Update 14 and Beyond: Live and Legacy Modes

This is wrong on both lvls.

1) Compare opinions on both - E: D and Ody on Steam. Seeing this difference - it is as much failure as you can possibly imagine. If you wanted to make a template of failure to sink it in glass and put in Sevres - it would look exactly that.
2) Why should I try FPS, when I'm not looking for it? This is not a matter of past, present or future - it is the matter of genre. I played Elite II Frontier, because I wanted to play spacesim - not FPS. I played First Encounters, because I wanted to play spacesim - not FPS. I've played all those years E: D before Ody most premature ( :ROFLMAO: ) release, because I wanted to play spacesim - not FPS. If I wanted to play FPS - I had a lot of options before Ody was so-called released - and better done at that (which is not an achievement BTW). So nope, I'm not going to try it. This DLC has one problem that no amount of patches may fix - it is off topic.
This is wrong on both levels.

1. Steam reviews mean nothing
2. The space game is still there and hasn't gone anywhere. The FPS you speak of is entirely optional and there's more to do on-foot than just FPS. Plus you also get to experience the tenuous atmosphere planets, which can look beautiful. You're missing out on those.

I've barely done any FPS recently. I've been doing Exobiology though. I also found some nice rock formations, plus a mountain to try and ascend.
 
Greetings Commanders,

We have an important announcement to share with regards to future game modes as of Update 14 which is due 29 November! Read all about it on our website and let us know what you think in the comments below:


O7

Does this mean that you will no longer be able to use 3.8 to move your commander from on foot back to your ship in orbit. Or use regular Elite to move from from your SRV that is stuck back to your ;ship in orbit?
 
After Update 14 the game will be split in 2 diverging games, with 2 different commander profiles, each tracked independently.
So you will be able to log in the same commander, at the same time, in both Odyssey and 3.8 - because it would be like playing 2 different games.
Thanks for the reply and I'd really like to believe it. Confirmation from FDev is still outstanding. If it works I'll have Legacy on one PC and Live on another and jump both carriers simultaneously.
 
Does this mean that you will no longer be able to use 3.8 to move your commander from on foot back to your ship in orbit. Or use regular Elite to move from from your SRV that is stuck back to your ;ship in orbit?
Or escape a 4.0 crashloop by relogging to 3.8, yes.
Let's see how well they have implemented a decent stuck system, since obviously you wouldn't implement a change like this to the standard fix for common recurring bugs without an alternative in place...

....right?
 
4.0 is slower than 3.8, full stop.

However, 4.0 is slowest in content that doesn't exist on 3.8. If you don't have to deal with Odyssey surface settlements or station concourses, it's much easier to overlook the performance issues.
Not so sure how easy it is necessarily.
Inside stations in 3.8 I get 90+ fps at the worst of times (going through the slot, etc), that tanks to as low as 40 in 4.0, it's a VERY noticeable difference that my eyes absolutely register.
 
4.0 is slower than 3.8, full stop.

However, 4.0 is slowest in content that doesn't exist on 3.8. If you don't have to deal with Odyssey surface settlements or station concourses, it's much easier to overlook the performance issues.

Yesterday I replaced my ageing 8GB GTX1070 with a brand new RTX 3070ti and was dismayed to see that FPS in concourses were still in the 50s and that in settlements were in the 70s. I was getting smooth 40ish in concourses with the 1070 and settlements were in the 50s. (Both running 1440 at Ultra)

I obviously need to investigate further (as far as I could see GPU and CPU were not maxed, not even remotely) but that is seriously disappointing. Everywhere else was huge step up but the Oddy specific seems jobbie.

od f 02.jpg
 
4.0 is slower than 3.8, full stop.

However, 4.0 is slowest in content that doesn't exist on 3.8. If you don't have to deal with Odyssey surface settlements or station concourses, it's much easier to overlook the performance issues.
Also 3.8 works better in VR than 4.0.
Things like shadow flicker and no antialias are very poor in 4.0 VR.
Not to mention the massive performance drop in 4.0 VR compared to 3.8 VR.
 
Does this mean that you will no longer be able to use 3.8 to move your commander from on foot back to your ship in orbit. Or use regular Elite to move from from your SRV that is stuck back to your ;ship in orbit?

All Odyssey Cmdrs will have free access to "Horizons" 4.0, so nothing will change in that regard, just log to "Horizons" 4.0 instead of "Horizons" 3.8.
 
Honestly, I feel like Sandro was the last senior dev' who really cared about ED.
He had a lot of good ideas but he didn't seem to have the ability (for whatever reason) to get stuff done.
Well, Sandro's policies towards pushing people into open to be able to experience his systems were a major contributor to my quitting the game for five years. I suspect he cared about his own priorities, but had a filter against non-PvP players opinions or keeping to the original promises made about all modes, etc.
 
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Ozric

Volunteer Moderator
I gotta say, I'm starting to think FDev hasn't made a good decision about the future of ED since they replaced Sandro.
Since then, it's just been a conveyor-belt of corporate drones failing upwards, making the appropriate noises, and each doing their bit to erode ED's potential until they get replaced.

Well, Sandro's policies towards pushing people into open to be able to experience his systems were a major contributor to my quitting the game for five years. I suspect he cared about his own priorities, but had a filter against non-PvP players opinions or keeping to the original promises made about all modes, etc.
I'm going to nip this in the bud here.

All Sandro did was ask a question about what players thought of a scenario and it's been twisted so many times by the community.

Let's stop discussing the development team before this gets out of hand!
 
The main thing about him that I recall is at the time of his departure, he was pretty much the last one still talking about optimal mass for shields coming back as an experimental effect, and folks were like "This is the elephant in the room Frontier can't ignore for much longer"

Remind me again how long ago that was now?
 
Thanks for the reply and I'd really like to believe it. Confirmation from FDev is still outstanding. If it works I'll have Legacy on one PC and Live on another and jump both carriers simultaneously.

You cannot use the same frontier account on multiple installs simultaneously. You log in on the second one the first one will be logged out (actually bypasses the ship in danger timer too).
 
Odyssey and Horizons players will be able to instance together for the first time as of Update 14 by both being able to play in Horizons on Live. In that regard we're joining players together rather than fragmenting anything. What we're not offering is to allow Horizons players into the Odyssey instance for free.
I appreciate it.

Finally you are honest, instead allowing players for wild speculations about limits, or PEGI :)

Good, that AT LEAST frontier was smarter company in hzn era, where base players could play together with hzn players in space.
 
Odyssey and Horizons players will be able to instance together for the first time as of Update 14 by both being able to play in Horizons on Live. In that regard we're joining players together rather than fragmenting anything. What we're not offering is to allow Horizons players into the Odyssey instance for free.
Am I supposed to pay for that?
1669549258892.png


This so-called "better engine" cannot even display properly stars in system map. In 3.8 I had no such problems. And BTW - why am I supposed to pay additionally for space instances, that are exactly same like in Horizons? I dont remember anybody forcing basic game players, when Horizons was an extra, to pay for that - and space instances were still common for all then.
 
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This is wrong on both levels.

1. Steam reviews mean nothing
2. The space game is still there and hasn't gone anywhere. The FPS you speak of is entirely optional and there's more to do on-foot than just FPS. Plus you also get to experience the tenuous atmosphere planets, which can look beautiful. You're missing out on those.

I've barely done any FPS recently. I've been doing Exobiology though. I also found some nice rock formations, plus a mountain to try and ascend.
So?
He said "fly spaceships".

Why would he buy dlc about on foot activities?
Now it is even more absurd, because he "has to" buy it to play together in 1 instance with more people. Players are basically part of DLC.

And no, steam revievs definetely means something. I would ask few quetions, if base game has 90% positives, when example dlc has 90% negatives :)

PS dear frontier knights: more not always means better. Maybe we should add WW II planes in space, just for "diversity, and more to do"?
 
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