It gets more difficult as you move up in (combat) rating.I tried a T9 for the first time today. Had been running transportation missions in the 45-50mil a pop range for 900-1100 tonne loads. Had been using a T8 but the number of trips was becoming an issue so threw together a T9 from bits I had lying round. I’m hamming the credits at the mo as I’m toying with getting an FC and not sure if the upcoming new feature will need plenty of wedge to get involved with. I’m up to 5.1bn in credits now and planning on getting a Mandalay next week and possibly going on another exploration trip.
I have to say the T9 is an utter pig to fly, makes a ‘Conda feel agile! I used it for a few hours and was interdicted twice but no biggie, it has an engineered A rated shield and 3 A rated shield boosters so just submit, shield tank and low wake out. I consider it a fail if the NPCs even get the tether attached, you can avoid a lot of potential interdictions by flying smart to the station and smart use of SCO. Had the NPC threats in comms many times but only actually got interdicted twice.
The NPC's get better.
I rarely use my Type 9 nowadays, now mostly a well shielded and armed Python mk1 for hauling and general purpose.
I don't like running away from NPC's, i usually confront them.
I will get a Type 8 once it becomes available in game.