Hayo coaster friends!
All of your feedback since we launched Planet Coaster: Ghostbusters has been super informative! Thank you for filing reports on the Issue Tracker.
We are introducing two new features in our 1.12.4 update for Planet Coaster: Ghostbusters, which have been highly requested and will allow you much more freedom to create your dream shooting ride!
Update notes:
New Features
All of your feedback since we launched Planet Coaster: Ghostbusters has been super informative! Thank you for filing reports on the Issue Tracker.
We are introducing two new features in our 1.12.4 update for Planet Coaster: Ghostbusters, which have been highly requested and will allow you much more freedom to create your dream shooting ride!
- Added the option to link successful target hits to triggerable items, meaning you can now shoot a target, which will add to their score and can also set off an explosion, or an animatronic, or any sequence of events.
- Added the option to switch off scenery hitchecks, meaning you can place targets inside other items such as in the mouths of crocodiles or inside of wrecked vehicles.
Update notes:
New Features
- Added an option to allow linking of shootable targets to triggered items on The Ghostbusters Experience and Quick Draw - This allows you to shoot a target and/or ghost and set off a sequence of effects and animatronics, opening up a whole extra dimension of customization for your shooting rides!
- Added an option to disable the scenery hitcheck for shooting on The Ghostbusters Experience and Quick Draw - Now you can place your targets inside tight areas while still allowing them to be hit, or even hide them away to set up secret bonus targets.
- Added a toggle to Sandbox mode to allow ghosts to scare guests without causing them to run away or lose happiness
- Added advertised destinations on the Ghostbuster DLC signs
- Adjusted the sandbox version of "Who Ya Gonna Call?" to remove haunted ride when it starts
- Fixed an issue where the Infinite coaster would incorrectly stop on the over-vertical drop when using block sections
- Increased the maximum train length for the SLV, Vector and Tiamat coasters
- Fixed an issue where shoot-able targets would be missing an icon in the ride trigger editor
- Fixed small bushes, shrubs and flowers to be selected with a left click
- Updated a streetlamp scenery piece so it rotates around it's center
- Challenges completed in the story mode contribute towards Steam achievements
- Potential fix for a freeze when using the Advanced Move tool
- Numerous crash fixes
- Various text improvements