How the foxtrot is that going to work? I can just hear the station controller: "OK CMDR Le Chardon, docking clamps engaged, engines shut down, now remove your pilots headset to disembark"
Pilots removing their head gear when getting off the cockpit is not exactly something never seen before. I would wager pilots all around the world don't wear their helmet 24/7.
because legs doesnt support VR so you then have to disengage yourself from the immersive experience to look at a computer monitor showing your CMDR's view as they walk through the station... Apart from anything else, the VR window is like 1280*720 resolution to free up graphics resources to keep the framerate high for buttery smooth no nausea inducing lag. So land your ship, take your headset off, change your resolution, watch it flciker from postcard to full screen, wait a couple of seconds while it adjusts, confirm the new resolution and disable the HMD, walk to the station bar, hand in proof of kill for that shady assassination mission you just did the the mafioso in the corner of the bar, walk back to ship, change resolution, confirm the change, reenable HMD, don headset, hit station menu, accept next mission, fly off...
Don't think so.
If that were to be the only way for legs to work then tough cookies, it would be ridiculous to scrap one of the most wanted features just because it doesn't work well with a piece of hardware only a fraction of customers use. VR is a nice to gave, not a top priority.