Tritium needs replacing

IT'S A GAME...
A game where a large part of its appeal to many is that it's putting you in a futuristic space ship in a simulation of a real galaxy.

Are you familiar with the phrase "willing suspension of disbelief", often used when discussion fiction, and equally applicable to games?
 
All it would take is a little handwave, say you're mining deuterium and the refinery's producing tritium from it. The amount of power needed for FTL travel would suggest every ship has the power for it. Then everyone would be happy AFAICT.
 
The point I was originally trying to make, and obviously failed at, is that Tritium as a fuel would make more sense if you were mining something more common.

I don't even have a carrier, but I see at least three threads most of the time about Tritium being too uncommon.

From an economics standpoint, you don't use something that is not a viable resource unless it is the only choice.

In this case, why would you mine Tritium when you can get it much more efficiently from other more readily available sources or processes.
 
If you want to follow that logic, though, you'd be hunting for individual Tritium molecules, not deposits. That was rather the reason that I suggested a breeder plant in the first place.

How do you know you're not though .. ;)

In other words, if I recall correctly nowhere does it say how pure the tritium is in cargo cannisters or in the carrier depot? And though the tritium solution is stored by the ton in commodity market, there's no reason your breeder or fuel conditioning system couldn't be downstream of the tritium depot. The carrier plant could be isolating tritium molecules itself, from whatever comes with it ex-refinery (tritium + water/ice ... hydrogen!) for injection - by the hydrogen ton with tritium milligrams included - into the main engines?
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The point I was originally trying to make, and obviously failed at, is that Tritium as a fuel would make more sense if you were mining something more common.

I don't even have a carrier, but I see at least three threads most of the time about Tritium being too uncommon.

From an economics standpoint, you don't use something that is not a viable resource unless it is the only choice.

In this case, why would you mine Tritium when you can get it much more efficiently from other more readily available sources or processes.
Because otherwise carriers would be fun rather than a burden requiring hours of 'playtime' to fuel. Not the ED way at all.
 
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