OK. I really want to upgrade my DSS and the shortest path to do that looks like JURI ISHMAAK even though I hate combat.
I have a Python already and I am looking at this for my build.
Plan to use the gimballed just to turn something hostile and try to keep the top facing the enemy. That should give me plenty of killing power without draining the weapons capacitor very often since the gimballed and the bottom turret would not be firing continuously. That should keep a PD on a front UM facing the right way as well.
I hope to fly my 2 ship Squadron/Wing (HASL) in PG and I already know that only the ship that is attacked sees the attacker as "hostile" so to get the second ship into the action I will need to have it carryout an attack on the ship that is attacking the other ship.
BUT, if I am reading the instructions on how to do this correctly, as soon as I join a "faction" all the enemy will immediately show as hostile in which case I wouldn't need the gimbaled at all. Just set to target only and get into range.
Alternatively.
Set to ANY HOSTILE and plow through the middle of the fight to get a hit on as many as possible and hope the "friendlies" kill them within the time limit for me to get credit.
I suspect, based on what happens with Sentinels, the PD will always work and my experience with the ECM says that it should also work on anything in range so If I keep the ships close, the PD and ECM should protect both.
SO. A few questions.
1. Do the ships in a wing also share the combat Bond Credits?
2. Would it be useful to carry an AFMU?
I have a Python already and I am looking at this for my build.
Coriolis EDCD Edition
A ship builder, outfitting and comparison tool for Elite Dangerous
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Plan to use the gimballed just to turn something hostile and try to keep the top facing the enemy. That should give me plenty of killing power without draining the weapons capacitor very often since the gimballed and the bottom turret would not be firing continuously. That should keep a PD on a front UM facing the right way as well.
I hope to fly my 2 ship Squadron/Wing (HASL) in PG and I already know that only the ship that is attacked sees the attacker as "hostile" so to get the second ship into the action I will need to have it carryout an attack on the ship that is attacking the other ship.
BUT, if I am reading the instructions on how to do this correctly, as soon as I join a "faction" all the enemy will immediately show as hostile in which case I wouldn't need the gimbaled at all. Just set to target only and get into range.
Alternatively.
Set to ANY HOSTILE and plow through the middle of the fight to get a hit on as many as possible and hope the "friendlies" kill them within the time limit for me to get credit.
I suspect, based on what happens with Sentinels, the PD will always work and my experience with the ECM says that it should also work on anything in range so If I keep the ships close, the PD and ECM should protect both.
SO. A few questions.
1. Do the ships in a wing also share the combat Bond Credits?
2. Would it be useful to carry an AFMU?