I've just submitted a bug report about it. It's here.
I like bounty-hunting in RESes. Zipping round the rocks/bergs in VR is pretty amazing. However, after sufffering from inexplicable FPS loss no matter what settings I play on, I rememberd how dual mining lasers can cause severe FPS losses when you're out in a mining ship, even on your own.
So I did a little experiment - I took the beam lasers on my Viper and scoured some rocks with them. The same thing happened. Shooting a rock next to a miner tanked my FPS to 25. I've tried changing all the settings, and even run at 1.0SS with 1.0 HMD quality with no AA (that was ugly!) and the same thing happens - regardless of settings, the junk from mining gums up performance in VR at RESes. This, combined with the particle effects from rail guns and the like has a cumulative effect - it seems that the client doesn't clear up after itself - and after an hour or so the stuttering and framedrops are pretty constant. Resetting the instance helps.
Does anyone know a way to mitigate against this?
I like bounty-hunting in RESes. Zipping round the rocks/bergs in VR is pretty amazing. However, after sufffering from inexplicable FPS loss no matter what settings I play on, I rememberd how dual mining lasers can cause severe FPS losses when you're out in a mining ship, even on your own.
So I did a little experiment - I took the beam lasers on my Viper and scoured some rocks with them. The same thing happened. Shooting a rock next to a miner tanked my FPS to 25. I've tried changing all the settings, and even run at 1.0SS with 1.0 HMD quality with no AA (that was ugly!) and the same thing happens - regardless of settings, the junk from mining gums up performance in VR at RESes. This, combined with the particle effects from rail guns and the like has a cumulative effect - it seems that the client doesn't clear up after itself - and after an hour or so the stuttering and framedrops are pretty constant. Resetting the instance helps.
Does anyone know a way to mitigate against this?