Dude, this the third time in this thread you've mentioned your exclusive love for the teenie tiny ships. You do realize that you're the minority right?
I don't give a rats bottom what you think. Dude.
Dude, this the third time in this thread you've mentioned your exclusive love for the teenie tiny ships. You do realize that you're the minority right?
As a ship apparently created to combat the Thargoid threat, what capabilities does it possess that are missing from other ships?
What's the must-have factor that's going to make a CMDR throw money at it (other than "it's new")?
You just need to be smart about the loadout, and that distro will do just fine. Mine is going to be an armed in-RES miner:
2x large burst turrets / 1x med on the bottom
2x large gimballed multicannons
2x small railguns
2x med mining lasers
Given that a fighterbay is going in there, it can't fit the limpets to keep up with 3 medium mining lasers anyway, so the distro limitation is irrelevant.
If you wanted something a bit more multipurpose, put gimbal or turreted pulse or burst lasers in the mediums, rails or missiles or something in the smalls, and 4x large cannons, multicannons, or frags are all going to give you serious firepower and no real problems with the distro.
It will be very amusing if this ship carves out a niche as an explorer.
Personally, I like the spoiler, but it should probably be part of a bodykit rather than the default.
Experience so far:
- Most of my Anaconda engineered stuff went into the T10.
- The ship has a decent speed and around the same maneuverability as the Anaconda.
- The T10 is a cool ship, never went above 65% of heat.
On my way to engineer my FSD, shield and armor.
This ship was designed to be a multi-crew platform.
kinda boring just a fat T9 with a stupid no sense making spoiler. Ok, its for trading, should be boring and boxy and a fat T9, but that spoiler? seriously.
I try to imagine what engineers did:
"Damn with this boxy design this cannot work well in athmosphere."
"We should make it more aerodynaimc"
"yeah"
*thinking silence interrupted with a lunch horn*
"damn today is pasta day, lets just add a fancy aerodynamic spoiler and get lunch"
*sound of doors being slammed*
What Class of FSD does the T10 use? I have read that it uses a 6 Class slot? I've got a +56% OM G5 upgraded 6A in my Anaconda which would be an excellent and quick way of determining the T10's potential Max jump range.
I would prefer to see a Class 7 or 8 in there, but if we are stuck with just a 6, at least I can get us some solid useable FSD range numbers right away. (just as soon as I can knock out this half dozen Pirate Lord missions that I need to finish before I can head out to J Memorial and grab the T10.)
It will be very amusing if this ship carves out a niche as an explorer.
Ok it’s nice. Handles well with no engineering, better than my T9 with G5 DD but not as fast. Taking out a dangerous npc vulture was easy fitted for trade. Nice price too and good if upgrading from a T9.
The 2 military are nice, weapons placement nice and all those utilities are useful.
But less cargo than a T9 means it’s no cutter for combat trading and it needs large AX with that PD to take goids. Hull tank potential is good though.
I’d probably accept losing 16 cargo for the jump range, handling and better offence/defence than the T9 for general use if not already in a Cutter.
With the right weapons available though and a bit of engineering it should be good against goids and is a decent stepping stone to the big 3, although fully fitted I’d probably still go Conda, not that much different fully fitted on price there.
Enjoyed flying it but for now it won’t be replacing my Conda or Cutter.
The question here is, would it replace the T9?
wth is that spoiler good for?