Scouts cant hyperdict..?They attacked first...... over 30 years ago... I was pulled out of witchspace and shot at by a bunch of thargoid scouts... barely making it away... many others like me were not so lucky.
I say the only good bug is a dead bug
Bill
<<having flashbacks again
They could back in 1984, and unless we see any concrete proof otherwise I'm with Bill.Scouts cant hyperdict..?
Only interceptors should. I've seen someone mistake an Interceptor for a scoutScouts cant hyperdict..?
Yeah, in Elite they were hostile, thou in Elite 2/3 they got retconned into being our unwitting victims. Now in Elite 4, it pretty much depends who you know. I have heard rumours that some are even open to a little xenoromance on the side...
Purge the Xeno!All this talk about bugs and thargoids.
I kick over flowers and pop sea urchins. Not one of them ever said it was a "Tharg" or a "goid" or a "Thargoid".
They whine and wail like a hot metal pressed into dry ice, or plankton scooping whales, but none of them has anything interesting to say.
Where are their vast cities? Where are their spectacular colonized worlds? Nothing. Just a couple of lumps of green dog doo on airless rocks.
Don't tell me about their military prowess bcause the bubble is "burning". That's our own fault. We can't figure out how to put AX weapons on stations, or cap ships, we deserve a little sunburn. Looks we ran out of Round up (mycoid), to kill these weeds the first time around. Bureaucracies are slow to react I guess.
Make no mistake, these things are weeds. Dropping seeds all over, cropping up eyesore sprouts all over pristine moons. Stopping by to check on their foul spawn once in a while to ensure the spread of the contamination. Disgusting.
Oh, and their amazing capacity to scatter biotrash (scouts and probes), don't forget that. Poisonous tokens of disruption. Like little turds dogwalkers leave on your lawn. You might say - they are clever they scan our ships... To produce a 2d line drawing - that's about as clever as digging termites out of a log with a stick. Such intelligence gathering capacity, we're in real trouble! But they turn and face a black hole! Yeah that's a mark of spectacular ingenuity.
We're not facing a thinking, reasoning civilization here. This is a lumbering brute spreading it's green crust over everything they touch. The green creep.
Kill them. Kill them with fire. Only way to be sure these weeds won't come back.
I recommend to read a few lines of the "Holdstock Report" especially the Chapter about Carl Linnaeus and the one about The Thargoids. This will help to answer your question a bit.I've read something that if the players hadn't attacked them when they first appeared, they were supposed to be friendly.
But as the players attacked them, FDev set them to a antagonistic state. Is that true?
I am still struggling with what a Thargoid actually is.