Update 13, Narrative and Access to 4.0

Excellent solution :ROFLMAO:

I bought game in version, which work for me (and I'm really glad that ody poo poo was gift, at least is wasnt waste of my money). So if they cannot provide good performance I will stick to version, which at least work.
 
I don't think no new content is quite the same as dead in this case
For new players indeed but for me as an long term player, who has sees a lot of elite and plays every aspect of the game, it’s a dead end game. And most of the features which hold me on elite as an experienced player are live from this new features too, (bgs, powerplay, reparing Station etc) so when I can’t use them anymore what should hold me on consoles? But nevermind, had already change to pc.

But still disappointed about the end of consoles.
 
Hi all,

We have just published the following article to our news page on the website and encourage you to have a read!


Please feel free to leave any thoughts down below and we'll do our best to answer any questions.

O7
Well played, FDev. This was a nice surprise. Hopefully this will help close the rift between Odyssey and Horizons players. It will be nice to be one unified community again. Also, I think this is a smart way to get Odyssey skeptics to sample the game before jumping in with both feet.
 
Excellent solution :ROFLMAO:

I bought game in version, which work for me (and I'm really glad that ody poo poo was gift, at least is wasnt waste of my money). So if they cannot provide good performance I will stick to version, which at least work.
How long do you think they will support: Vanilla, 3.8, 4.0 Horizon and 4.0 Odyssey versions of the game? That's seems like too much.
 
I rather see the optional Horizons in 4.0 client as dipping the toes to see what happens.. Once on foot content appears in the story it will be Odyssey only and Horizons owners will have to look on from the sidelines no matter what client they start.
I understand that, and to a certain extent, I agree. But the post does say that future narrative will require the Ody/Hor4.0 codebase to work. Ody will be needed for any on-foot, yes, but Hor 4.0 will be needed for everything else they have planned (just probably not immediately).
 
Don't play on a potato then. 40 FPS in Horizons? Until you figure hardware generation differences out you have 3.8. But don't expect them to continue optimization in 2022 and onwards for 2012-era hardwares.
From what I've read, Ody has better performance on the older hardware. My current PC (which I want to replace later this year with all the new stuff coming out) can run Ody perfectly fine, and it's an FX9590 with Vega56 GPU. I get a good 50-60 fps on settings of high and very high, but because it's old, I do only have a 1080p 60Hz monitor. I only see people with high end rigs complaining about performance, while low end rigs don't seem to have any problems. So I'm assuming it's more of the 'optimisation' problems that Ody suffers from, in that lower end res/refresh is fine, but high res/refresh is not.
 
From what I've read, Ody has better performance on the older hardware. My current PC (which I want to replace later this year with all the new stuff coming out) can run Ody perfectly fine, and it's an FX9590 with Vega56 GPU. I get a good 50-60 fps on settings of high and very high, but because it's old, I do only have a 1080p 60Hz monitor. I only see people with high end rigs complaining about performance, while low end rigs don't seem to have any problems. So I'm assuming it's more of the 'optimisation' problems that Ody suffers from, in that lower end res/refresh is fine, but high res/refresh is not.
It is curious that only certain high-end PC owners appear to have issues in EDO.
My own is certainly high-end today and will upgrade once AMD get both new CPU & GPU product released (later this year has been hinted at) - and has no issues with EDO - although, strangely, VR can be great one session and slow another, which is odd as nothing changes! But your point is good, modest spec PCs appear to be fine with EDO following the last year of updates, which is good for the expansion.
 
Don't play on a potato then. 40 FPS in Horizons? Until you figure hardware generation differences out you have 3.8. But don't expect them to continue optimization in 2022 and onwards for 2012-era hardwares.
I've got an i7-4790 + GTX 1070 8GB + 24GB RAM running off an SSD, and I expect 4.0 to be a slideshow.

Increasing the hardware requirements to run the game is not "optimizing" the game. Increasing the graphics load and having a WORSE-looking game + performance degradation is not optimizing it.

Go take your elitist elsewhere - not everyone has the spare cash from mommy & daddy to buy new hardware.
 
How long do you think they will support: Vanilla, 3.8, 4.0 Horizon and 4.0 Odyssey versions of the game? That's seems like too much.

Technically, there is only 2 versions because:
  • Vanilla and 3.8 have the same 3.8 code base (3.8 has planetary landing which is disabled in vanilla)
  • 4.0 Horizon and 4.0 Odyssey also share the same 4.0 code base (Odyssey has atmospheric landing and foot content which is disabled in 4.0 Horizon)
Basically, the Vanilla/3.8 code base won't be upgraded anymore).
Only the 4.0 (Horizon+Odyssey) will be upgraded from now on.

The goal for FDev was to simplify developments, not complicate them.

Edit Ninja'd by Alec Turner! :)
 
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I've got an i7-4790 + GTX 1070 8GB + 24GB RAM running off an SSD, and I expect 4.0 to be a slideshow.

Increasing the hardware requirements to run the game is not "optimizing" the game. Increasing the graphics load and having a WORSE-looking game + performance degradation is not optimizing it.

Go take your elitist elsewhere - not everyone has the spare cash from mommy & daddy to buy new hardware.
Hmm, my rig is lower (or about the same?) spec than yours and I get way better performance than what you are experiencing. I'm on AMD FX9590, Vega56 GPU 16Gb DDR3 running off a Sata3 SSD (Samsung 850 Pro). In Ody I get consistent 50-60 fps, except when arriving at stations. Granted, I'm only running it at 1080p 60Hz, so if you're running it at higher res/refresh, that could be your problem. 🤷‍♂️
 
If there is no narrative pushed to 3.8, no content updates to bring gameplay in line with the rest of the game (so you dont have two game rule sets), then you aren't really getting the game they're selling. Your game has ended and you're playing some stripped down version of it.
Correct. I think Frontier have been pretty clear about this in their announcement.

They've also said that everyone with Horizons access on PC is getting Horizons+4.0 access included in their license, so no-one has to play the pure maintenance mode version if they don't want to ... well, unless they're on console and can't use the transfer option, of course, but they've already had that made clear to them, too.

If someone chooses to play Horizons/3.8 rather than Horizons/4.0 after that ... well, their choice.

People can still buy horizons and some players will do so under the guise of what horizons is shown as being like and performing like. If that sets them in the 3.8 version then they're liable to not be very happy to find out that they just purchased a game that looks on the surface to be active but only for a version they can't use.
Well, they'll have the same choice as existing players which version to play - the one with canyons and lower hardware requirements, or the one which is actually being maintained.

Which is more choice than anyone has got on any previous game upgrade; it's not as if the people who hated Engineering or the FSS get a choice to keep playing a "dead" version which doesn't have those bits, or people who heard about the game pre-FSS but bought it post-FSS had any right of compensation.

I've got an i7-4790 + GTX 1070 8GB + 24GB RAM running off an SSD, and I expect 4.0 to be a slideshow.
That's better than my hardware on all counts, and I get a very solid 60 FPS in the spaceship at 1080p without stretching it, in the Odyssey client, at high graphics settings. It would go quite a bit higher if my monitor went above 60, too.
Actually getting out on foot ... then it slows down and can get as low as 40, which isn't ideal but is a long way from the slideshow I was getting on release too. But if you're just doing Horizons-style activities in the 4.0 client, that spec should be more than enough to run it at a decent rate - I was getting a solid 60 in space/planetary flight situations well before most of the recent optimisations.

(I say "should be" because occasionally people get way worse performance than I do on better hardware, and Frontier still have some work to do. But it'll probably be fine)
 
I bet it will be easier for the developers to give us more performance in the future when both platforms are in the same place.

I looking forward to play in version 4.0 o7
 
From what I've read, Ody has better performance on the older hardware. My current PC (which I want to replace later this year with all the new stuff coming out) can run Ody perfectly fine, and it's an FX9590 with Vega56 GPU. I get a good 50-60 fps on settings of high and very high, but because it's old, I do only have a 1080p 60Hz monitor. I only see people with high end rigs complaining about performance, while low end rigs don't seem to have any problems. So I'm assuming it's more of the 'optimisation' problems that Ody suffers from, in that lower end res/refresh is fine, but high res/refresh is not.

odyssey performance complaints do a go a bit further than just average framerate. The frame rate is very inconsistent, even more so than horizons. Sometimes it's acceptable, but then it'll drop for no good reason, or drop because you looked at a certain thing for a moment even after no longer looking at it. This can become extremely noticeable in combat situations or even just making smooth movements. In that sense you're not being pushed out of the realm of playability like the poster you're responding to would be ...but it can definitely be seen as a downgrade in experience despite the prettier visuals. Consistent framerate is more appreciated than slightly different looking textures and to a degree, even more important than higher framerate.

while my machine can play odyssey at acceptable framerates, it does so while trying harder than it did in horizons for the same scene. And while i can play VR in odyssey, it is consistently a better experience in horizons compared to odyssey for the same space environments.

my desktop is ryzen 3900x with a 5700xt gpu 64gb of ram on an extremely fast m2 game drive. Not the latest and greatest but certainly not potato level.

My steam deck is rdna2 based (so easily a generation or two beyond my desktop) and does with 10 watts in Horizons what my full sized desktop tries pretty hard to accomplish in odyssey. I'll be testing odyssey later, but i fully suspect it's going to make my desktop look bad (maybe not beat it, but still, 10 watts vs like 300 for the cpu + gpu in my desktop). Current gen is insane.
 
Will horizons players be able to see odyssey players on foot on planets without atmospheres.

If so i can see a new form of ganking by getting mowed down by mad srv players 🤔

Hummm... I doubt Horizon 4.0 players will be "permitted" to land on atmospheric planets, but I could be wrong...

Sorry, misread the post.
 
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