To Solo Play Players: If You Could Disable PVP, Would You Play in Open Play Mode Instead?

Indeed I must have - it read as if there was an expectation that there'd be sympathy offered to those seeking to pirate or gank / seal-club.
Just the opposite. I was calling out the "you're all wasting your time" guy, as if he has the "real gameplay" market cornered.

This guy ---v

LMAO guys...
You seem to be perfectly happy with the game forcing you to waste your precious gaming time watching the same loading screen seven grillion times, staring at a couple of digits of the drop out countdown in supercruise, waiting for a carrier jump cooldown or ship/module transfer immersion delay or praying to RNGsus for some rare material drop, etc. etc.

The whole game is a gigantic waste of time, the few examples above tend to waste immeasurably more of your gaming time than all the gankers in the Galaxy combined, and yet you complain about those couple of minutes when you actually need to do something resembling playing a game actively... :)
 
LMAO guys...
You seem to be perfectly happy with the game forcing you to waste your precious gaming time watching the same loading screen seven grillion times, staring at a couple of digits of the drop out countdown in supercruise, waiting for a carrier jump cooldown or ship/module transfer immersion delay or praying to RNGsus for some rare material drop, etc. etc.

The whole game is a gigantic waste of time, the few examples above tend to waste immeasurably more of your gaming time than all the gankers in the Galaxy combined, and yet you complain about those couple of minutes when you actually need to do something resembling playing a game actively... :)
There is one small but distinctive difference, other those time wasters I have chosen to have. Whether I play gank minigame or not is not chosen by me (except in mode selection). Plus tanking some hits, pressing boost and jump to some preselected system is not very "active" gameplay.
 
LMAO guys...
You seem to be perfectly happy with the game forcing you to waste your precious gaming time watching the same loading screen seven grillion times, staring at a couple of digits of the drop out countdown in supercruise, waiting for a carrier jump cooldown or ship/module transfer immersion delay or praying to RNGsus for some rare material drop, etc. etc.

The whole game is a gigantic waste of time, the few examples above tend to waste immeasurably more of your gaming time than all the gankers in the Galaxy combined, and yet you complain about those couple of minutes when you actually need to do something resembling playing a game actively... :)
Heh, all games are a waste of time, but if I find one I enjoy I'm prepared to play it. When playing, I'll do what I want for my entertainment, which might not always be the same as what someone else wants me to do for their entertainment.

If a game doesn't give me that choice I'm not likely to enjoy it so I won't play it. ED does have features which give me that choice (mode selection; blocklist) so I use them.

TLDR - in a game I do what I want.
Doesn't everyone?
 
There is one small but distinctive difference, other those time wasters I have chosen to have. Whether I play gank minigame or not is not chosen by me (except in mode selection).
There's a far bigger difference tbh.

For example, to this very day a hypothetic CMDR Joe Average did 5000 hyperspace jumps (that's a fairly low number for a member of the Average family I guess). Even if 1 jump only took him 15 seconds, that's still 20 hours and 50 minutes of staring at the loading screen. If that's not a colossal waste of time I don't know what is. Especially if you compare it to the grand total of 10 minutes of gaming time wasted while he was being ganked by another CMDR, approximately twice during his entire career.

You choose to launch the game and until you've logged off everything that's going to happen is a consequence of your choice.
The game will throw all kind of 'minigames' at you and you'll need to waste a certain amount of time doing each and every single one of them.

Plus tanking some hits, pressing boost and jump to some preselected system is not very "active" gameplay.
That's not your only option though, but even if it was, it would be still uncomparably more 'active' than 99% of the gameplay ED has to offer.
 
There's a far bigger difference tbh.

For example, to this very day a hypothetic CMDR Joe Average did 5000 hyperspace jumps (that's a fairly low number for a member of the Average family I guess). Even if 1 jump only took him 15 seconds, that's still 20 hours and 50 minutes of staring at the loading screen. If that's not a colossal waste of time I don't know what is. Especially if you compare it to the grand total of 10 minutes of gaming time wasted while he was being ganked by another CMDR, approximately twice during his entire career.

You choose to launch the game and until you've logged off everything that's going to happen is a consequence of your choice.
The game will throw all kind of 'minigames' at you and you'll need to waste a certain amount of time doing each and every single one of them.


That's not your only option though, but even if it was, it would be still uncomparably more 'active' than 99% of the gameplay ED has to offer.
Maybe big difference is that I LIKE for example exploration. But I do NOT like Elite's version of combat. Especially against human opponents.
 
LMAO guys...
You seem to be perfectly happy with the game forcing you to waste your precious gaming time watching the same loading screen seven grillion times, staring at a couple of digits of the drop out countdown in supercruise, waiting for a carrier jump cooldown or ship/module transfer immersion delay or praying to RNGsus for some rare material drop, etc. etc.

The whole game is a gigantic waste of time, the few examples above tend to waste immeasurably more of your gaming time than all the gankers in the Galaxy combined, and yet you complain about those couple of minutes when you actually need to do something resembling playing a game actively... :)
So it's not a waste of time to suffer crappy internet connections of others who exploit game mechanics to roflstomp other players. No one deserves my time for that.
 
That's not your only option though, but even if it was, it would be still uncomparably more 'active' than 99% of the gameplay ED has to offer.
You're fighting a losing lost battle. You should instead join me in campaigning for the return of combat-related CGs, where you'll find plenty of us in Open looking for, you know, combat.

That's assuming you want actual combat and not "easy mode" T9 clay pigeons.
 
Maybe big difference is that I LIKE for example exploration. But I do NOT like Elite's version of combat. Especially against human opponents.
What are you exploring during the loading screen?
I happen to like combat vs human opponents, still there are parts of it I don't like, for example that cursed weapon changing animation in outfitting.
I don't even try and guess how many hours of my gaming time I wasted watching that stupid thing.
 
You're fighting a losing lost battle. You should instead join me in campaigning for the return of combat-related CGs, where you'll find plenty of us in Open looking for, you know, combat.

That's assuming you want actual combat and not "easy mode" T9 clay pigeons.

Tbh I prefer organized wingfights but still you have my vote, combat CGs can be fun indeed.
 
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You're fighting a losing lost battle. You should instead join me in campaigning for the return of combat-related CGs, where you'll find plenty of us in Open looking for, you know, combat.

That's assuming you want actual combat and not "easy mode" T9 clay pigeons.
Combat CGs were fun before 2.1. After I couldn't be bothered grinding engineers to have a chance vs the meta chariots.
 
What are you exploring during the loading screen?

You seem to be somewhat confused. It is in fact none of your business what other people find enjoyable, just as I don't care what you find enjoyable. You would find it even less enjoyable if someone "forced" you to take part in that unenjoyable activity, no matter how short the period, because during that time you aren't enjoying playing the game. Your opinion of is worth less than zero to myself and other explorers.

Your efforts to force other players into game play they don't like is also bizarre. The only result from that would be players no longer playing the game at all. FDEV recognise this and give players ways to avoid it, why is that a problem for you?
 
You seem to be somewhat confused.
No, I don't.

It is in fact none of your business what other people find enjoyable, just as I don't care what you find enjoyable.

Nice, I have a cool video for you. You don't even need to launch the game, just enable continuous loop playback. Pure fun and absolutely gank proof, enjoy:
Source: https://www.youtube.com/watch?v=ZgJDYWxUBxI


You would find it even less enjoyable if someone "forced" you to take part in that unenjoyable activity, no matter how short the period, because during that time you aren't enjoying playing the game. Your opinion of is worth less than zero to myself and other explorers.

The game itself, not someone else, forces you to take part in all kind of less enjoyable 'activities', that's literally the only way to get to the enjoyable bits.

Your efforts to force other players into game play they don't like is also bizarre. The only result from that would be players no longer playing the game at all. FDEV recognise this and give players ways to avoid it, why is that a problem for you?

My efforts? Where? When?
 
You're fighting a losing lost battle. You should instead join me in campaigning for the return of combat-related CGs, where you'll find plenty of us in Open looking for, you know, combat.

That's assuming you want actual combat and not "easy mode" T9 clay pigeons.
I'm with you 100%. I'll fight to the (probably very quick) death for the return of Combat CGs.

That'd be the only time I'm in Open.
 
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