Something I started a while back but was left to gather dust due to lack of motivation. However, I clearly have nothing better to do during lockdown so...game face on. I'll be finishing what I started.
Vengeance is to be a Western themed interactive shooter, themed around a town that's become overrun by outlaws (a story that ties in with my neighbouring mine train coaster, Spectre 1852). With the sheriff of Shrieking Mesa hellbent on chasing down the mob's leader into the goldmines (where Spectre 1852's story just about comes in), us townsfolk (and passers-by) are now required to arm ourselves and bring these varmints to justice!
I'm currently working away at adding theming to the interior and once that's done, I'll move onto lighting and eventually triggers and targets (and hell am I looking forward to that one... ). For now though, here are some pictures of the exterior, as so far, this is the most complete part of the attraction. This utilizes an existing building that's been here since I started building my park a few years back, requring only the back side to be opened up and the show building attached, as well as extending a small chunk out to mark the ride entrance. The themed building houses the station and some of the queue.
The left side of the building I'm finding a bit questionable, as due to lack of space, I'm restricted to a 2D facade in order to hide the show building. I'll try to add extra details here and there to layer it up a little.
I'll have some interior shots once it's detailed enough and lighting's been installed but I'll update this thread as soon as I'm at that stage.
Vengeance is to be a Western themed interactive shooter, themed around a town that's become overrun by outlaws (a story that ties in with my neighbouring mine train coaster, Spectre 1852). With the sheriff of Shrieking Mesa hellbent on chasing down the mob's leader into the goldmines (where Spectre 1852's story just about comes in), us townsfolk (and passers-by) are now required to arm ourselves and bring these varmints to justice!
I'm currently working away at adding theming to the interior and once that's done, I'll move onto lighting and eventually triggers and targets (and hell am I looking forward to that one... ). For now though, here are some pictures of the exterior, as so far, this is the most complete part of the attraction. This utilizes an existing building that's been here since I started building my park a few years back, requring only the back side to be opened up and the show building attached, as well as extending a small chunk out to mark the ride entrance. The themed building houses the station and some of the queue.
The left side of the building I'm finding a bit questionable, as due to lack of space, I'm restricted to a 2D facade in order to hide the show building. I'll try to add extra details here and there to layer it up a little.
I'll have some interior shots once it's detailed enough and lighting's been installed but I'll update this thread as soon as I'm at that stage.
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