Patch Notes Update Update 2.3.01

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Brett C

Frontier
Hello Commanders, it's patch day! We'll be pushing update 2.3.01 to your game clients soon. Here's the changelog notes for this patch.

Stability Fixes
  • Fix to prevent a crash under some network conditions, that could occur when arriving in a session just as another player jumps away
  • Fixed a crash that could occur when the helm initiated a supercruise jump while a Multi-Crew player was in a fighter
  • Fixed a crash that could occur when cancelling a docking request when you have a docking computer installed


General Fixes & Tweaks
  • Fixed an issue which created low resolution stars when exiting hyperspace
  • Fixed an issue whereby gas giants would be incorrectly assigned a star texture in the system map when zooming out
  • Addressed a large framerate drop that could occur when a friend logs in
  • Various text fixes
  • Various localisation updates
  • Fix some Engineer bookmarks not being set when issuing invitations
  • Missing GalNet articles have been fixed
  • Farmed salt from the community for usage later.
  • Addressed an issue causing Commanders to resurrect in Eranin instead of on a Planet Base near Colonia
  • Fixed an issue whereby chained missions were not appearing often enough.


Audio
  • Fixed some audio issues related to settlements
  • Addressed some audio popping that could occur when near Moisture Farms
  • Fixed missing audio dialogue in training missions
  • Various ship related audio fixes


Galaxy and System Map
  • Fixed an issue whereby galaxy and system map popups were offset on resolutions other than 1920x1080


Missions
  • Fixed welcome mission not appearing for the Horizon Sidewinder starting package
  • Fixed an issue whereby a certain welcome mission was not generating correctly
  • Fixed a number of adjudication server disconnects


Multi-Crew
  • Fix for non-helm players ending up in the pilot chair when dropping out of supercruise
  • Addressed an issue that led to incorrect bounty share messages being displayed during a Multicrew session
  • Increased crew payments: voucher scaling now tops out at 80% of helm earnings (previously 50%)
  • Increased insurance rebuy discount for Helm to 30% reduction per crew member (previously 25%)


Networking
  • Various network optimisations


Player Journal
  • Scanning objects with no rotational period (or infinite rotational period) no longer writes any information about rotational period to the Player Journal
  • Fixed an issue whereby events could become merged in the Player Journal


Ships and SRVs
  • Fixed an issue whereby decals on an SRV appeared within a black box
  • Small tweak to the tail camera on the Fer-De-Lance so an installed shipkit piece is more visible
  • Adjusted ship name filtering
  • Fixed a transaction server disconnection when transferring cargo


Weapons and Modules
  • Fixed an issue with infinite Packhound missile ammunition and heat generation which meant they could be fired infinitely by a Multi-Crew Gunner
  • Fixed issue whereby certain modules (such as the Advanced Discovery Scanner) could not be reactivated after being repaired by the Auto Field-Maintenance Unit


Powerplay
  • Fixed expansions not being correctly processed during weekly server maintenance
 
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  • Fixed an issue whereby galaxy and system map popups were offset on resolutions other than 1920x1080
I can now play the game again! Thank you FD, thank you very very much for this reasonable swift fix[up]
 
Hello Commanders, it's patch day! We'll be pushing update 2.3.01 to your game clients soon. Here's the changelog notes for this patch.

Stability Fixes
  • Fix to prevent a crash under some network conditions, that could occur when arriving in a session just as another player jumps away
  • Fixed a crash that could occur when the helm initiated a supercruise jump while a Multi-Crew player was in a fighter
  • Fixed a crash that could occur when cancelling a docking request when you have a docking computer installed


General Fixes & Tweaks
  • Fixed an issue which created low resolution stars when exiting hyperspace
  • Fixed an issue whereby gas giants would be incorrectly assigned a star texture in the system map when zooming out
  • Addressed a large framerate drop that could occur when a friend logs in
  • Various text fixes
  • Various localisation updates
  • Fix some Engineer bookmarks not being set when issuing invitations
  • Missing GalNet articles have been fixed
  • Farmed salt from the community for usage later.
  • Addressed an issue causing Commanders to resurrect in Eranin instead of on a Planet Base near Colonia


Audio
  • Fixed some audio issues related to settlements
  • Addressed some audio popping that could occur when near Moisture Farms
  • Fixed missing audio dialogue in training missions
  • Various ship related audio fixes


Galaxy and System Map
  • Fixed an issue whereby galaxy and system map popups were offset on resolutions other than 1920x1080


Missions
  • Fixed welcome mission not appearing for the Horizon Sidewinder starting package
  • Fixed an issue whereby a certain welcome mission was not generating correctly
  • Fixed a number of adjudication server disconnects


Multi-Crew
  • Fix for non-helm players ending up in the pilot chair when dropping out of supercruise
  • Addressed an issue that led to incorrect bounty share messages being displayed during a Multicrew session
  • Increased crew payments: voucher scaling now tops out at 80% of helm earnings (previously 50%)
  • Increased insurance rebuy discount for Helm to 30% reduction per crew member (previously 25%)


Networking
  • Various network optimisations


Player Journal
  • Scanning objects with no rotational period (or infinite rotational period) no longer writes any information about rotational period to the Player Journal
  • Fixed an issue whereby events could become merged in the Player Journal


Ships and SRVs
  • Fixed an issue whereby decals on an SRV appeared within a black box
  • Small tweak to the tail camera on the Fer-De-Lance so an installed shipkit piece is more visible
  • Adjusted ship name filtering
  • Fixed a transaction server disconnection when transferring cargo


Weapons and Modules
  • Fixed an issue with infinite Packhound missile ammunition and heat generation which meant they could be fired infinitely by a Multi-Crew Gunner
  • Fixed issue whereby certain modules (such as the Advanced Discovery Scanner) could not be reactivated after being repaired by the Auto Field-Maintenance Unit


Powerplay
  • Fixed expansions not being correctly processed during weekly server maintenance
Repped for the salt farming :p

+What the heck is a moisture farm?? (Under audio fixes)

I'm a little sad to see the ship name filtering got fixed, no more "Federal A**ault ship"!
 
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...
General Fixes & Tweaks
  • Fixed an issue which created low resolution stars when exiting hyperspace
  • Fixed an issue whereby gas giants would be incorrectly assigned a star texture in the system map when zooming out
  • Addressed a large framerate drop that could occur when a friend logs in
...
Emphasis mine. Adressed or fixed? I'm afraid to boot up the game lest I have to delete all friends and groups...[where is it]
 
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