Found a compromised nav beacon in Odyssey. Wow. Ship to ship against NPC combat seems much harder and the enemy moves a lot faster. Or it could all be just my imagination...
Well that is three days of mining missions and many millions in donation missions but still I see virtually no difference acting against the Russian interlopers in the Terry Pratchett memorial system in HIP 74290 (Pratchett's Disc). I'm fed up seeing their political protest "Concern Matrosskaya Tishina" all over the place, I wish F D would do something about them (Matrosskaya Tishina is the notorious prison in Moscow where Navalny was). I think one person is not able to make a difference where the PMF has a FC in orbit, I need to learn more about BGS.
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I'm completely unfamiliar with that area. How far is the jump? Can you engineer/equip your ship for greater range? There's also jumponium and overcharging the FSD but I haven't tried those things eitherI wouldnt mind, if places like Rackham's peak was accessible in my 'conda or DBX. I am not really interested in the other features of the FC but I want the range.
Rackhams was set up after carriers were introduced and is only reachable by them as it is nearly 500 Ly from the nearest star.I'm completely unfamiliar with that area. How far is the jump? Can you engineer/equip your ship for greater range? There's also jumponium and overcharging the FSD but I haven't tried those things either
I wouldnt mind, if places like Rackham's peak was accessible in my 'conda or DBX. I am not really interested in the other features of the FC but I want the range.
Boo for bugs. (I really don't believe the launch will be smooth this time)Went into the Alpha briefly to test something out. There was a problem with the Apex taxi service. If you took a taxi to a station where you had ships stored, but not your current ship, it used to be impossible to switch to one of the stored ships. This was supposedly fixed, so I went to test it out.
They did fix it, mostly. As long as your current ship, wherever it is, does NOT have cargo in it, then you can switch to a local ship.
After verifying that I could not access my local ship, because my current (and remote) ship had cargo in it, I transferred my current ship to the local station.
When my ship arrived, I expected it to still have cargo in it, of course. Well, it didn't. All the cargo was deleted! Good thing it was just cheap goods I was testing with.
Anyway, here's a shot of my DBX, just because.
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I tend to agree. There are a lot of things to be ironed out before go-live so I hope their team consists of more than just a couple of people. Carriers are not even in the alpha so there will be issues there: "I have foreseen it".Boo for bugs. (I really don't believe the launch will be smooth this time)
But also yay for the new ship models/textures. All the ships I've seen from Alpha look spectacular.
The fact they didn't code the POI and flora procedurally boggles my mind.Although I would like to see a greater diversity of minor wreckages, irregular markers and flora.