UA Mystery thread 4 - The Canonn

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While I've seen it raised and slapped down twice, I do wonder that the new station will be being placed in the Pleiades. Why I'm not discounting it is the "coincidence" that Merope is a member of the Pleiades cluster. Personally I think the station may well end up in the Merope system (and that's about as much as this coincidence will signify) but with the way FD are happy to massage things to fit what the player base is doing I wonder if we're not getting a new base for The Canonn to work from, with a new breadcrumb trail to follow from there.

...time for a new tinfoil hat for me :)

My understanding is that Pleiades was chosen in a public vote. I doubt most of the voters even knew of its significance.. Coincidence it is, a happy coincidence at that.
 
My understanding is that Pleiades was chosen in a public vote. I doubt most of the voters even knew of its significance.. Coincidence it is, a happy coincidence at that.

When I went to EGX I met a fair few people, all of whom had a similar line about what's been going on here: 'I haven't posted in the thread, but I've been watching it regularly and love what you lot are doing'.

So I wouldn't be surprised if some people who voted Pleiades were aware of its significance to this mystery but are happy to just watch it unfold :)

Who knows - either way it'll be useful! Unless FD decode to hobble the station with nothing useful, like repair facilities, or if they move the UA 'activity zone'. I wouldn't put it past them.

In fact, if these UAs are just a prelude to an attack, the smart thing to do would be to have them appear somewhere other than where the fleet will appear.

Eep.
 
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When I went to EGX I met a fair few people, all of whom had a similar line about what's been going on here: 'I haven't posted in the thread, but I've been watching it regularly and love what you lot are doing'.

So I wouldn't be surprised if some people who voted Pleiades were aware of its significance to this mystery but are happy to just watch it unfold :)

Who knows - either way it'll be useful! Unless FD decode to hobble the station with nothing useful, like repair facilities, or if they move the UA 'activity zone'. I wouldn't put it past them.

In fact, if these UAs are just a prelude to an attack, the smart thing to do would be to have them appear somewhere other than where the fleet will appear.

Eep.
Current CG seems to imply the more palladium that gets delivered the higher the station "Tech" level will be. Were out doing the CG now currently at 100ton and the CG is half way to tier 2 mining is hard work though !!!
 
I think FD has the story lined up and we mostly fill in the details.

Warky was most likely chosen by FD. 49 Ari was probably no. 1 on either the UAs sold list or the UA visit list. 64 Ari was probably second on that list.

I don't think there is a trigger value based on number of UAs sold. FD most likely knows how many stations that will be infected next week. We only contribute to the selection.

The UA could off cource be totally innocent as well.

I'm betting it the Feds intentionally disabling stations to dissuade scientists like Palin from studying the UAs, I expect Palin research to once again be brought to a stop citing the risk to the station he currently allowed to carry out his research on.
 
Yeah, soemthing like that. All the while doing studies on they're own.

I could see Hudson trying to weaponize it lol. That could end up an epic backfire .
 
Out of rep, as usual. This is the worst part, as it always have been - we have no frigging clue what we can and cannot affect, and never have. If we can affect anything at all. And if we do, we may have no way of knowing what it was we did that changed what we did affect, even if we notice it being affected, which we may not.

Edit: And we have no idea what other players may be doing that might be affecting the course of events, and whether they know whether they are doing so or not.

There is a technical term for this. It's called life. You very rarely know how you are affecting the big picture or even if you are affecting the big picture.
 
My understanding is that Pleiades was chosen in a public vote. I doubt most of the voters even knew of its significance.. Coincidence it is, a happy coincidence at that.

I posted in that vote about the link between Pleiades and UAs and that's why I'd choose there.
It's also the closest nebula to Sol and it has historical significance as Pleiades, Subaru, The 7 Sisters and lots of other names.

However it is just as likely that the vote just underlined what FDev were going to do anyway.
 
There is a technical term for this. It's called life. You very rarely know how you are affecting the big picture or even if you are affecting the big picture.

Hmm - maybe you haven't noticed. This is not life, it's a game. Supposedly.

Oh - and from the marketing propaganda:

"Governments fall, battles are lost and won, and humanity’s frontier is reshaped, all by players’ actions."
 
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Hmm - maybe you haven't noticed. This is not life, it's a game. Supposedly.

But that's not how it was designed. It was designed to be life in the 33rd century with Cmdrs affecting how the galaxy evolves even when they can't always see how their actions affect the big and sometimes even small, picture. And I think that's a good thing. Otherwise people would get so full of themselves. "Look what I did. Aren't I just magnificent? Aren't I just totally wonderful?" Sorry, it just doesn't work like that.
 
But that's not how it was designed. It was designed to be life in the 33rd century with Cmdrs affecting how the galaxy evolves even when they can't always see how their actions affect the big and sometimes even small, picture. And I think that's a good thing. Otherwise people would get so full of themselves. "Look what I did. Aren't I just magnificent? Aren't I just totally wonderful?" Sorry, it just doesn't work like that.

Sorry, you are completely missing the point. Games are supposed to be fun. Fun generally involves feedback on knowing the result of what you are doing. Not endlessly faffing about with UAs for months on end and thousands of posts with no feedback whatsoever, except for magical interventions by the puppet master from time to time. It might be fun for the puppet master, it generally is not much fun for the puppets. I'll go off in the corner now and use my imagination for penance.
 
Sorry, you are completely missing the point. Games are supposed to be fun. Fun generally involves feedback on knowing the result of what you are doing. Not endlessly faffing about with UAs for months on end and thousands of posts with no feedback whatsoever, except for magical interventions by the puppet master from time to time. It might be fun for the puppet master, it generally is not much fun for the puppets. I'll go off in the corner now and use my imagination for penance.

Well, it's fun for me right now. Knowing the ending of the UA arc would be great (even more fun) but it's plenty of fun for me now. If it's not for you, that stinks, but you have to realize that they have this story written and it's going to play out at the pace they've written it at, not at the pace you would like it to be. So enjoy the "game" and do your best. You'll know in the fullness of time (when the story plays to it's conclusion).
 
Well, it's fun for me right now. Knowing the ending of the UA arc would be great (even more fun) but it's plenty of fun for me now. If it's not for you, that stinks, but you have to realize that they have this story written and it's going to play out at the pace they've written it at, not at the pace you would like it to be. So enjoy the "game" and do your best. You'll know in the fullness of time (when the story plays to it's conclusion).

Well, first off, you are missing the point again. I don't want to know the end of the story arc (and probably never will, in-game at least, as I do not plan to buy Horizons or additional expansions, at least immediately). So basically we are puppets in a story that is already written that we cannot change, and are not given any useful feedback on in terms of how we may be or may not be affecting it, or at best as Han Zen put it, we flesh out the details of the broad strokes. Glad you enjoy that, I (and probably others) don't. See you in ten years in the fullness of time when the story ends. Have fun. Keep on testin'.
 
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Well, first off, you are missing the point again. I don't want to know the end of the story arc (and probably never will, in-game at least, as I do not plan to buy Horizons or additional expansions, at least immediately). So basically we are puppets in a story that is already written that we cannot change, and are not given any useful feedback on in terms of how we may be or may not be affecting it, or at best as Han Zen put it, we flesh out the details of the broad strokes. Glad you enjoy that, I (and probably others) don't. See you in ten years in the fullness of time when the story ends. Have fun. Keep on testin'.

I think the beat way I can describe it is like waiting for the next episode of a show you like to watch. Only we're part of that story.

I see Clavain's frustration because it's a game in which you're supposed to have freedom, in this case freedom to pursue the mystery and find it out now.

But that episode isn't there yet. To be honest, it doesn't make sense for it to be, either - whatever happens, the story must be a temporal one, I.e. stuff must happen in the future. If it were all there right now, somebody would already have cracked the whole thing by now, because that's what games players are like.

But hey - the way they were doing this was never going to keep everyone happy!
 
I think the beat way I can describe it is like waiting for the next episode of a show you like to watch. Only we're part of that story.

I see Clavain's frustration because it's a game in which you're supposed to have freedom, in this case freedom to pursue the mystery and find it out now.

But that episode isn't there yet. To be honest, it doesn't make sense for it to be, either - whatever happens, the story must be a temporal one, I.e. stuff must happen in the future. If it were all there right now, somebody would already have cracked the whole thing by now, because that's what games players are like.

But hey - the way they were doing this was never going to keep everyone happy!

Well spoken my Lord.

In all fairnes, MB described the UA mystery more or less like this.

It's not a CG and not a TH. I think we are research subjects as mush as th UA it self.
 
I think the beat way I can describe it is like waiting for the next episode of a show you like to watch. Only we're part of that story.

I see Clavain's frustration because it's a game in which you're supposed to have freedom, in this case freedom to pursue the mystery and find it out now.

But that episode isn't there yet. To be honest, it doesn't make sense for it to be, either - whatever happens, the story must be a temporal one, I.e. stuff must happen in the future. If it were all there right now, somebody would already have cracked the whole thing by now, because that's what games players are like.

But hey - the way they were doing this was never going to keep everyone happy!

I doubt FD have the whole thing mapped out from start to finish, so there is no plan which says "if they do X then Y will happen". But that also means we have a impact at a higher level; what we do influences the direction FD take the story in. If we all up and quit then the UA story would play out anyway, but probably in a different way and perhaps with a different result.

You're right about the gradual nature of the story as well. It makes sense for FD to take it slow to involve as many players as possible. Especially now that it's starting to get attention from gaming media. So yes, it's going to be episodic rather than all there from day one. We're just going to have to solve it at FD's pace. And that's good as far as I'm concerned: it's keeping me engaged with the game, and it means that people who don't have a lot of time to spend at one point can still expect to be able to come back later and join in.
 
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I doubt FD have the whole thing mapped out from start to finish, so there is no plan which says "if they do X then Y will happen". But that also means we have a impact at a higher level; what we do influences the direction FD take the story in. If we all up and quit then the UA story would play out anyway, but probably in a different way and perhaps with a different result.

You're right about the gradual nature of the story as well. It makes sense for FD to take it slow to involve as many players as possible. Especially now that it's starting to get attention from gaming media. So yes, it's going to be episodic rather than all there from day one. We're just going to have to solve it at FD's pace. And that's good as far as I'm concerned: it's keeping me engaged with the game, and it means that people who don't have a lot of time to spend at one point can still expect to be able to come back later and join in.

Indeed. Past events like then putting the ship drawing Morse in is without doubt aimed tight at us and a reaction to our behaviour. I think they would have been gobsmacked at how quickly that was solved.

It pretty much nailed on the level of interest means we have warranted more dev time to feed our "Research".

In other words theres clearly an interactive element to where we are already and this will continue. The powers that be have pretty much said that on multiple occasions.

Having said that I wait for the invasion (speculation naturally) with baited breath. :D
 
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