Taken from the #Standing-Orders Channel on the Black Sky Legion Discord https://discord.gg/Wtgnsbq
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Orders 18 - 22 SEP 3308
Project Status:
Greetings CMDRs! Nothing like a bit of a getaway with your significant other to recharge the batteries and make for fresh eyes on the BGS data! TDW space looks pretty darn good overall! The conflicts are of course still rolling, but that just makes for easy places to know where to go and what to do. The 9 Puppis thing looks to have fizzled a bit (mainly from the conflict there tying up quite a bit of INF) but no worries, that was going to be a freebie. We do have a couple of systems that could use a little hand holding for a faction or two, but the one my eyes got drawn to was Santy. It’s TDW’s newest system, we are in the climb for quite the commanding lead there (will probably want to use this system for a planned expansion later) but we do need to make sure our non-native factions there stay in the clear from retreats/invasions.
Items of note:
9 Puppis - Need Ralu Independents to win to restore them to #2, will need put some inf into Hlocidirus Resistance after the fact for stability
Chontantici - No need to oppose FRC in this conflict, we will let AEDC sort this one as they see fit between TWD or FRC being in the #2 spot
LHS 417 - Let BBfA sort this one out, but IIRC they do want TDW over Lemat Partnership. If TDW loses we can buff our INF here after the fact
LP 787-52 - Support TDW in the war here, Minutemen want TDW in the #2 spot
Wolf 629 - 36 Ophiuchi Future needs a hand to prevent their retreat, keeping them above 7% would be ideal for now
Lave - TDW and Lave Radio Network are on the upturn here, keep up the great work, this system is slow to push due to the high population. Missions and bounties etc for both here please
Turning the Wheel remains in the final planned phase of the project. Our primary goals during this phase are to maintain the systems that The Dark Wheel controls for BGS stability and to continue to expand TDW into neighboring systems. If a new system is free from other PMFs and/or PP issues, TDW will take ownership of that system. If other PMFs occupy the system, we will seek an agreement to allow TDW to stay, be friendly, and not attempt to take control of the system. This is the “good neighbor” policy that has worked very well for the project thus far. At present, the current status of TDW in so many systems is in opposition to what the codex entry says. As TDW grows and this difference becomes even greater, it is hoped that this will trigger “something” with respect to Felicity Farseer’s quote in the TDW codex entry.
Above all, we continue Turning the Wheel for the camaraderie that working together for a common goal brings.
As always, if something pops up that “looks odd” see the General Remarks.
Please remember:
Possible Next Expansion Trigger System:
TDW Missions for INF, Cartography Data and Trade Profits at TDW controlled stations, and Bounty Voucher turn ins are desired at:
Focus on getting a nice high INF in Santy this cycle, LHS 397 is looking pretty good and stable now
Conflicts:
86 Mu Herculis - War - Support Coljanja Gold Power Services 2-0
9 Puppis - Elections - Support Ralu Independents 0-1
Anyanwu - War - Support Alliance of LTT 5419 (Pending)
BD-18 3106 - War - Support LHS 2335 Group 0-0
HR 4979 War - Support Nuenets Corp. 2-1
LFT 926 Elections - Support CIA 2-2
LHS 306 - War - Support Movement for LP 732-94 Liberals (Pending)
LP 787-52 War - Support TDW 1-0
Ross 1015 - War - Support TDW 2-1
Bounty Hunting:
Bounty hunting in any of our controlled systems (9 PUPPIS and/or ANYANWU Compromised Nav Beacons and/or Resource Extraction Sites in TDW controlled systems are great places to go).
Turn in TDW bounty vouchers (combat bonds count too) earned in these locations:
General Missions & Passengers:
Note: Work Missions for INF in the following systems for the given faction, when moving these factions up above the native factions, if a conflict starts, we typically want these non-native factions to WIN those conflicts against native factions
Lave - boost both LRN and TDW
LTT 5455 - GQ Virginis General Corporation 12.7% - a few missions here should get a conflict started, want them to win for the #2 spot
Wolf 629 - 36 Ophiuchi Future 5.5% and active Retreat state - need a handful of missions here to boost their INF to keep them in the system
Santy - In addition to pushing INF for TDW here to establish a strong hold over our new system, Green Party of Sameni, LTT 7509 Ltd, and Independents of Isleta could use just a couple of missions so we can keep them above the %5 mark (mostly just an FYI for today’s data)
Commodity Trading AND/OR Exploration Data:
Trade and Cartographic data into TDW owned stations in the following systems:
Preferred #2 non-native factions for long term stability:
9 PUPPIS - Ralu Independents
ANYANWU - Alliance of LTT 5419
HR 4979 - Alliance of CD-33 8748
LHS 397 - Sol Workers' Party
LTT 5455 - GQ Virginis at #2, Minutemen #3
WOLF 629 - Sol Workers' Party
General Remarks:
Where TDW is a guest, we want to be above the natives, ideally not conflicting with other player factions, and never in conflict with the controlling faction. 15-20% INF is a good max, unless otherwise indicated
Please continue to use EDMC or similar tools to keep local data up to date.
Keep Turning The Wheel, Hamsters!
https://discord.gg/Wtgnsbq
TO JOIN THE OFFICIAL SQUADRONS OF THE DARK WHEEL PROJECT AND THE BLACK SKY LEGION PODCAST, JOIN THE BLACK SKY LEGION “BSL1” ON PC AND “BSL2” ON PLAYSTATION!
Orders 18 - 22 SEP 3308
Project Status:
Greetings CMDRs! Nothing like a bit of a getaway with your significant other to recharge the batteries and make for fresh eyes on the BGS data! TDW space looks pretty darn good overall! The conflicts are of course still rolling, but that just makes for easy places to know where to go and what to do. The 9 Puppis thing looks to have fizzled a bit (mainly from the conflict there tying up quite a bit of INF) but no worries, that was going to be a freebie. We do have a couple of systems that could use a little hand holding for a faction or two, but the one my eyes got drawn to was Santy. It’s TDW’s newest system, we are in the climb for quite the commanding lead there (will probably want to use this system for a planned expansion later) but we do need to make sure our non-native factions there stay in the clear from retreats/invasions.
Items of note:
9 Puppis - Need Ralu Independents to win to restore them to #2, will need put some inf into Hlocidirus Resistance after the fact for stability
Chontantici - No need to oppose FRC in this conflict, we will let AEDC sort this one as they see fit between TWD or FRC being in the #2 spot
LHS 417 - Let BBfA sort this one out, but IIRC they do want TDW over Lemat Partnership. If TDW loses we can buff our INF here after the fact
LP 787-52 - Support TDW in the war here, Minutemen want TDW in the #2 spot
Wolf 629 - 36 Ophiuchi Future needs a hand to prevent their retreat, keeping them above 7% would be ideal for now
Lave - TDW and Lave Radio Network are on the upturn here, keep up the great work, this system is slow to push due to the high population. Missions and bounties etc for both here please
Turning the Wheel remains in the final planned phase of the project. Our primary goals during this phase are to maintain the systems that The Dark Wheel controls for BGS stability and to continue to expand TDW into neighboring systems. If a new system is free from other PMFs and/or PP issues, TDW will take ownership of that system. If other PMFs occupy the system, we will seek an agreement to allow TDW to stay, be friendly, and not attempt to take control of the system. This is the “good neighbor” policy that has worked very well for the project thus far. At present, the current status of TDW in so many systems is in opposition to what the codex entry says. As TDW grows and this difference becomes even greater, it is hoped that this will trigger “something” with respect to Felicity Farseer’s quote in the TDW codex entry.
Above all, we continue Turning the Wheel for the camaraderie that working together for a common goal brings.
As always, if something pops up that “looks odd” see the General Remarks.
Please remember:
- Do NOT work for other factions in TDW systems, unless requested below.
- Do NOT hand in trade goods or cartography data to stations that we do not own.
- Do NOT hand in bounties for any faction other than TDW in our systems.
Possible Next Expansion Trigger System:
TDW Missions for INF, Cartography Data and Trade Profits at TDW controlled stations, and Bounty Voucher turn ins are desired at:
Focus on getting a nice high INF in Santy this cycle, LHS 397 is looking pretty good and stable now
Conflicts:
86 Mu Herculis - War - Support Coljanja Gold Power Services 2-0
9 Puppis - Elections - Support Ralu Independents 0-1
Anyanwu - War - Support Alliance of LTT 5419 (Pending)
BD-18 3106 - War - Support LHS 2335 Group 0-0
HR 4979 War - Support Nuenets Corp. 2-1
LFT 926 Elections - Support CIA 2-2
LHS 306 - War - Support Movement for LP 732-94 Liberals (Pending)
LP 787-52 War - Support TDW 1-0
Ross 1015 - War - Support TDW 2-1
Bounty Hunting:
Bounty hunting in any of our controlled systems (9 PUPPIS and/or ANYANWU Compromised Nav Beacons and/or Resource Extraction Sites in TDW controlled systems are great places to go).
Turn in TDW bounty vouchers (combat bonds count too) earned in these locations:
- LHS 397
- Santy
- Lave
General Missions & Passengers:
Note: Work Missions for INF in the following systems for the given faction, when moving these factions up above the native factions, if a conflict starts, we typically want these non-native factions to WIN those conflicts against native factions
Lave - boost both LRN and TDW
LTT 5455 - GQ Virginis General Corporation 12.7% - a few missions here should get a conflict started, want them to win for the #2 spot
Wolf 629 - 36 Ophiuchi Future 5.5% and active Retreat state - need a handful of missions here to boost their INF to keep them in the system
Santy - In addition to pushing INF for TDW here to establish a strong hold over our new system, Green Party of Sameni, LTT 7509 Ltd, and Independents of Isleta could use just a couple of missions so we can keep them above the %5 mark (mostly just an FYI for today’s data)
Commodity Trading AND/OR Exploration Data:
Trade and Cartographic data into TDW owned stations in the following systems:
- LHS 397 - Zillig Depot (All Pads)
- Santy - Noakes City (SML/MED Pads)
Preferred #2 non-native factions for long term stability:
9 PUPPIS - Ralu Independents
ANYANWU - Alliance of LTT 5419
HR 4979 - Alliance of CD-33 8748
LHS 397 - Sol Workers' Party
LTT 5455 - GQ Virginis at #2, Minutemen #3
WOLF 629 - Sol Workers' Party
General Remarks:
Where TDW is a guest, we want to be above the natives, ideally not conflicting with other player factions, and never in conflict with the controlling faction. 15-20% INF is a good max, unless otherwise indicated
- ARQUE - TDW is a guest of Alliance Rapid-reaction Corps, no work required here
- CHARONIUM - TDW is a guest here with LSR but with no diplomatic comms with Star Pilots
- CHONTANTICI - TDW is a guest of Wolf 406 Transport & Co (AEDC)
- COELRIND - Hudson PP system, Dukes of Coelrind to control here
- DOMOTWA - TDW is a guest of Sidewinder Syndicate
- HAHGWE - TDW is a guest of Civitas Dei
- JAUNERA - TDW is a guest of Delta Squadron and is preferred for the #2 slot
- LAVE - TDW is a guest of Lave Radio Network
- LHS 1857 - TDW is a guest of Flotta Stellare
- LHS 417 - TDW is a guest of Blood Brothers from Alrai
- LP 787-52 - TDW is a guest of Minutemen and is preferred for the #2 slot
- ROSS 1015 - TDW is a guest of Terran Colonial Forces
- SOKOJI - TDW is a guest of Wolf 406 Transport & Co (AEDC)
- WOLF 433 - TDW is a guest of LHS 2541 Alliance Combine (AEDC)
- As a general rule, when factions in a TDW system are in conflict, we want the native faction (N by their name in Inara) to LOSE. Where two non-native factions conflict, neither winner is “desired”
- Another general rule, we want non-native factions above the native factions to avoid invasions. Take note that when factions are above 7% influence, and two of them match in %INF, and at least one of them has an asset, this will trigger a conflict. Where possible keep a few % between non-native factions to avoid a conflict as the loser will likely need to get boosted back up above the native factions for stability of the system.
Please continue to use EDMC or similar tools to keep local data up to date.
Keep Turning The Wheel, Hamsters!
https://discord.gg/Wtgnsbq