"Radical new weapon hits the market, pilots stunned! (zing)
The Charged Drive Disabler (or CDD for short) is a new weapon introduced by Manticore this week. This weapon can be used to temporarily disable the engines of an opponent's vessel, if shields are down, at the expense of a long charge-up time and an extreme WEP capacitor draw."
Now, popping out of character - the CDD should be a weapon used to temporarily disable a ship's drives and activate it's inertial dampeners (to force it to a stop) for a very limited amount of time, at massive expense - it should take up a weapon slot, and have the following properties, or close to them:
- A charge-up time, as a Guardian Plasma Charger would have.
- Extreme WEP capacitor draw - the weapon would slowly empty your WEP capacitor, then fire when it's empty. The more % of the WEP capacitor used, the longer the stun.
Then, based on the size of the weapon (2, 3, or 4?), the stun time could have a minimum and maximum value. If, like the Guardian Plasma Charger, the CDD is fired by clicking, not clicking and holding, the stun effect will fail. If the weapon is charged by fully draining your WEP capacitor from it's maximum with, for example, a class 4 weapon, the stun could last ten seconds - and any value in-between would be WEP capacitor % divided by .1 - so,
A full WEP Capacitor % = 1, 1/.1 = 10 (seconds). A half full WEP Capacitor % = .5, .5/.1 = 5 seconds - so the charge is uniform. Hopefully that makes sense, my power of description is pretty weak
As an added measure, to not ruin the experience of the person at the receiving end of this weapon, the WEP capacitor could have a 'cooldown' where it does not recharge for some time after firing. This weapon is incredibly powerful - it's user should not be able to just disable a ship and start beating it up - the disabled ship should be relatively safe from harm by the attacker while it is affected.
Thoughts? Trying to make this weapon both usable (with piracy in mind) while making it gank-proof. I worry somewhat about wing-ganks, but of course, any ship having to face a wing of players is very likely to disintegrate quickly anyways.