Horizons VOTE Change Gunner View to same as SRV Turets and swap between them!

I love Multi Crewe implementation but GUNNER VIEW is embarrassing for a game as advanced as this. Vote to change this magic non-sense before we BETA TEST only for lols!
Same Turet View as SRV and gunner can change between Turets. Think of a modern day tank's gun and that's the solution and way more exciting when switching. Captain must place turets where they best work and not ALL Ships will work well as we all know!

Admin - please add a Poll Vote on this as it is not available in my menu thank you.
1. Yes change it as suggested
2. No leave it as arcade
3. I got a better idea...
 
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Meh.

Having watched the stream, I think the rule of "cool" applies here - if it looks cool, it IS cool. The vanity-camera thing is something people have wanted in Elite for a good long while, too.

I don't really see the gunner view impacting combat too negatively - AI-controlled turrets already "aimbot" by default, really - though the ability to lock on with seekers from any angle is pretty crazy.

So my vote (poll or no poll) is to roll with what they've brought us.
 
Here's a thought we wait for beta and test it, if the general consensus love it, it stays, if the general consensus loathe it compromises are made.

Frontier have always been flexible if not always on time with fixes and compromises.
 
I love Multi Crewe implementation but GUNNER VIEW is embarrassing for a game as advanced as this. Vote to change this magic non-sense before we BETA TEST only for lols!
Same Turet View as SRV and gunner can change between Turets.


Alright, you get busy coding this idea up and we'll vote after you show us a proof of concept :D

I think the third person turret view is fine and, as a bonus, also allows the gunner to have a cool view of the action. It's way better than trying to man one of those restricted-view turrets from the game which shall not be named.
 
I think the maneuverability of even the biggest ships is the main hindrance to this idea. It makes sense with slow lumbering capitals but in a twisting, boosting and flipping corvette you are going to be tracking in directions you can't anticipate and will need to be swapping turrets constantly. The thought of it is makes me dizzy.
 
option 3, bec:

...i can imagine the hate flood comming when players get motion sickness and/or trying to aim at and hit anything at all when the pilot is looping, rolling and throwing his ship this way and that way, just bec of more "realistic" crew view.. or "hey, i cant see anything thru the floor/ceiling/wall!" issue
not to mention how boring some would find it being passive passenger and having little to do other than watch the scenery... not being able to really see it

...i been a turret MG-gunner on a fast attack boat.. i can vote for how impossible it is to hit anything as soon as its little rough going, gives sea spray a new meaning (and i didnt mean puking with that...) :)

so, if that could perhaps be an option which mode u prefer to use: inside the turret or whatever 1st person (perhaps: different cams mounted in strategic positions around the ship, but on the ship?), or the current 3rd person view
 
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It does really depend on the Ship doesn't it. This God-Mode will get boring to use. All that was needed in a Turet is a relative plain gimble to remove the movement of the Ship just like a tanks gun is separated from any turns and slopes. How the hell did this get passed? Ah yeah - because it's lazy and simple and child's play!
 
since u think it childs play then perhaps u should offer FD ur kind help and do it for them and show how its done.. come on, be the grown man and help the childish devs!

bec its not like they could add it later if ppl wants it (what i suggested, or is that crap as well to u?)
 
It does really depend on the Ship doesn't it. This God-Mode will get boring to use. All that was needed in a Turet is a relative plain gimble to remove the movement of the Ship just like a tanks gun is separated from any turns and slopes. How the hell did this get passed? Ah yeah - because it's lazy and simple and child's play!

...or you could add a mode where you can see the ship instead of removing something other people might want

why is the solution always to take away other people's stuff, this isn't EVE
 
I agree, the external camera, although I get why they went with it, making it easier for the gunner to be aware of the surroundings, this is just unrealistic and OP. But the SRV turret view will also likely be just disorientating, as others have said. A gimbal would help, but the constant requirement of changing views would not work, as seen when going from fighter to ship, I have timed it a few times and it has taken upwards of two minutes, not the best in combat. Instead, how about a camera where you have a camera located on the exterior of the ship that can be moved around the hull and look 360 degrees. All the turrets able to focus on where you target will and the others will focus on what the helm has targeted. The camera stays attached to the hull, but still allows for some awareness that is needed without making it look like a lazy solution. Oh yes, and it has a gimbal to prevent motion sickness...
 
I love Multi Crewe implementation but GUNNER VIEW is embarrassing for a game as advanced as this. Vote to change this magic non-sense before we BETA TEST only for lols!
Same Turet View as SRV and gunner can change between Turets. Think of a modern day tank's gun and that's the solution and way more exciting when switching. Captain must place turets where they best work and not ALL Ships will work well as we all know!

Admin - please add a Poll Vote on this as it is not available in my menu thank you.
1. Yes change it as suggested
2. No leave it as arcade
3. I got a better idea...

1 and 3 :)
I have similar idea:
https://forums.frontier.co.uk/showthread.php/330041-Gunner-F35-transparent-plane-instead-of-TPP

- aiming like in SRV on turret mode - without autoaim
- semi transparent/holografic ship like in F-35 instead of TPP.
 
Same Turet View as SRV and gunner can change between Turets. Think of a modern day tank's gun and that's the solution and way more exciting when switching.

1. You wouldn't be able to hit anything, because you can't predict the ship's meneuvers.
2. If the gunner could control only one turret at a time, we wouldn't need him at all. To be useful he must be able to control all turrets at once.
 
I love Multi Crewe implementation but GUNNER VIEW is embarrassing for a game as advanced as this. Vote to change this magic non-sense before we BETA TEST only for lols!
Same Turet View as SRV and gunner can change between Turets. Think of a modern day tank's gun and that's the solution and way more exciting when switching. Captain must place turets where they best work and not ALL Ships will work well as we all know!

Admin - please add a Poll Vote on this as it is not available in my menu thank you.
1. Yes change it as suggested
2. No leave it as arcade
3. I got a better idea...

2. No leave it as it is. It looked amazing.
 
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I imagine it'd take a fair bit of additional work to add that. Request it in the beta feedback, but I can't see a change like that making the 2.3 release.
 
I love Multi Crewe implementation but GUNNER VIEW is embarrassing for a game as advanced as this. Vote to change this magic non-sense before we BETA TEST only for lols!
Same Turet View as SRV and gunner can change between Turets. Think of a modern day tank's gun and that's the solution and way more exciting when switching. Captain must place turets where they best work and not ALL Ships will work well as we all know!

Admin - please add a Poll Vote on this as it is not available in my menu thank you.
1. Yes change it as suggested
2. No leave it as arcade
3. I got a better idea...


Leave it as is and no its not embarrassing its a video game.

If you want to try and explain it then you can chalk it up to a targeting drone that you are controlling and flying around the ship and sending targeting data back to the gunner and crew.

Your idea is liken to a WW2 Ball Turret on bombers bellies and in fact would be embarrassing if the FDEV implemented your idea.
 
Is 'arcade' going to be the new buzzword that means nothing and is just thrown around to present your own ideas as being better?

Cool.

- - - Updated - - -

Your idea is liken to a WW2 Ball Turret on bombers bellies and in fact would be embarrassing if the FDEV implemented your idea.

Have you noticed how there is a large correlation around here between 'being unhappy with development', and 'expecting familiar technology in the distant future'? It seems not just conservative, but almost regressive how little vision some people have when imagining a future where you fly a spaceship.
 
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Can you imagine what it would be like if you were sitting in a turret while the spaceship roils around in 3D space while you're trying to select targets? It would be unplayable.
 
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