Thanks for the great news Chante. And thanks Team Frontier for your continued hard work. [heart]
Yeah this sounds great but the building and scenery menu load times were the killer for me. 2 to 3 minutes to open those. Was this fixed?
.Yeah sure mate, bare in mind this is all purely anecdotal as someone else who has a slightly better than mid range PC who builds gigantic parks (I'm almost cresting 200k objects in current park). I'll just hit you with a before and after on everything after I've been testing.
Cobra engine loading screen time to get to main menu: 2+ mins -> 11 seconds
Loading screen to get into my current park: 7+mins -> 4 mins
Ingame FPS of current park while paused: 7 -> 23
Ingame FPS of current park whilst unpaused: 4 -> 18
Time to load the building tabs after pressing the TMT/Building/Scenery tabs: 10+seconds -> about 4-5
Time to populate item lists after the TMT/Building/Scenery tabs are opened: Up to literal minutes depending on items -> Instant
Crash issue after closing the game: Every single time -> No crashes at all - bear in mind here the game hung for me for about 3-4 seconds when clicking close to desktop but it closed just fine for me without any crash report popping up to prompt a force-close.
Advanced move crash is unclear right now, I expect its still in the game in some form or another because knowing how prevalent this is I feel like Frontier would make a song and dance about it (and rightfully so) when they finally fix it for us
If things haven't improved for you after the update can you please let our QA team know here. It may be that they need to take a look at your computer set up.Sorry to spoil the fun, but I am seeing no improvements at all in my game. Park took the same time to load...maybe 2 minutes quicker? Menus still take 2 minutes and 17 seconds to open. The icons on the TMTK menu did populate faster (and I have 68 of them) but the icons on the building & scenery menus still populated very, very slowly.
We know it can be frustrating to resubmit stuff but this all helps identify issues, especially if they persist after improvements have worked for others.I reported my problem right after the toolkit update dropped. You guys have had my park file and DxDiag since then and I've sent it to you several times since then. But I'll do it again. [sad]
The last time I saw your Dxdiag, your graphics card drivers where 4 months old while newer updates where available.Sorry to spoil the fun, but I am seeing no improvements at all in my game. Park took the same time to load...maybe 2 minutes quicker? Menus still take 2 minutes and 17 seconds to open. The icons on the TMTK menu did populate faster (and I have 68 of them) but the icons on the building & scenery menus still populated very, very slowly.
Hayo coaster friends!
Guest performance Improvements
Ride Performance Improvements
- Crowd system memory and performance optimisation
- Chanté [yesnod][heart]
- Ride and Tracked Ride optimisation to help improve frame rate on large parks