To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

Every PvP player bought a game that does not require players to engage in PvP when affecting mode shared game features - and can't seem to accept that no one else needs to play with them.
It would be nice though if the game with such emphasis on group PvE (ie - wing missions and multicrew) actually had in-game mechanisms to organically support this group PvE.

And no, Frontier's implementation of Squadrons doesn't cut it. The closest thing to an in-game grouping mechanism is the community goal, and lately that's been very much wanting. Unfortunately the Bubble is just too big, so for a lot of us, Open is Solo.
 

Robert Maynard

Volunteer Moderator
It would be nice though if the game with such emphasis on group PvE (ie - wing missions and multicrew) actually had in-game mechanisms to organically support this group PvE.
Given that both multi-player game modes are PvP enabled, I'd question whether there's actually any emphasis on group PvE - as those seeking to engage in co-operative PvE in a multi-player game mode can be attacked by players at any time.
 
Every PvP player bought a game that does not require players to engage in PvP when affecting mode shared game features - and can't seem to accept that no one else needs to play with them.
Every PvE player bought a game that does not make it possible to disable PvP in Open mode but they can't seem to accept that and they keep creating threads like this one.
🤷‍♂️
 

Robert Maynard

Volunteer Moderator
Every PvE player bought a game that does not make it possible to disable PvP in Open mode but they can't seem to accept that and they keep creating threads like this one.
🤷‍♂️
Not that many PvE players are seeking to change the existing Open game mode in that way - and they have two other modes to play in which either remove or significantly reduce the likelihood of being attacked by another player.
 
Every PvP player bought a game that does not require players to engage in PvP when affecting mode shared game features - and can't seem to accept that no one else needs to play with them.

Wrong.

It is the contrary: solo/PG players are not going in open because they can't accept their game play experience might be affected by someone's else decision.
 
Actually they really don't mean what you think they mean in this context, and the context is what matters. The context is the fact that it is the name of a game, and the meaning in that context is the one the game makers gave it, and that is that it represents a Pilots Federation rank, and that's all. The fact that the words have other meaning when used individually and in other contexts is entirely irrelevant. In this context they mean what the makers of the game decide they mean! Their choice as the games title means exactly what they want it to mean, not what you think it means!
I don't follow you. Elite and Dangerous are PF ranks (the second definitively a combat rank). Why were those words chosen to represent those ranks? What do the ranks mean? Why were those ranks chosen as (a) the title of the original game and (b) as a significant rank in the current game? Why not "Harmless: Harmless"?
 
There's no need for those who oppose Open only to negotiate a compromise with change proponents - as it has not been agreed that change is required (and change proponents offer nothing in return (nor are they in a position to) for that which would be taken from those who don't (or can't) play in Open).
So you have nothing to worry about 🤷‍♂️.
 

Robert Maynard

Volunteer Moderator
Wrong.

It is the contrary: solo/PG players are not going in open because they can't accept their game play experience might be affected by someone's else decision.
Players are in no way obliged to present themselves as content for other players - those other players don't have any say in the matter of which game mode they choose to play in and what content they engage in.
 

To Open Players: If You Could Enable good PvE, Would You Play in Solo Mode Instead?​

I've actually suggested mode-locked gameplay for all modes, given they all have a distinctly different character (because players are so potent in the game). The usual suspects are happy to shoot that down too. It's pan-modal or nothing, ideologically it seems.
 
Wrong.

It is the contrary: solo/PG players are not going in open because they can't accept their game play experience might be affected by someone's else decision.
As long as ganking players in open is legitimated gameplay, ganking someones BGS in solo is legitimiated gameplay. And its rather fun. Lolz! BGS gooo booom 🤪
 
Every PvE player bought a game that does not make it possible to disable PvP in Open mode but they can't seem to accept that and they keep creating threads like this one.
🤷‍♂️
and we can make the same arguments about all the PvP players creating threads about forcingv everyone into the Open Only fantasy.. so your point being?
 
I see you are relatively new here (compared to the age of the game) and probably can't know that this is an age-old proposal. I'm not even strictly against the idea, but the simple fact that FD hasn't even tried this speaks volumes to me: either they just don't want it, or there are technical obstacles in the way. Either way, you'll have to put up with it. You're free to keep peeing against the wind, of course.
Oh I'm aware and have seen some ancient threads, although you're right I only have 2.5 years on the clock and register in the scale as a casual in hours played (1400, in any other game a lot, here not so much). But FDev have done plenty to water (no pun) down the game and perhaps they'd do more if only the people that want things easier and less challenging spoke up on the forums. There's always a reason to make your point if you want to. And I've already acknowledged up thread that this thread is pointless!
 
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