This thread has made my day, that is all.
nobody here understands Newton's Second law. This makes me sad for humanity.
edit: i'll break it down for you.
kinetic energy is mass * velocity. (.5mv^2 to be exact)
Velocity is the differential of acceleration to time.
Acceleration to an object in the vacuum of space is constant unless a force acts upon it (this would be gravity, thrusters, another object colliding etc). Unlike the previous post, velocity is not constant, acceleration is.
So the longer my projectile is in space the higher the velocity is. Since the velocity is going to increase at the same acceleration for as long as it doesn't collide with something, the kinetic energy will increase.
A projectile weapon like a cannon should have it's weakest damage at point blank range. It's highest damage at whatever the furthest distance the game will register an impact (4km seems to be the upper limit). While it may be unreasonable to ask the game engine to render correct kinematic physics like ever increasing velocity of projectiles, it would be trivial to modify the damage the same way (but inversely) as it's done for energy weapons.
When viewed in an inertial reference frame, an object either remains at rest or continues to move at a constant velocity, unless acted upon by an external force |
This thread has made my day, that is all.
I was really surprised to see posts after this one.
I can't help but think it wouldn't take long to get to mars in Darth Ender's universe, I want to move there!
Why? Everyone on this forum seems to disagree with whatever devs say or do.![]()
Exactly.
Well, this thread is going on in circles for some time now, with rude things being dropped here and there. There also is no real solution incoming, since both participating parties argue that the other side is plain wrong. Weren't there other threads closed at this base?
So, um. What does the big shiny gun actually do in game? is it better against modules? or are we just not talking about that anymore?![]()
This thread is awesome. OP being wrong is the first thing I've ever seen that the entire forum can agree on.
So, um. What does the big shiny gun actually do in game? is it better against modules? or are we just not talking about that anymore?![]()
It's classic marketing. Take a not so great product (fixed c1 high impact multicannon) rebrand it with an awesome name (THE ENFORCER!) and run galnet commercials during primetime.
Then watch the suckers line up for blocks to buy them.
I lost it.
This post is so full of win.This is known as 'Ender's Unifying Force' as opposed to the 'Ender Effect' whereby a thread started and given a slight push will continue to accelerate towards infinite stupidity unless counteracted by a moderating force.
This is known as 'Ender's Unifying Force' as opposed to the 'Ender Effect' whereby a thread started and given a slight push will continue to accelerate towards infinite stupidity unless counteracted by a moderating force.