GTX 1070 here. Vr: Ultra, Texture High, FXAA, SS at 1.0, HMD at 2.0, bloody marvelous looking compared to E: D 2.1!
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under Developer I enabled always on for Reprojection.
2x EVGA GTX 1080 FTW in SLI w/ EVGA 80mm High Bandwidth SLI Bridge [Factory Clocks, Overclocked by EVGA]
With these new changes do we effectively stop using the rendertargetmultiplier modification? Do we instead only use the graphics settings within Elite, in addition to enabling Async Reprojection in SteamVR (beta)?