Actaully glad this game has solo mode. This game is grindy enough as it is and having to worry about griefers on top of that would be a sh***y experience. I think that would drive more people away from the game if players were forced into open play.
Ironically making SPEAR actually effective by creating a separate instance through which traders, miners and explorers can pass ganker free.You mean like how gankers & seal clubbers block SPEAR?
This is not necessarily how it worksIronically making SPEAR actually effective by creating a separate instance through which traders, miners and explorers can pass ganker free.![]()
It might if players put SPEAR players on their friends list - as friends lists have an impact on instancing too.This is not necessarily how it works![]()
Because I don't believe that there are people with 6 ganking accounts I know nothing about PvP... very coherent. And you expect me to take your statements seriously?
You seem also to not believe that some players are very negative effected by ganking (I am making an effort to not use the term PvP).
We have talked in circles over and over without pointing at the obvious. ED is a fantastic game, there is so much to do and endless possibilities to coop. For some you have to be a bit creative, yes, but this game offers a lot. PvP is the smallest and for me least interesting activities. Why should someone play this great game to blow up neewbs? Or to get happy by ruin others gameplay? What are this people?
Yes, the game allow ganking in a specific mode. That doesn't mean you have to do it. A lot of things are allowed or tolerated, that doesn't mean this things are good behavior or must be done.
If people insist to gank, to force their playstyle on others, this victims have every right to oppose. If necessary by blocking. As I wrote earlier: For me now it is obvious why FDev implemented the block feature.
I am so sick of that. If PvP is part of good RP and reasonable I am the least person to advocate against it. All other wanna be PvPers, Gankers etc get no respect or understanding from me. Thank God, I have a g5 eng anti-gank ship. I don't fear gankers anymore. And will try to kill them. Always. If I loose I just learn and get better.
The point was merely that blocking was not something that can make other players "optional" for you in Open. You can block them post hoc, but at that point your option to not see them has obviously gone already, and even if you block them preemptively, you still only can block the CMDR, not the player, because multiple accounts exist. Only Solo and PG modes can make other players "entirely optional".I don't think it's a particularly good argument for that particular point either--I'm just pointing out that it's almost certainly not as impractical as you previously suggested.
Only Solo and PG modes can make other players "entirely optional".
If your gameplay is to disrupt other's gameplay experience, well tough luck.
Trust me, you don't want to know.For those like me who are no in the know, can someone explain/clarify SPEAR.
Thanks.
SPEAR is a coalition of groups of "lawful" PvPers who want to send the gankers to the rebuy screen/protect the innocent.For those like me who are no in the know, can someone explain/clarify SPEAR.
Thanks.
Ah come on, we might not like them, but the idea benefits everyone...Trust me, you don't want to know.![]()
Anyone who wants to Gank Gankers gets my voteSPEAR is a coalition of groups of "lawful" PvPers who want to send the gankers to the rebuy screen/protect the innocent.
Doesn't work out most of the time, but I won't say more due to my history with them.
Just say generally it's an interesting concept, but the implementation is lacking, not the least due to block, instancing and
no real pvp bounty boards.
Ah come on, we might not like them, but the idea benefits everyone...
This is this typical "you know nothing Jon Snow" attitude. Stop this. I don't want to know what ships or gear you have and how cool you are. This is pure showing off and does nothing bring to the topic.I did not say that you knew nothing about PvP because you don't believe that there were people with 6 accounts. To be precise, I did not even say that you knew nothing about PvP. All I was trying to say was that the existence of the "I haven't heard of it therefore it does not exist" way of thinking kind of explains why some (other, unnamed) people can come up with so many nonsense about things they know virtually nothing about. I hope we cleared that up.
FYI, I have 3 accounts, the first one is a rich account with a carrier and 20+ ships, while the remaining 2 have only 3 ships each, but every last one of those ships across all 3 accounts are engineered to the teeth. The reason why I have these accounts is NOT that I wanted an unfair advantage to manipulate the BGS (I totally agree with what @Morbad had to say about that), there have never been more than 1 of them online simultaneously, not even for the extra pip, it's just that before carriers became a thing, that was the quickest way to participate in PvP events without having to travel 100's of Lys back and forth (for example, one account was participating in a CG somewhere, another one was sitting somewhere else, but I always had a third one parked in San Tu in case there was a wingfight).
But I know quite a lot of people who have 2 accounts with 1 carrier on each, a couple with 3 or 4 and yes, I even know of at least 1 person who has (or at least used to have) 6 accounts.
PvP is tons of fun, especially organized wingfights (IMO), but even organic PvP can lead to many memorable situations and you can even make a lot of friends while you're at it. I have a very long ingame friendlist, virtually the entire PvP community is on it, but a significant portion of that long list consists of non-PvP players I made friends with by just simply attacking them for any kind of reason. (Contrary to the popular belief, the main reason why the person who happens to shoot you down in organic PvP sends you a friend request is NOT that the evil ganker wants to know your whereabouts in order to keep hunting you down repeatedly. The reason is nearly always the opposite: most probably they just want to send you a 'gg' message and keep you in their friend list so that they can remember whom NOT to attack randomly once again. One of these guys tends to ask me difficult questions like 'where to mine Osmium' lately, I hope he did not mind that it was one of the worst miners in the game who was trying to help him.)
Seal clubbers exist, but the popular belief that "gankers are only after easy targets" is largely a misconception. People who just attack anything that moves are way more common. Not every attack in Open is a gank attempt BTW, no matter what kind of nonsense some attacked players can make out of it. Just a recent example: the other day I pulled a Hudson-pledged Gunship that was armed to the teeth, in a Hudson system, while I was pledged to Aisling. He soon turned out to be an inexperienced player in an unengineered or lightly engineered ship, but he was fighting very valiantly so I decided not to send him to the rebuy screen (even though it would have been a perfectly legit PowerPlay kill). I retracted hardpoints and sent a 'gg let's stop it' message, but he kept firing. I was busy typing a second, 'OK, stop trying to commit suicide' message, when he rammed me and exploded. In the aftermath of that 'battle' the following important pieces of information and advices were brought to my attention:
I thought he was a little kid and shared a wing mission with him (which he accepted), but later he said he was 20 years old.
- he lost his Gunship (he got Sidewindered, basically)
- he just wanted to show that he can shoot back (probably it wasn't the brightest financial decision ever made)
- I'm just a pirate who likes to kill newbies (well... by 'pirate' he probably meant 'ganker', but still definitely no)
- I should have gone to the PvP Arena for that (?? - in order to shoot at PP opponents?)
- not everyone wants to fight against a more powerful ship, [therefore?] I should have pulled miners and traders (?? - instead of PP opponents in combat ships?)
Sadly we are not friends anymore.
The point was merely that blocking was not something that can make other players "optional" for you in Open. You can block them post hoc, but at that point your option to not see them has obviously gone already, and even if you block them preemptively, you still only can block the CMDR, not the player, because multiple accounts exist. Only Solo and PG modes can make other players "entirely optional".
So, they are a bit like pest control specialists, doing a dirty and unglamorous job for the benefit of all mankind.SPEAR is a coalition of groups of "lawful" PvPers who want to send the gankers to the rebuy screen/protect the innocent.
Doesn't work out most of the time, but I won't say more due to my history with them.
Just say generally it's an interesting concept, but the implementation is lacking, not the least due to block, instancing and
no real pvp bounty boards.
Ah come on, we might not like them, but the idea benefits everyone...
Gankers are after easy targets. This is obvious to even idle onlookers and trying to maintain that it's not so and giving us the "noble ganker" fake news doesn't gain any respect....
"Seal clubbers exist, but the popular belief that "gankers are only after easy targets" is largely a misconception."
...
This is this typical "you know nothing Jon Snow" attitude. Stop this. I don't want to know what ships or gear you have and how cool you are. This is pure showing off and does nothing bring to the topic.
"Seal clubbers exist, but the popular belief that "gankers are only after easy targets" is largely a misconception."
How often did I hear this nonsense argument? My experience is totally different. Am I special? Surely not.
9 of 10 gankers (that I could deal with) flee imidiatly when they realize they got into a trap and the target is not an easy kill. They don't even try. Shields down - - > wake out. Even if they could have possible won. But to afraid to get caught by SPEAR or even the npc police with a damaged ship. I got so angry when I am denied my ganker kill. At least no one of them I met clogged so far.
FDev really ought do something for consenting PvP and encourage it (the same goes for consenting PvE).SPEAR is a coalition of groups of "lawful" PvPers who want to send the gankers to the rebuy screen/protect the innocent.
Doesn't work out most of the time, but I won't say more due to my history with them.
Just say generally it's an interesting concept, but the implementation is lacking, not the least due to block, instancing and
no real pvp bounty boards.
It's not consenting PvPFDev really ought do something for consenting PvP and encourage it (the same goes for consenting PvE).
Not as difficult as you'd imagine here. It was mentioned that even name changes won't remove the blocked ID and 632 names would be a matter of time before their publicly known and shared, and poof, instant 639 account names added to the block list.Mr Ganky Gank tends not to post system chat messages and he has like 6 accounts and 632 ingame friends, so good luck.
You were supposedly in open?It's not consenting PvP![]()
Yeah but I wasn't consenting to getting shot atYou were supposedly in open?![]()