside PC, modes, separates the player base... only the accessibility remains all around inside the modes, separately divided. Mind the difference!
Not sure what you mean here.
Powerplay a part of the BGS is cut into smaller pieces.... LOL you do have no way, ...any systemic (semantics) can have their way around "apartheid". Please gentlemen do not read any politics into my choice of words or believe I accuse Frontier here or anyone of racist politics.
Frontier split galaxy is in place to apart certain playing aspect from each other.

See, one can easily, not be a part of a thing, divided into pieces.....
So all propaganda aside, Elite Dangerous is divided in many pieces. Some even absolute excluding one another insider their fake accessibility.
Does this refer to the fact that the choice of one player over-rides any desire from other players to play with them? That priority of choice has been clear from the beginning.
BGS is accessibility devided by Modes devided by platforms.

Single chared gallaxy is, and remains a myth. Apart of each other.
We don't move....
We seem to agree here - given that all players, regardless of platform or game mode affect the same galaxy state - and, indeed, Frontier don't seem to have moved on this issue - and even reiterated their stance on the BGS comparatively recently.
 
0a48a6bcb70e3c7f2a8988e1131991a1.png

Lol well i would say that for the most part the noobs would be the ones to suffer, if by any chance you blew up my Anaconda (yes fully G5'd) i got another 3 sat in teh hangar 2 of which are also fully combat capable and G5, also my module storage is full of more engineered equipment. Grinding up a new ship is nothing to me. However the poor noob that spent 3 days engineering his fsd to g5 is gonna be pretty pe'ed off. The last time i died in a ship was in a fully engineered Asp X about 6 months ago. Your proposals while admirable would really only affect the wrong people
 
Last edited:
Good evening to you too, Deitger.

If other players are not optional, why do no other players instance with me when I play in Solo?

PvP may be relatively rare in Open - but one is guaranteed never to be shot at by another player in Solo.

Indeed - we share a galaxy state - even if a player chooses not to instance with other players, or blocks specific players from their instance regardless of game mode.

The KS FAQ makes clear that players in single player will experience and affect the galaxy - which was in place from the beginning. The DDF only started after the pitch was successful. I was indeed a DDF member - and at least one DDF member was quite convinced that if Solo and Private Groups were implemented that "the game would die" - an early and incorrect prognostication.

Not sure what you mean here.

Does this refer to the fact that the choice of one player over-rides any desire from other players to play with them? That priority of choice has been clear from the beginning.

We seem to agree here - given that all players, regardless of platform or game mode affect the same galaxy state - and, indeed, Frontier don't seem to have moved on this issue - and even reiterated their stance on the BGS comparatively recently.
If all players affect the same galaxy, other players aren’t optional. Tada!!!! No need for self imposed mental density!
 

Robert Maynard

Volunteer Moderator
If all players affect the same galaxy, other players aren’t optional. Tada!!!! No need for self imposed mental density!
Apologies, it's shorthand for "instancing with other players is optional.". I hope that clears up any ambiguity.

Just as "PvP is optional" refers to "instancing with other players is optional therefore being attacked by other players is optional".

We seem to agree that affecting the BGS is not optional (short of not playing the game) - all players affect it. In that sense, playing this game with all players affecting the BGS is not optional, even if instancing with them is entirely optional.
 
Last edited:
Hi, so i’ve been playing ED for two weekends in Open and on PS4.

Love the game. Reminds me of my Eve days without coercing me into giving up all my free time.

However I feel cheated with people who hide in Solo or Private Party Mode and still affect the regular game’s economy and PP.
So basically, you don't like the way the game is made. Perhaps it's not the game for you then? Play something else?
 
Good evening to you too, Dietger.

If other players are not optional, why do no other players instance with me when I play in Solo?

PvP may be relatively rare in Open - but one is guaranteed never to be shot at by another player in Solo.

Indeed - we share a galaxy state - even if a player chooses not to instance with other players, or blocks specific players from their instance regardless of game mode.

The KS FAQ makes clear that players in single player will experience and affect the galaxy - which was in place from the beginning. The DDF only started after the pitch was successful. I was indeed a DDF member - and at least one DDF member was quite convinced that if Solo and Private Groups were implemented that "the game would die" - an early and incorrect prognostication.

Not sure what you mean here.

Does this refer to the fact that the choice of one player over-rides any desire from other players to play with them? That priority of choice has been clear from the beginning.

We seem to agree here - given that all players, regardless of platform or game mode affect the same galaxy state - and, indeed, Frontier don't seem to have moved on this issue - and even reiterated their stance on the BGS comparatively recently.

The ignorance is indeed cherished.
Poor Open players!
 
My solution to players influencing my game from other modes is to not care about it. That solution has worked for me for years, and I feel fine.

Other players, who do care, have spent thousand of words and many pounds of indignation on this forum and have absolutely nothing to show for, except some foam around the mouth and a false sense of superiority about how they play the game.

Both options are available to players. The choice was a pretty easy one for me, but anyone can decide for themselves.
 
Back
Top Bottom