UAs, Barnacles & More Thread 5 - The Canonn

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squiggsy! Why are you upset?
The Pleiades Nebula is still the place to look.
Because he's essentially saying "yes the UA's aren't connected to the Barnacles" which means the only logical reasoning we had in the first place for looking at the Pleiades for Barnacles was wrong. Which means that either there are clues we missed (in which case I would be happy and would very much like to search for them) or we were expected to blunder along on some vague reasoning with pretty much no in game lore to back anything up. In which case it is the laziest of game developments and I can't get behind it in any way. I can't feel connected to a hunt for something when the best hints we have got are from a game developer on the forums going "whoops looks like i made this too hard better drop them some hints" instead of taking the time to write a GalNet post and broadcast those hints in a way that is friendly to in game lore and positive for those of us who like some immersion. GalNet is literally there for these kinds of things and it's just been ignored and I find that really illogical.
 
This is a very good point - looking at the Galaxy map, it's very hard to tell which ones are in the nebula and which ones aren't.
Some of the sisters certainly don't look like they are, and in most systems the appearance of the nebula is very much - it's over there, rather than I'm in the middle of it.

Or is it the whole sector!!
Riz@l pointed me to a spreadsheet where this data has been gathered (linked to in post #3 of this thread). It certainly cuts down the number of systems to search.
 
Theory: It seems a bit hopeless to search moons and planets with no direction other than "Pleiades". Even if you narrow the search down to low lying craters and canyons that have vapor fogs it is a ridiculous amount of area to cover.

Maybe there are special Unidentified Signal Sources in systems that could potentially harbor Barnacles and Meta-Alloys... and if so there could be NPC's in the USS's that have dialogue related to potential locations for the Barnacles and Meta-Alloys.

I started looking for some in Maia this morning but, no luck.

Has anyone been attempting this? Red herring?
Yeah I proposed this a day or two ago - so have been jumping into any signal source I come across.

This has consisted, thus far, of getting attacked by pir8s most of the time :)

But, personally, I'm not ruling it out.
 
Because he's essentially saying "yes the UA's aren't connected to the Barnacles" which means the only logical reasoning we had in the first place for looking at the Pleiades for Barnacles was wrong. Which means that either there are clues we missed (in which case I would be happy and would very much like to search for them) or we were expected to blunder along on some vague reasoning with pretty much no in game lore to back anything up. In which case it is the laziest of game developments and I can't get behind it in any way. I can't feel connected to a hunt for something when the best hints we have got are from a game developer on the forums going "whoops looks like i made this too hard better drop them some hints" instead of taking the time to write a GalNet post and broadcast those hints in a way that is friendly to in game lore and positive for those of us who like some immersion. GalNet is literally there for these kinds of things and it's just been ignored and I find that really illogical.
it's quite frustrating indeed maybe it's worth looking at the witch head nebula, it's very close to the pleiades.
 
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Riz@l pointed me to a spreadsheet where this data has been gathered (linked to in post #3 of this thread). It certainly cuts down the number of systems to search.
That's my point - I've been to many of the named systems and when you're there, they don't actually seem to be in the nebula.
Whereas, it doesn't list Pleiades Sector system that on Galaxy Map inspection seem to be right in the gas field - some close to Maia and Merope for example.

Sorry, there are several lists in #3 - depends which one you look at. Even the spreadsheet is debatable, 'in the nebula' seems to be a debatable and nebulous concept ;)
 
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Thinking logically about Mr Brookes' latest comment...

If we were searching for a PPOI then absolutely 'location is key' .... but i'm interpreting that basically he's saying '1 planet is as good as any other in the appropriate conditions', So Merope isn't the only place, but it is a place...
Assuming we're talking the Pleides for now ... and we're dealing with normal POI then in essence we're playing a pure probablity game with spawning POI in which case its an eyeballs + time = results thing... ie a RNG occurance
Unless they've placed 100's on a single planet in which case there'd be a better chance on that planet
 
I understand that UA's may not be related to barnacles, but has anyone tried:

While carrying a UA, you get interdicted by a pirate saying something like "I've come a long way for what's in your hold" and you jettison the UA for him. Then follow him... assuming he doesn't keep shooting at you.
 
Because he's essentially saying "yes the UA's aren't connected to the Barnacles" which means the only logical reasoning we had in the first place for looking at the Pleiades for Barnacles was wrong. Which means that either there are clues we missed (in which case I would be happy and would very much like to search for them) or we were expected to blunder along on some vague reasoning with pretty much no in game lore to back anything up. In which case it is the laziest of game developments and I can't get behind it in any way. I can't feel connected to a hunt for something when the best hints we have got are from a game developer on the forums going "whoops looks like i made this too hard better drop them some hints" instead of taking the time to write a GalNet post and broadcast those hints in a way that is friendly to in game lore and positive for those of us who like some immersion. GalNet is literally there for these kinds of things and it's just been ignored and I find that really illogical.
I do not agree. He did not say that. The UA still points to Merope that is a relevant star inside the Nebula where are being "placed".
The only clear thing I take from MB comment is that Merope is not the one and only where to look. The UA could be pointing at it just because some event will take place there, while the Nebula is still all around, as a nice place for the Barnacles to grow.

There is still a connection between UAs and in my mind.
 
That's my point - I've been to many of the named systems and when you're there, they don't actually seem to be in the nebula.
Whereas, it doesn't list Pleiades Sector system that on Galaxy Map inspection seem to be right in the gas field - some close to Maia and Merope for example.
It's possible that the data isn't accurate, in which case you can report it to the spreadsheet owner (there's a link on the page).
 
They can spawn in either.

Michael
This is good... I had almost given up searching from the ship.

I'm guessing the main difference is in the ship you have a visual advantage but no scanner and are faster (if you don't crash into everything) all providing you're in a planetary instance not SC/OC. The SRV is slower, harder to get around but has the scanner advantage.

That sums it up?


EDIT: Also while you're in the thread any confirmation or disproval that the ship acts like a compass given magnetic forces which is what causes it to be unstable and wobble and follow certain paths when in planetary instance just after dropping out of OC?
 
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I spent many hours last night surveying the largest looking crater on MAIA A7

Nice green mist, although probably caused by the star.

[video=youtube_share;zT7WASr1SWY]https://youtu.be/zT7WASr1SWY[/video]
 
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