And by gameplay I don't mean grindy engineering malarky.
Aww, but that's what made me into the semi-skilled pilot I am today. Engineering is what drove me to do so many activities that I'd never have tried otherwise. Some turned out to be fun enough that I kept doing them. Some...didn't.
It's interesting, though, how different people react to stuff. I never found Engineering particularly grindy. Not nearly as grindy as making my first billion doing long-distance trade runs in the Anaconda. Geez that seems like a lifetime ago, but
that was grindy. Getting my first Elite was worth it though, back then.
Right now I've been doing lots of massacre missions to build up my credits so I can buy lots of Tritium. Most people don't consider combat 'grindy', but I do. You just kill ship after ship after ship -- they all fade into one after a while and I stop caring. It's still fun enough that I don't mind, but it's pretty darn grindy if you ask me.
My wife loves the end-game 'grind' in World of Warcraft. She's always way ahead of me on anything that requires repeating the same quests. She enjoys doing them over and over, and I just find it kind of meh, so I don't do it much. Such is gamer life. We're all different. Hey, at least she likes games and doesn't get upset with me playing as much as I do.
The good part is that it's all optional. We can each choose what we enjoy the most.
I'm already looking forward to the new Engineering for the suits. I'm sure it'll be pretty grindy, but it will also give me a reason to engage with the new content in ways I probably wouldn't without the upgrade carrot
12 days to go...