Warships

So currently in game there are really only two warships within the game, the Empire's and Federations cruisers, that's it. With the Empire and Federation boasting 'huge' navies you'd think there'd be more on display to what we currently get. Where are the Frigates, Destroyers, Battleships and dare I say it, Navy Carriers.

Imagine the new type of dynamics that could inject into the game. Combat zone, Frigate drops in, but unlike the cruisers that get driven off, these small warships can be destroyed. You know how good it feels when you frag a larger ships so imagine what it would feel like taking out a Frigate or destroyer.

Unlike the Cruisers that jump in, shoot, then jump out when they've been damaged enough, these ships could be mobile, taking the fight to the enemy.

I'm hoping with all the fixes that Frontier have promised they'll look at doing something with the two super powers navies, because at the moment, they're pointless, just an onscreen vanity project that really doesn't serve any purpose apart from a pretty cool jump sequence and music to go with it.

Would anyone else be interested in seeing other types of warships being added to the game or are you just happy with what there is?
 
So currently in game there are really only two warships within the game, the Empire's and Federations cruisers, that's it. With the Empire and Federation boasting 'huge' navies you'd think there'd be more on display to what we currently get. Where are the Frigates, Destroyers, Battleships and dare I say it, Navy Carriers.

Imagine the new type of dynamics that could inject into the game. Combat zone, Frigate drops in, but unlike the cruisers that get driven off, these small warships can be destroyed. You know how good it feels when you frag a larger ships so imagine what it would feel like taking out a Frigate or destroyer.

Unlike the Cruisers that jump in, shoot, then jump out when they've been damaged enough, these ships could be mobile, taking the fight to the enemy.

I'm hoping with all the fixes that Frontier have promised they'll look at doing something with the two super powers navies, because at the moment, they're pointless, just an onscreen vanity project that really doesn't serve any purpose apart from a pretty cool jump sequence and music to go with it.

Would anyone else be interested in seeing other types of warships being added to the game or are you just happy with what there is?
You're definitely onto something here. 👍
 
The lowest rank in the royal navy to command a Corvette I believe was Lt commander.
Frigates, Destroyers are slightly bigger than the Corvette and would love to pilot them as well as a CVL.

Rank Admiral in the Aux navy should be the escort carrier. (CVL)
Vice Admiral: TBA
Rear Admiral: Cruiser (CL, a Light Cruiser not the battlecruiser we have currently)
Post Captain: Destroyer
Post Commander: Frigate
Lieutenant Commander: Corvette

The BattleShip Class has been taken over by the CV since WWII
Current heavy Cruiser`s we have now are the BattleShips, which I don't think we should pilot, its Too OP for being opened up for Player Control.
The escort carriers should IMHO carry Large Fighters, IE Sidewinders, Eagles, Vipers, Vultchures, and maybe the FDS? (piloted by NPC/online players.)

It would be nice to take on navy missions as a part of a career than just doing the rank up part.

Anyhoo take this post as a unicorn 🦄 it`s early and I haven't woken up

Good Morning Ladies and gent's 🍻
 
If carriers are modular, it would be great if FD took those bits and made 'smaller' vessels that were two or three times the size of a Corvette and had more of them about.
 
The lowest rank in the royal navy to command a Corvette I believe was Lt commander.
Frigates, Destroyers are slightly bigger than the Corvette and would love to pilot them as well as a CVL.

Rank Admiral in the Aux navy should be the escort carrier. (CVL)
Vice Admiral: TBA
Rear Admiral: Cruiser (CL, a Light Cruiser not the battlecruiser we have currently)
Post Captain: Destroyer
Post Commander: Frigate
Lieutenant Commander: Corvette

The BattleShip Class has been taken over by the CV since WWII
Current heavy Cruiser`s we have now are the BattleShips, which I don't think we should pilot, its Too OP for being opened up for Player Control.
The escort carriers should IMHO carry Large Fighters, IE Sidewinders, Eagles, Vipers, Vultchures, and maybe the FDS? (piloted by NPC/online players.)

It would be nice to take on navy missions as a part of a career than just doing the rank up part.

Anyhoo take this post as a unicorn 🦄 it`s early and I haven't woken up

Good Morning Ladies and gent's 🍻
There is a difference between being able to command a warship and being able to buy a warship.

Sure a Lt Commander in the royal navy can command a corvette on when active duty, but there's no way the admiralty would let them buy the corvette (or as many corvettes as they want) even if they had the money to do so. However, it is possible that the admiralty would let a Rear Admiral (who could be in command of a squadron of battlecruisers, for example) buy a corvette for their own personal use.

Also, given how slow and sluggish existing large ships are, it would make sense for larger warships such as frigates and destroyers to be even slower and less maneuverable, which brings up the point that capital-class ships would be an absolute chore to fly from the pilot's (helmsman's?) seat. Any large warship that a player could be able to get would need to be indirectly controlled (if it could be controlled at all).

That's not to say that I don't want more capital ships to be added to the game, just that I don't think that the Federal and Imperial navies should allow players to buy them. I would absolutely love to see the Federation and Empire bring along a few smaller warships with their battlecruisers to act as a screening force, but the navies should not be selling those warships to people.



Re: Fleet carriers: Fleet carriers seem to be filling the role of CVL that you suggested. From what we know about them, any player can operate their ship from any Fleet carrier that they have permission to dock at, while NPCs would likely become an option about the same time as NPC wingmen are added. The "support ships" that will be in the same instance as the fleet carriers could be interpreted to be large warships for the more combat focused variants that could nominally be described as being frigates or destroyers. I am perfectly fine with players being able to buy a frigate or destroyer to escort their fleet carrier given that:
  1. The frigate / destroyer will probably be a passive unit that only acts defensively
  2. The frigate / destroyer will probably be built by an independent shipyard
  3. The frigate / destroyer will probably be bought directly from said shipyard rather than from the navy of a superpower
Note that these points likely also apply to the fleet carriers themselves.
 
+1 for more warships and more varied use of them, even if not player controlled.

I think it would be cool to see a "blockade" system status, where the ports/stations have a big ol' enemy ship parked a few KM from the ail slot. This would make smuggling and planetary settlements more relevant, and also make the system state feel more impactful
 
However, it is possible that the admiralty would let a Rear Admiral (who could be in command of a squadron of battlecruisers, for example) buy a corvette for their own personal use.
Frankly the auxiliary ranks are a bit silly, and hard to see in any meaningful lore sense. It's like a banana republic where anyone doing a favour is slapped with the rank of a general.

Do people actually roleplay with the ranks?

"Rear Admiral!" "Yes, Admiral?" "The latrines are in need of a good scrubbing." "Aye, sir."
 
MK regular, you have made some good points.

I think the frigates and destroyers would only be slightly larger than the corvette, with more turrets and a few dedicated torpedo/missile racks.

As it stands the anaconda has more bite than the corvette. seeing the anaconda is last generation patrol cruiser IIRC.

(sorry it`s bedtime, it`s been one hell of a night.)

Good topic lads keep em coming.(y)🛸

PS Linnunrata. Let's hope they flesh out the ranks a bit more, story/ships and missions when called up to serve ones power.
 
Basically human equivalents of Thargoid interceptors. I like that. Would spice up the variety we get now (Correspondents, Spec Ops, Captain, Capital).

On an aside, I wish more than two "spawns" would happen per CZ.
 
Some of the Flight Operation Mega Ships have been described at Wells Class Carriers, so I assume they would be the Carriers for the Super Powers, since the current, in game, Farragut and Majestics only carry short range fighters, and are undockable, even if the old lore had the Farragut carrying three Corvettes as well she could deploy.

I am not sure if there would be smaller capital ships, such as Frigates, Destroyers Cruisers and the like, due to;

Independent Faction Navies have used Anaconda or even Python size ships as their Cruiser Class equivalents with smaller ships as their escorts.
So the Corvette sized Federation combat ships are of equal or greater size than Capital ships of Independent Faction Navies
The super Powers can then deploy the Farraguts or Majestics to overwhelm the

The Conflict between the Empire and the Federation in the Pleiades showed how many Capitals ship they could put in the theater of operations that was outside home territory and support network, and that number was vast.

So the Empire and the Federation have so many Battle-cruisers and Interdictors they can be deployed in any role that calls for more than a Cutter or Corvette, and said Cutters and Corvettes make suitable escorts, and themselves being even more numerous
 
Some of the Flight Operation Mega Ships have been described at Wells Class Carriers, so I assume they would be the Carriers for the Super Powers, since the current, in game, Farragut and Majestics only carry short range fighters, and are undockable, even if the old lore had the Farragut carrying three Corvettes as well she could deploy.

I am not sure if there would be smaller capital ships, such as Frigates, Destroyers Cruisers and the like, due to;

Independent Faction Navies have used Anaconda or even Python size ships as their Cruiser Class equivalents with smaller ships as their escorts.
So the Corvette sized Federation combat ships are of equal or greater size than Capital ships of Independent Faction Navies
The super Powers can then deploy the Farraguts or Majestics to overwhelm the

The Conflict between the Empire and the Federation in the Pleiades showed how many Capitals ship they could put in the theater of operations that was outside home territory and support network, and that number was vast.

So the Empire and the Federation have so many Battle-cruisers and Interdictors they can be deployed in any role that calls for more than a Cutter or Corvette, and said Cutters and Corvettes make suitable escorts, and themselves being even more numerous
Smaller capital ships might not be a thing in the ED universe, but they could also just be like comets (they're exist, we just can't see them yet).

Also, it is worth noting that "cruisers" were originally defined by the role of a ship rather than the size of a ship. As such, many small ships (including some as small as 100 tons) have been called cruisers even though the common idea of a cruiser is a large warship in the range of 5000 to 20000 tons. It is entirely possible that independent factions are using the role-based interpretation of the term, as the ships they are using are filling all of the traditional "cruiser" roles (long-range patrol, commerce raiding, etc...) even if they are several hundred times smaller than something like a Farragut or Majestic.

I would image that heavy cruiser and light cruiser analogues to the Farragut and Majestic exist somewhere, although they would probably be hard to find since most independent factions would not have a large enough economy to support more than one of them while factions that are aligned to superpowers would just give the funds to the navy in exchange for a few battlecruisers whenever they need them. Destroyers and frigates are probably more common, as they would still be powerful enough to fend off multiple smaller ships and dominate a small conflict zone, mobile enough to disengage from larger enemies, and inexpensive enough that a system with a population of 50 million people could acquire a dozen of them relatively easily.
 
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