This just made my day![]()
I am with Darth Ender on this !
I have a degree in Potato and what he's saying makes cents.
Why the hell did they not make this as a C3 cannon with a damage mode between C2 multi and C3 cannon but increased projectile speed.
Something people ASKED for.
The worst part in this comedy: The 'Enforcer Cannon' still sucks and nobody cares due to the owewhelming nonsense of "Enders's Law"...
This thread has made my day, that is all.
It's classic marketing. Take a not so great product (fixed c1 high impact multicannon) rebrand it with an awesome name (THE ENFORCER!) and run galnet commercials during primetime.
Then watch the suckers line up for blocks to buy them.
"I cannot wait to get into space, eat a giant bowl of chili, and fart my way to light speed" Wolfgang Pauli
i'm not sure what kool aid you guys are drinking but it's obviously pretty good. The initial force imparted on an object is constant unless another force is enacted upon it. Force doesn't impart a velocity. it imparts an acceleration. If absolutely nothing is there to counter my force i impart on an object, even if i only impart it at the very beginning, I impart an acceleration that is fixed, because the force applied is fixed. The only way for that acceleration to become 0 is if another force counters the one i imparted. I'm sorry but you're fairly mistaken. Velocity is only constant if a force is not imparted to change it. But once a force is imparted, it doesn't go away unless another force is imparted to counter it. Since we're not concerned with gravity or other electro-magnetic forces ...we will assume there are none, since we're talking about a game that doesn't simulate them anyway. You guys are all wrong. Sadly. But completely. edit: basically, F=ma. This is an equation per moment. You're confusing it with a constant force over time. That mis-understanding would be an integral of the equation.
Im pretty sure we would BE on mars today if that was how physics worked.
Yeah but we'd be very flat.
recommendation to OP
To "save your face" please ask moderator to delete this ridiculous thread
recommendation to OP
To "save your face" please ask moderator to delete this ridiculous thread
seriously. Acceleration is constant ... IT IS CONSTANT. Velocity is not. VELOCITY IS NOT CONSTANT.
Kinetic energy increases the longer my projectile travels in space because it's acceleration is constant. You're agreeing with the math and then saying it's conclusions are wrong.
probes would travel at constant velocity after their thruster burns if your broken logic stood. They do not. They continue to accelerate at the rate their thrusters contributed. forever. That's why voyager (and every probe) doesn't need to constantly fire thrusters (even if it could) to continue increasing in velocity, which it does.