Vulture weapons loadout?

Just wondering what load outs y'all are using on your vultures, weapons only. I have tried all the energy weapons and the size 3 pulse lasers seem the best trade between damage and sustained fire, obviously the beams are ridiculous but they eat up energy. I would like to run Railguns or Multicannons but for some reason neither come in a 3 size. I was going to try a dual C3 cannon loadout, but then ammunition becomes a factor.

So, what are YOU using? A mix of two types? Maybe a beam and a cannon? I want to hear it!
 
2x C3 gimballed beam lasers. Just downgraded from C3 fixed because I thought the gimbals would allow me to hit small craft more often and also get easier hits on subsystems of larger ships. Seems to be working in a "kills per minute" way, but I do feel a little less powerful. There's a level of fun clipping a small ship with a good shot from fixed beams and watching it just melt a chunk of shield or hull with no effort!


I might try pulses at some point, just to see if the increased fire rate results in more DPS. But the other advantage of going to pulses (less power usage) isn't something I feel I need, so far. Just PvE-ing and I've yet to have my shields fail, so I don't feel a need to tank up my Vulture. Also only running D thrusters and its more than fast enough.


The big guns are what make this thing so fun to fly right now!
 
Gimballed C3 Beam and Fixed C3 Flak. Beam kills shields and all small ships, flak kills all big ships as it is easy to get close due to speed and maneuverability. Tried most other variations but this one had the most fun factor.
 
Using 2 C3 gimballed burst lasers. Kills bigger ships very well, especially when you target power plant and know from which angle you get most damage done to it. Would like to get C3 gimballed beam(s), but seems they are out of stock everywhere... Maybe after few weeks.
 
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