Tell it to an explorer.
Tell it to an explorer.
Tbh, with my favourite one (now dead, and if it wasnt it would be dated), not a safe haven to level up at all, 1-35 in RF Online took me about 2 weeks and was all you could do really in the safe zone. 49-50 alone took me over a month, and i was playing it like a job, with one of the best guilds in the game to help me.Well safe haven to level up, and inside one race you cannot grief and so on....
Or they can sell it at some random FC in the black.Explorers can sell data to the enemy. Just saying...![]()
Known never do wells in areas most likely to instance with you. Not 100% safe but 99% safe.Block cannot make PvP "optional" (unless you've managed to block every last CMDR in the game, in which case you're essentially in Solo).
Devs still cannot optimize the game for 10 updates and this is an elephant)))And just to point at the massive elephant in the room,
A huge investment in time and effort for something the vast majority of players simply have no interest inThere should only be open mode. You've got the opportunity to engineer a tough ship and learn how to fly it defensively or otherwise. Decent engineering and adequate piloting skills aren't unobtanium.
Your answer is excellent for:A huge investment in time and effort for something the vast majority of players simply have no interest in
Consider that I got the message from Felicity years ago.Your answer is excellent for:
Why explorers still didn't open galaxy at least 1% after 7 years?
In the opinion of some, certainly. Not all players share that opinion though - and we all bought a game with three game modes which affect the shared galaxy (even if some players can't accept that others can choose not to play with them / aren't forced to play with them).There should only be open mode.
Indeed - players have that opportunity, however some lack the inclination to fly around in a tough ship simply because it's not how they want to play the game - and other players can't tell them how to play the game. Some players don't play this game for the combat element....You've got the opportunity to engineer a tough ship and learn how to fly it defensively or otherwise. Decent engineering and adequate piloting skills aren't unobtanium.
Other modes were promised in kickstarter and people stumped up money on those promises, so "there should only be Open mode" isn't just exaggerating a preference, it's factually wrong.There should only be open mode. You've got the opportunity to engineer a tough ship and learn how to fly it defensively or otherwise. Decent engineering and adequate piloting skills aren't unobtanium.
Explorers mostly sell their data to the first port they arrive after returning to human inhabitated space. They just don't know who or if this is an enemy of some other faction concerning some strange PP or BGS mechanic. So I personally would expect from you to get in touch with this explorer and negotiate what to do. I personally would be open for some suggestions from you where I should sell my data instead if you can explain to me your intentions. I hope you do this and not blasting some poor explorers without them even knowing why or what the background is.Explorers can sell data to the enemy. Just saying...![]()
my game my choiceOther modes were promised in kickstarter and people stumped up money on those promises, so "there should only be Open mode" isn't just exaggerating a preference, it's factually wrong.
As for "opportunity", I could indeed engineer a combat ship and fly it defensively, but I don't take up every opportunity presented to me; I'd run out of time if I did. In a game like this one I just do what I enjoy. No-one else gets to decide what that is.