UA Mystery Thread 3: The Canonn

Status
Thread Closed: Not open for further replies.
I think this needs investigation: https://forums.frontier.co.uk/showthread.php?t=194465



I haven't replicated it yet. If anyone else is in the area please take a look too.

It was probably just a total coincidence, frontier had used 49 Arietis in a planetary reveal vid which is why I headed there in the first place.

I suppose the system was just in the back of their minds when they were coming up with the next system to infect.

I seriously doubt FD would allow a single player (and certainly not me!) To have any significant impact on a galaxy wide story arc.
 
Last edited:
It was probably just a total coincidence, frontier had used 49 Arietis in a planetary reveal vid which is why I headed there in the first place.

I suppose the system was just in the back of their minds when they were coming up with the next system to infect.

I seriously doubt FD would allow a single player (and certainly not me!) To have any significant impact on a galaxy wide story arc.

A UA found in the bubble is big news though. Your's is the first report of one since 1.4 was released.
 
Are you sure you found it in a WSS, not a SSS?
I'm convinced that any one can make a simple mistake, especially when errrr excited. Has anyone ever thought why the UA are SSS not WSS, they're not that big unlike that fleet of pirates I just escaped from. Ok they transmit a signal, a Morse signal and a bit of bubble and squeak, but not that strong are they?
 
Question: how often are the SSS with UAs just a free probe floating alone in space, and how often are they locked inside a transport ship? And also what is the ratio of SSSs with UAs to SSSs with just random convoys with random cargo.
 
I'm convinced that any one can make a simple mistake, especially when errrr excited. Has anyone ever thought why the UA are SSS not WSS, they're not that big unlike that fleet of pirates I just escaped from. Ok they transmit a signal, a Morse signal and a bit of bubble and squeak, but not that strong are they?

They're intentionally broadcasting so it might be as strong as a ship. Certainly stronger than a few regular canisters which is what WSS usually have.
 
Question: how often are the SSS with UAs just a free probe floating alone in space, and how often are they locked inside a transport ship? And also what is the ratio of SSSs with UAs to SSSs with just random convoys with random cargo.
Not in transports as far as I know now, otherwise it depends where you're fishing.
 
Question: how often are the SSS with UAs just a free probe floating alone in space, and how often are they locked inside a transport ship? And also what is the ratio of SSSs with UAs to SSSs with just random convoys with random cargo.

In the shell around Merope UAs are always found alone, free floating. In the bubble prior to 1.4 they were always found in convoys. But I don't think anyone has seen a convoy since 1.4 hit.
 
Honestly I thought I was, but now Im just not sure, it had been a very long day in RL as well as in ED and I couldn't say with total certainty. Sorry:eek:

No problem. It's a great find in any case.

I have to check this again, but I think it is possible to see if an SSS has an UA or not.

The signal strenght meter moves differently.

For UA SSS the signal meter moves more eraticaly an does not have the normal vertical fluctuations.

It's more a noicy left to right flux.

I need to document this.
 
Not in transports as far as I know now, otherwise it depends where you're fishing.

In the shell around Merope UAs are always found alone, free floating. In the bubble prior to 1.4 they were always found in convoys. But I don't think anyone has seen a convoy since 1.4 hit.


Awesome! And thanks. Currently fully scanning Merope, and next up is a sweep of the UA sphere. What would you say is the average radius of the sphere?

Not sure if this is news since I haven't been in an Asteroid belts for a while, but had something strange happen in one in Merope. When I turned on my FSD, I needed to align with an Escape vector to leave it! As if the cluster was so massive, it was like being caught in a planetary or solar gravity well just to be near it. Maybe it's a new feature of asteroid belts, or maybe there is a massive hidden object nearby?
 
Last edited:
attachment.php


So I know I am new to the Canonn research, but having been through all the recent text, and putting it in context of what FD can realistically do with the game, without putting people off playing, has led me to a couple of ideas, of which the text above relates.

To me, the Merope-Sphere of UAs is an indication that there will be a new race [Thargoids] coming in in that area, probably based at Merope from all the UA chatter pointing there. As to why the sphere is its size - well I imagine to make the game playable and exciting, they will restrict Thargoid movement to within the sphere; that way it won't be possible atm for Thargoids to infiltrate human civilised space, so they can see how the new race is accepted within the playing community. Hence, the sphere may change size or shape in the future, but not until we are used to their presence. Ergo, the UAs now purely exist as a form of beacon, so that any Thargoid NPC ship will know that if it meets a UA whilst randomly travelling inside the sphere, it will either de-spawn or be turned around 180 degrees to continue its random path. Random being a loosely used word. I think this will essentially stop an all out hellstorm happening where the homeworlds got overrun by Thargoids, and the human pilots couldn't resist them - this would essentially result in an end-point for the game, which clearly cannot happen. I think it is worth noting though that all the above would also fit with game lore, so it is not simply a business-model mode of reasoning.

Now, we can figure that it will take a significant amount of time to build a new station, and this is where the new CG will enter the story, along with the Galnet articles about compromised stations. I don't doubt that the compromised ones will return to normality sometime soon, sadly despite any efforts we take to destroy them!! To me, these articles, especially as they have cited our work, are there to indicate the potential direction of the story involving this CG. So, I could be well off the mark, as this is like any scientific theory, but I am basing it on what we know, what we can reasonably hypothesise, and what the game's lore along with the 10 year development plan naturally infer has to happen in the game to keep it and us alive. I suspect that the new home for the station of this CG will be near to Merope. It could indeed be Merope itself, but I doubt that as to me that will be the source-point for Thargoids, whether we can access it in the future or not. We know from Sothis that the stations take forever to build [several game years, thus our years] but can be functional before full completion. So, I predict that the new station will be set to be built within the sphere itself where all the criteria intersect, and we will probably soon see a very basic skeleton station but will be unable to dock with it. Then, when we finally get round to the dawn of the Thargoids, they will compromise this station, and perhaps even cause its destruction, either by aggressive means, or by the passive decay nature that the UAs have caused to our ships and stations. So, no player at all will be able to have any vested interest in the station, or any assets at it, so for FD to compromise it will be easy, and we will just all be aghast at the event.

So to me, the development of a new station in the Frontier regions; the impending dawn of the Thargoids; the new spherical nature of the UAs; the decay nature of the UAs being passive but detrimental of course; and the predicted time-scales of all of the above probably coming to a similar point, does to me point to a possible story/situation being played out like I have alluded to above. At this point I cannot link the SS1 or Antares into the story, beyond pure conjecture - we could find that after the Thargoids dawn, it is possible for us to find wreckage of both voyagers on a planet surface within the region of space along the line plotted that we know of their trips, but I sincerely expect if we find anything of them it will be on a planet surface, so that there is in effect no chance of rescuing humans from the incidents. It could be that the SS1/Antares will not be linked into the story at this time, but I guess this is a lot more flexible from the viewpoint of FD.

So to conclude, the fact that we have seen stations get compromised by the UAs, and that there are hints of station services being affected in the future, it would follow that if we continue our research to running a clinical trial on the effect of UAs on stations [and believe me I know as I work with clinical trials daily!!], we will see more damaging effects, although reversible, as FD cannot happily restrict/remove any player's assets within that station. Any outcomes of these trials will to me, be the way we will see the new station in Pleides go down. I have no doubt that any new station in this area is already doomed sadly, because it will flow on all the lore and so on. Surely if FD didn't want this interaction with the contents of the sphere, they would have chosen any one of the other directions to go in to build it!! So, Galnet will play out the story for those not as involved as us. I imagine this will not occur overnight, but that the station' superstructure will arrive very quickly, perhaps after a week's system lock or something similar. Its easy to lock a system or more for a short time blaming problems, or game story lines, as nothing in these systems will be at risk of a player's own assets.

I hope all this makes sense, and it is written with a very large tinfoil hat on! I of course am open to any criticism, addition, detraction, or alteration of what I have written as that is good science, and ultimately I won't be unhappy if it is all proven with time to be complete garbage! However, it all seems to be following a logical course from what we know and are currently seeing, and how it is possible to further the game story & lore without compromising the main game for those players not so involved in this side of things.

Please let me know what you all think, and please also know that I in no way suggest that you shouldn't wreck some stations with UAs! To my mind any damage will be reversible, even if needing time, but it will help show us what may happen when human technology meets other technology, somewhere within the sphere that RW has initially proposed and plotted for us. Now I am off for a brew, and you know it - a biscuit or seven will come along too ;)

Cheers, The Hat :)

PS: - I linked the article above for its last paragraph - to me it is a further nod towards potential risks and dangers of expanding the bubble so to speak, and those of building new stations in uncertain systems - I think you see what I mean?!




CMDR A.S.Shat
 
Here's a thought. Previously, I had been wondering if the UAs were 3 dimensional imprints from a higher dimensional source. But given that the scans are 2-D, now I am wondering if the UAs are really 3 dimensional projections from a lower dimensional source. What if these "Thargoids" are actually now proverbial "flatlanders"? ...At least to our senses and sensors. Perhaps the Thargoids never left, but instead figured out a way to selectively (and dynamically?) displace one of their spatial dimensions onto another higher dimensional one. So that they only interact with 2 of our dimensions at a time. They would then still coexist with us and be able to keep tabs on us without us ever being aware of their presence except through the UAs.

They "phase out"? That's terrifying! They could litteraly turn up everywhere at once in an instant if they decided to, no doubt provoking a lot of fun in the process.
 
They're intentionally broadcasting so it might be as strong as a ship. Certainly stronger than a few regular canisters which is what WSS usually have.

I forgot - what are they broadcasting now when there isn't a ship nearby (realising the obvious contradiction in that question!)? Have we even been able to record that (have seen talk of it, but not sure anything conclusive).

Thing being, previously it was plausible that they could be SSS on the basis that they broadcast nearest-body info all the time.

Now it seems they broadcast when there's a ship nearby, so what do they broadcast otherwise - it's a bloody Heisenbug, that's what... Behaviour we can observe indirectly only.

The other thing about this shell - Red it's amazing work on yours and everyone's behalf mapping that thing out (+1s all round) - consider: with all the incidents that are being reported, there is now an insane amount of these things in this part of space.

Before they were super rare. Now they're more like space junk.

They are benign, at the moment. What if they weren't?

But I'm not sure of the 'invasion fleet' angle. All they actually do is scan. I feel that the damage caused to our ships (and potentially stations) is entirely incidental- And if you imagine that it's an actual offensive move, well it's a pretty crap one.

Oh... Unless...

On first contact with one of our ships, it 'learned' that it was able to degrade its 'host' ship when collected. It was super rare, so everyone wanted one (notwithstanding that free-floaters didn't seem to exist back in 1.2, and were only originally found in 'UA Convoys'. Remember those?)

One or two find themselves put in stations, and found very large structures that were like these little ships, only bigger. One UA was not able to have an effect.

Cue thousands of them appearing, spreading out from an obvious source (a bit careless, that, on its behalf... We know there's something funny in Merope, but we don't know what).

If you 'fed' thousands of UAs to a station, it stands to reason that they could degrade it - we know that carrying more than one scales the damage done in line with that...

But, stlil, if you're hostile, you'd have a better 'kill' mechanism than wearing a structure down really slowly...

I wonder if they need the metal etc in our ships and stations for something...

Anyway enough riffing and blarney from me.

Great work all!

O7
 
Reading your post got me an idea on how it might work:
http://i.imgur.com/ytxjOKN.jpg
When we pick them up we essentially pluck them and sever their connection to witchspace (In order to sever connection they need to be isolated inside metal box - our cargobay). 'm not insisting that they are plants, but that their connection to other side is what keeping them alive.

Hm.. which side of UAs is pointing towards Merope? That wide should be connected to that main body of this plant/creature that lurks in witchspace around Merope

+virtual rep
Very interesting theory. (And nice drawing too!)

We need to prove it though. Has anyone ever noticed a change in the colour of the cloud/fairies once picked up?

--------

And another question (sorry for asking, 'coz it's a bit stupid): how cold is space?

And related to that previous question, another one: in previous games, did The Thargoids need special conditions met to interact with humans in the same place?
 
No problem. It's a great find in any case.

I have to check this again, but I think it is possible to see if an SSS has an UA or not.

The signal strenght meter moves differently.

For UA SSS the signal meter moves more eraticaly an does not have the normal vertical fluctuations.

It's more a noicy left to right flux.

I need to document this.
Is this true? Should I have known? This is massive.
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom