Weapon Types of Odyssey

There seem to be energy-based sniper rifles, assault rifles, pistols (sidearms), mines and shields. It should have at least the standard range of FPS devices. Such as anti-aircraft and anti-vehicle weapons, shotguns and melee weapons. What kind of weapons do you want in ED Odyssey?

PLfitA0.png
 
Rocket Launchers are also confirmed as per a QA engineering intern. Screenshot is in the latest PC Gamer article, the one with the player entering a settlement accompanied by an SRV. I hope we get suppressor attachments
 
Weapons that fit in game cargo descriptions if you have read them. Such as ballistic types and energy also non lethal. Variants for each of the large governing bodies (should not see any imperial using federation standards) small/ new governing bodies having a few unique arms ( pirates having say custody pistol or shotgun for boarding/mutiny). Making more than one variant per group say fed pistol as a pilot pistol should be standard but not just one type exp. Hitting, fast firing, large ammo reserve these could be different pistols but all fed/imperial in design. Also making certain weapons highly customizable and others not so much. High tech energy weapon should not be easy to modify as for a ballistic weapon that has been used for hundreds of years now should be simple to modify. And ammo types set for wide range of uses with the ability to carry a few types to switch out at a cost to the operator. Don't forget about the reactive armor suit that is also mentioned as a cargo item.
 
Last edited:
Back
Top Bottom