UA Mystery Thread 3: The Canonn

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Not sure if this is news since I haven't been in an Asteroid belts for a while, but had something strange happen in one in Merope. When I turned on my FSD, I needed to align with an Escape vector to leave it! As if the cluster was so massive, it was like being caught in a planetary or solar gravity well just to be near it. Maybe it's a new feature of asteroid belts, or maybe there is a massive hidden object nearby?

No, it's not normal at all. You get the escape vector if you fall inside the gravity well of a massive object: as you know it happens inside planets and Stars limit zone.
Do you remember which Asteroid Belt in Merope? Did you try a second time?

Hmm, I remember when I was doing my full scan of Merope about a week ago I had to do the same: align to a vector to FSD away from an asteroid belt. I'm not sure now if it was just one of them or all of them. I remember just thinking: that's different. But since I hadn't dropped into asteroid belts for a while either, I thought it might have been a changed game mechanic.
 
Just been in Merope looking at the asteroids, but got beat up a bit by a bunch of no gooders, heading for repairs at 49 Arietis and will check things out there at the same time.

Anyhow - Merope A belt cluster 7 did not require an escape vector.

Will return to check the others. Any other CMDRs nearby, we could check em all out much more quickly in numbers
 
Tin Foil in place.. Active mad thought
---------------------------------------------
UA's form a Sphere
All point at Merope a high energy star
----How do you build a nuclear bomb-----
You take a high energy core
you put lost of smaller energy bombs around it
And aim the energy @ the higher energy core to trigger a chain reaction
------So what----
UA's all point at Merope
Detonate or direct energy inwards
Merope... Explodes ? Implodes ?
OR Maybe turns into a "Worm Hole" ?
.
o7
 
Hmm, I remember when I was doing my full scan of Merope about a week ago I had to do the same: align to a vector to FSD away from an asteroid belt. I'm not sure now if it was just one of them or all of them. I remember just thinking: that's different. But since I hadn't dropped into asteroid belts for a while either, I thought it might have been a changed game mechanic.

I'll inspect it this evening... would be nice to know which belt btw... and I'll try other belts in other systems first.
 
GAAAAAAAH I want to try so baaaaaaaaaaaaad but I need heeeeelp! I'm running out of energy to make 500+ words of experiment ranting.

If any on has a UA, SELL at the outpost in Timocani, furthest one out..(Cant remember name)

I believe it "Changed" after 1.4 dropped and now has "Extra" modules on the station like a science outpost
Good a place as any to try !
.
o7
 
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I am not sure if the asteroid clusters change position relative to sun, but this belt was the only one that I fully scanned, so I should be able to find it again. Yes I did test the asteroid belt several times in order to confirm that the center of mass that I was escaping was the asteroid belt itself. This included a test where I flew through the center of mass with a fully charged FSD, and had the escape appear for a split second after passing directly through it, then jumping immediately to super cruise. So it was either a belt made of extremely dense objects or there is more to the belt than meets the eye. Luckily, I armed my ship with every sensor known to human kind just in case (including a mining laser), but I only tested one asteroid before retiring due to exhaustion after a long day, Uranite and Rutile iirc. Dense, but dense enough to to simulate a planets g field? I don't believe so.

In that same belt, I encountered a few pirates, including a wing that I scanned that had no cargo. There was also one ship that I tracked visually but never got a reading on because it stayed just outside the belt and always the same distance from me. The sensors never resolved the ship. And after I had scanned all the other ships with every scanner, and headed towards this shadowing ship, it jumped away before I could even get a lock, and it's wake disappeared before I could scan it.
 
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+virtual rep
Very interesting theory. (And nice drawing too!)

We need to prove it though. Has anyone ever noticed a change in the colour of the cloud/fairies once picked up?

--------

And another question (sorry for asking, 'coz it's a bit stupid): how cold is space?

And related to that previous question, another one: in previous games, did The Thargoids need special conditions met to interact with humans in the same place?
thx, with my drawing skills I feel confident among few 3 year old artists I know :)
Don't have an answer on fairies colour for you, but I can tell about coldness of space - temperature is a measure of how fast and how many particles are moving/vibrating around in some volume. Vacuum of space doesn't contain much particles in relatively small volumes (thousands of cubic kilometers), so it's temperature is close to 0 Kelvin, but because it's so sparse it have very very little effect on particles of objects (thus their temperature) that you put in it. So UA can get cold if it doesn't produce any heat by itself and is far enough from the star, otherwise it main problem would be to not overheat and melt.
 
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Just dropped on a salvageable wreck. Scanner also "scans fast" and it was a small data cache

Hmm. Could be a ship/no ship difference.

We will have to check WSS as well.

We should also coordinate where we sell rares.
Warky or 49 Ari?

I have a bunch of Chateau De Aegaeon ( has AEO in the name and an Apollo program connection).
 
Hmm. Could be a ship/no ship difference.

We will have to check WSS as well.

We should also coordinate where we sell rares.
Warky or 49 Ari?

I have a bunch of Chateau De Aegaeon ( has AEO in the name and an Apollo program connection).

Just dropped in on a WSS in Hyades sector picked up "Encrypted data storage" also "Scanned fast"
 
Greetings brave scientists :D
Been reading this thread since I started playing ED, even found it difficult at one point to play the game itself because I found this whole thing so interesting and wanted to catch up.

Not much of a suggestion but thought I might chime in an idea I just had... Has anyone died while carrying a UA? I don't remember reading anyone saying so..
Bit of a long shot but do you think theres any chance that when the UA dies it gets transported back to the place it originated from? Is it possible that a ship getting destroyed with an artifact in the hold could mean the UA pulls the ship as well as itself into witch space or elsewhere?

I haven't made a trip to the Pleiades yet, but I'll be keeping an eye or two out for anything unusual... I had a strange moment last night where in supercruise heading to a station I seemed to slow right down about 1.5mm's away and pretty much stopped making any progress at all, even holding the throttle to full and started drifting to the side... even getting further away from where I was aiming after a while. Im not sure if it was lag or something else, but it wierded me out a bit.. It almost felt like something was trying to drag me away from the destination. After about 8 minutes or so I just jumped to another system and experienced the same thing, but to a much lesser degree and managed to make it to the station. As i said I'm not sure if it was my poor internet connection or something else but I haven't heard of anything like that happening before.
 
Ah, thanks again :) so getting an escape vector notice from asteroid belts is normal?

Hi everyone, long time lurker first time poster. At least on the main UA thread. Just wanted to say that I have encounted the escaper vertor in asteroid belts before. Also I just got in game and tested it in the first belt I came across. I indeed got the escape vector notice. It only happens if you are basically directly in the middle of all of the asteroids, and if you fly away from the asteroids in any direction the vector will very quickly align with the direction you are traveling and you will then jump.

Cheers cmdr's keep up the good work everyone. o7
 
Hi everyone, long time lurker first time poster. At least on the main UA thread. Just wanted to say that I have encounted the escaper vertor in asteroid belts before. Also I just got in game and tested it in the first belt I came across. I indeed got the escape vector notice. It only happens if you are basically directly in the middle of all of the asteroids, and if you fly away from the asteroids in any direction the vector will very quickly align with the direction you are traveling and you will then jump.

Cheers cmdr's keep up the good work everyone. o7

Maybe it depends on the density of the asteroid material? I was getting the escape vector when I was well outside the belt as well.
 
Parked in 49 Arietes for the night/day...whatever time it is... As I've never been to this station before... and I don't recall paying attention to this particular design of stations before, do the exterior lights always flicker here? Just curious... I know that stations of poorer economies tend to be more run down, just not sure of this one.

Also, sitting here looking at the galaxy map.... 49 Arietes is roughly 178 LY from Merope, and roughly 180 LY from Warkushanui. I don't know if there's any significance in that or not, all of the systems that surround 49 Arietes are several LY more - off from being an equal distance in between Merope and Warky. And yes, I know.... 49 Arietes is NOT right-smack-dab in between Merope and Warky if one were to draw a straight line between Merope and Warky. It's just not a straight line, period. As I'm too tired to look and figure it out, I'm not even sure which system "is" the closest to the middle in between Merope and Warky (in an actual straight line)... but I do know that it's a shorter distance to the middle...wherever it is.

Rounding the numbers for ease... 180ly & 180ly.... . . . . . . . .360.....

nah.

Anywho, my final 'in need of sleep' thought for the night/day....

I'm in agreement with those who've already said that there really isn't much to be done until FDev gives us more to do/work with. That is of course aside from dumping UAs at a particular station.

*(As a side note, for "control" purposes, someone should dump UA's at a 2nd system's station and NOT make it public anywhere FDev can see. I'm curious if they can see where the UAs are being sold at via some in-game mechanism (on their end), or if they are either getting info from the forums or making it up as they go along... whether completely made up or in part. The only thing you'd really have to do to make it "controlled" is just volunteer/nominate 1 or 2 players and let them work out the details between themselves, but you'd have to make sure that the amount of UA's sold is significant enough to stand out in the crowd of all the other ump-thousand players who don't read the forums who are selling UAs on their own already.
 
Maybe it depends on the density of the asteroid material? I was getting the escape vector when I was well outside the belt as well.

Thats possible. I just tested 2 other belts just to make sure and on the second belt it seemed to take a lot longer for the escape vector to line up with my direction of travel so that I would jump out. You can of course turn and line yourself up with the escape vector but it seems like waiting for it to align on its own might be an easier way to test it if we need to. Of course this could have been due to the shape of the belt as well and maybe I traveled further along it's aligned axis.

Also I am looking at the signal holo when I am targeting SSS's and such. I could swear I have seen it moving around like crazy before, but at the moment I have not had that happen.

So far I've encountered:

1 SSS = large group of pirates Signal holo had no vertical movement and just a quick flashing sequence from left to right.
1 WSS = single low level sidewinder Signal holo was exactly the same.
1 WSS = 3 canisters of copper Signal holo was exactly the same.

I'll try to keep a record to see if there is any sort of consistency to it or if it is just random. If this isn't random then amazing find Han_Zen.
 
I feel the same. I want to keep looking at the UA system distribution, I want to help with the station building, I want to do BGS work in Varati, I want to visit Sag A*, and then there is ranking progression.

I get that the game is often grindy, but there is so much to do. I can sort of see why a lot of people believe it's "a mile wide but an inch deep", but it doesn't ring true for me.

Telling a Capital Ship to buzz off is also very funny (and awesome).
 
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