We ALL should protest against FDev while stop playing Elite dangerous!!!

Name a game where progress doesn't require repetitive activities?
Most games, the ones I play have enough variety and reward so as to not make the game play feel repetitive or boring.
If you read previous posts that is what we are saying, more variety and balance stops it being so repetitive and boring.
The advantage Elite has over any other game is it has a whole scaled universe to add new and interesting things to make the game more fun.
But they don't, they concentrate on the same few things, tweak them to make them harder, less rewarding.
That in turn makes it repetitive and boring.
We are doing basically the same things now as we did on release, except for a few add ones that use the same game mechanics.
 
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So you thought making a BILLION credits in half a day was balanced?

Don't know what you mean about rep? I can still get allied with most factions in a hour.

You want to get access to Cutters and Vettes faster? We already have a thousand courier mission exploits AND the new mission system lets you get rep faster. For me the time it took to get my cutter felt fine.

You seem to have forgotten that this is JUST A GAME and your taking it too seriously. Don't have a let a freetime? That's fine you can still play you just want unlock all the endgame stuff super fast. Which is normal. Clearly you have never played another MMO style game. There are TONS of games out there that expect players to drop hundreds of hours into them to unlock all the content.

I am in college AND working a full time job. I don't get much time besides weekends. I still do fine. Calm down.
 
I'm glad we have active developers who correct over-the-top features.

Threads like these are dumb. You're not meant to get an A-kitted anaconda for 1.5 hours of effort. Maybe you disagree, but this has obviously never been the design philosophy of Elite... and that should be apparent for anyone who has spent more than 15 minutes in the game.
 
How would you make 300 mill an hr while getting your ship destroyed every 5 minutes?

And wow 700,000! Only 703.63 more missions (that's literal, do the math) and I can buy the Armour for the Cutter. Yay!

I make it 59 missions @ 8,500,00 for the armour @500,000,000 and 3 missions for the armour's rebuy ? 59 corporate strike missions to destroy 12 skimmers in each could take a while sure but 500,000,000 cr is no small amount in ED ?

I have to ask, just how expensive is a fully kitted out corvette and it's rebuy ?
 
I make it 59 missions @ 8,500,00 for the armour @500,000,000 and 3 missions for the armour's rebuy ? 59 corporate strike missions to destroy 12 skimmers in each could take a while sure but 500,000,000 cr is no small amount in ED ?

I have to ask, just how expensive is a fully kitted out corvette and it's rebuy ?

1.1-ish billion to buy, with no LYR discount.

Mine is 53 million per rebuy.
 
Screw the next ED patch!

Can we get an Ignore List for threads like this?

You're over thinking the process. Really simple. Just press the back button on your mouse if you have one or the back button on your browser unless you can't find it and if that's the case then just press the little black <X> in the upper right of browser.

There see how simple that was - uhhh - nevermind you're ignoring this thread and didn't see this anyway.
 
Yes. Because if you find flying a spaceship repetitive and boring -a "grind", I have bad news for you.

"Flying" "spaceships" in "Elite": "Dangerous" is only a repetitive boring grind insofar as it's even possible, which overwhelmingly, it is not. You cannot "fly" in ED, because of the space speed limits. They're not meaningfully "spaceships", because of the space speed limits.

They are allowed utterly boring and unfulfilling speeds of a few hundred meters / sec, but obviously, that's effectively motionless in "spaceflight" terms; you'd never get anywhere and even trying would be sadder than watching paint dry.

The reason everyone wants spacelegs, atmospheric landings, and more variety in fermented curd comestibles etc. is precisely the same reason for the SRV and SLF, PowerPlay, Engineer grind, or switching angular stability off etc. etc. - because the actual "spaceflight" content of this game amounts to slow taxiing velocities, and warp speeds. That gap in-between those two extremes is where everything fun, exciting and interesting happens in spaceflight, but ED is intrinsically incapable of letting us play there, because of the space speed limits.

There's almost no meaningful "spaceflight" whatsoever in ED, but precisely because of that, what little remains is hopelessly boring, repetitive and grindy.. and that fact, sadly, is just part and parcel of the underlying "aeroplanes in space" design ethos.
 
...as for the OP suggestion, i don't play ED because i actually like playing Elite, instead. Totally different types of game, with only the most superficial similarities.

So it's not a 'protest' thing. ED just isn't "Elite", it's not fun, and not really my kind of game, by design.

I honestly can't see why anyone else who loves Elite would find ED even vaguely interesting...
 
...as for the OP suggestion, i don't play ED because i actually like playing Elite, instead. Totally different types of game, with only the most superficial similarities.

So it's not a 'protest' thing. ED just isn't "Elite", it's not fun, and not really my kind of game, by design.

I honestly can't see why anyone else who loves Elite would find ED even vaguely interesting...

And you are here... because?
 
There's a difference between 'quite a bit of time' and 'soul-crushingly horrendous amounts of time'.

Again, no-one's asking for an iWin button, no-one is wanting everything given to them at the start with ninetyhundredgazillion credits.

Just up the pace, stop the terrible timegating and make the mechanics more rewarding to use.

That's all.

Well, the scope is different. ED is not a very forgiving game, with a rather steep learning curve. I started in 2015 with my first account--died a great many times, always due the dreadful PEBCAK...

...but the sense of accomplishment was accordingly greater, I values every small upgrade, was happy when I could afford a more expensive ship. My progress was glacially slow, but boy, I had fun.

Then again, I'm an old fart (born in '72).

I'm fine with the way the game is. Took me two years to get my corvette... And it was worth it.

I can see where you are coming from. It's just that I don't think it's my cup if tea.
 
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Despite all of it's flaws (many of them introduced by 3.0), I'm having a really fun time lately playing. Too much to protest, anyway, haha. That Chieftain just puts a huge happy smile on my face! I bought all three paint packs, plus Celeste and the ship kit, and you can hardly pry me out of the thing. Currently just hanging out in San Tu with all of my friends both new and old having the best time:)
 
Despite all of it's flaws (many of them introduced by 3.0), I'm having a really fun time lately playing. Too much to protest, anyway, haha. That Chieftain just puts a huge happy smile on my face! I bought all three paint packs, plus Celeste and the ship kit, and you can hardly pry me out of the thing. Currently just hanging out in San Tu with all of my friends both new and old having the best time:)

It's good to see the full beard back.

Fly crazy Commander. o7
 
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