Update 15, the Upcoming Feature Rework and More

A little write-up about what the feature rework was supposed to be and why its now still / again in the investigation state wouldn't hurt imho.

Since its so far away now, just tell us something - even if those plans change. Please give us something to look forward to, nobody knows what to expect from elite going forward - not in the slightest - and those continuous bad revelations really don't help.
 
A little write-up about what the feature rework was supposed to be and why its now still / again in the investigation state wouldn't hurt imho.
The fashion in which Frontier communicates with its community is beyond bizarre and counter-productive. The small team that currently works on DayZ recently announced that they would like to overhaul how zombies function in the game. In a dev stream they said that because the codebase is so fragile, they are not sure how much of an overhaul they can accomplish, but it is being investigated and they will provide details later this year. THAT is how you communicate with your community about a feature overhaul. You don't make the community guess for months, and then announce a delay because it is still being investigated (which suggests to me that when the feature overhaul was announced, they didn't actually have anything more than a vague guess in mind).

I know we've been down this road before, but it still bewilders me how badly Frontier is at community relations. And game development, for that matter.
 
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Player Made Factions: Applications Closing
Player Made Factions have played a key role in expressing your will over the shape of the bubble. This goal is at the heart of our plans for Elite and reflected in the Thargoid War. Our focus is now turning to investigate how upcoming systems will allow every player and player group to have a meaningful impact on the galaxy’s landscape. This means we will be closing applications for PMFs, however we will process any remaining applications.
What about those of us that have been trying to put in applications, but the form has been broken for 5 months and we were told "so sorry, we're looking into it" ?
NOW we get told that we're non-essential and that you're looking into a way to have player groups make MEANINGFUL impacts on the landscape? We weren't doing that before with the PMFs?

This feels like a slap in the face for all of the people that have been sticking with this game, even after the disastrous launch of Odyssey. People who have been in the game for the better part of a decade and ENJOY the BGS side of things. People who have brought other people into this game, not just because it's an awesome space-sim but also because of the complexity of the BGS and how EVERYTHING affects it.

I'm very tempted to just park my ships and go play a game that, while far buggier than Elite, at least shows growth towards what people want not closing down things that players enjoy.
 
I understood correctly?... it says that they still don't know what characteristic they want to change???? one year after being announced?
You are correct.

There are speculations about engineering, BGS and Powerplay.
There was a focused thread about engineering from 2021. But it looks like they still don't know what they will be re-viewing.

At this stage, my guess is new randomized portraits or something like that. But at this stage I have given up hope and the game itself. Just keeping an eye on the dumpster fire due to the amount of time I sunk into it.
 
I imagine it's only a very small team left working on elite dangerous at this point due to the low amount of content, lack of pipeline and updates planned for a live service game.
You didn't watch the livestream, did you? Even "just" the audio team is pretty impressive. Come to think of it, have you seen the other Devs being interviewed?
 
isn't the goid war supposed to be self regulating and basically automatic... like an automated power play power?

what about that consumes developer time post release?

despite that odd explanation, delaying the update that involves developer effort until the end of the year vs first quarter is not surprising to me. i just hope it's not building up hype to something stupid like reworking cqc.

with any luck it's something related to the changed landscape of the game due to the bubble being destroyed, most stations deleted and factions gone and only a tiny fraction of stations remain along with carriers to rebuild a new bubble with new factions and new powers.

edit: new ships,
cockpit cats,
full vr support,
persistent npcs,
dangerous space environments for exploration,
salvage mechanic,
reworked damage system such that damage is slow to acrue and expensive and slow to fix... extending battles and making piracy viable,
power play collapse and promotion,

are also other acceptable options.
 
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It's quite clear from the context that Power Play is the next thing. The in game reasons that will be given that Humans have to band together under larger banners in order to defeat the Thargoids.

The out of game reasons are likely to be the amount of effort to maintain the current system of Player Managed Factions. A system that affects the codebase in uncontrollable ways.

From observation and beta testing in other games I have seen that changes in an old codebase can have unexpected side effects. We have already seen that new items are put in game without removing the earlier versions. This ring fencing limits side effects.

As the PMF system is from the base game then for the DLC called Odyssey then it makes commercial sense to lock it down and then put a new system in place called Power Play Version 2.x.

I suspect they have tried to get the PMF system to work, but anyone who got to the evaluation stage in the last few months were told there was a problem with the PMF system due to the 14 updates, so there is evidence for the attempt to fix. I hope those applications will be honoured!

My personal opinion is that if we see Power Play 2.0 followed by 2.1 etc. will be a genuine attempt to progress the DLC game further. However I do suspect that culturally there still is resistance to being clear about the reasoning for the changes. I think the delay is to do with the PMF system which is broken by update(s) 15.xxx affecting other fundamental game mechanics.
 
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