I think with a HOTAS over say a JS then the value of voice recognition is less...but from if you have < HOTAS it is almost essential (not..but almost).
I have a JS and santa has agreed to deliver me a HOTAS...otherwise santa wont be getting the jewellery she wants.
I will however carry on with Voice Recognition for 3 reasons :
1) It is simply cool to yell 'Jump' and have your ship respond...or Gear...or All Stop...or Balls (as my idiot recognition cant understand engage)
2) Multiple (macro style) commands are better managed, so for example I say EVAC, my ship pushes power on a 4 to engines 2 to shields ratio and hits the boost/thrust button (I could add chaff or whatever with a derivation). Equally I have a setup I go to when opening combat, which is a weapons cycle and a 4 to weapons, 2 to engines config, so Battle Stations firstly balances power then pips it into the right 4/2 and deploys hardpoints, I could add to this "Pirate" where it would open the comm's to my current target and let them know unless they jettison booty in the next 5 seconds they will be slaves for the great peoples of Lave. (I dont pirate but thats a good example).
3) Some non-critical bindings, galaxy map, cargo scoop, lights etc, I prefer to not clutter my control sticks with, these are then best left to voice control.
I have a JS and santa has agreed to deliver me a HOTAS...otherwise santa wont be getting the jewellery she wants.
I will however carry on with Voice Recognition for 3 reasons :
1) It is simply cool to yell 'Jump' and have your ship respond...or Gear...or All Stop...or Balls (as my idiot recognition cant understand engage)
2) Multiple (macro style) commands are better managed, so for example I say EVAC, my ship pushes power on a 4 to engines 2 to shields ratio and hits the boost/thrust button (I could add chaff or whatever with a derivation). Equally I have a setup I go to when opening combat, which is a weapons cycle and a 4 to weapons, 2 to engines config, so Battle Stations firstly balances power then pips it into the right 4/2 and deploys hardpoints, I could add to this "Pirate" where it would open the comm's to my current target and let them know unless they jettison booty in the next 5 seconds they will be slaves for the great peoples of Lave. (I dont pirate but thats a good example).
3) Some non-critical bindings, galaxy map, cargo scoop, lights etc, I prefer to not clutter my control sticks with, these are then best left to voice control.
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