Newcomer / Intro What are you up to?

I've been busy for a while fighting off an attack on my factions system from another player faction. My faction is just me and one other who leads it, but he is unable to play right now. But over the years he has acquired a great many allies. So I called for help and next thing I know there are 15 fleet carriers in the system. About half were the enemies. It was close, but my tiny faction won thanks to our allies.

Now I'm repairing influence levels in a Python with just 636MJ of Prismatic shield strength and lots of cargo and passenger cabin space. These terrible shields actually make regular PVE combat a challenge again!
 
Uhmm… is that what that group of gankers that descended on my cutter the first (and only) time i took it into open for a CG was called? :unsure: ;p
A "Newbhammer" is one of those Coriolis starports with the two srms sticking out either side. As the station rotates, the arms are spinning with it and can be of peril to new CMDRs still learning the ropes...

I suppose my ADC needs to study it's binds and get its act together. Never trust AI!
 
A "Newbhammer" is one of those Coriolis starports with the two srms sticking out either side. As the station rotated, the arms are spinning with it and can be of peril to new CMDRs still learning the ropes...

I suppose my ADC needs to study it's binds and get its act together. Never trust AI!
There is a double threat variation with a second pair of arms on the other sides giving you 4 hammers to avoid.
 
A "Newbhammer" is one of those Coriolis starports with the two srms sticking out either side. As the station rotates, the arms are spinning with it and can be of peril to new CMDRs still learning the ropes...

I suppose my ADC needs to study it's binds and get its act together. Never trust AI!

Ahh ofc - like the one in Electra... Cavalieri

20220413191228_1.jpg
 
A "Newbhammer" is one of those Coriolis starports with the two srms sticking out either side. As the station rotates, the arms are spinning with it and can be of peril to new CMDRs still learning the ropes...

I suppose my ADC needs to study it's binds and get its act together. Never trust AI!
Tch, you guys are using them wrong! They're the new "high speed ship clearing assistance devices" to help you clear out from the station's mass lock fast! You just need to catch them just right! I'll show you how it's done. You just fly to the extreme ends of the arms then wait for it...... SPLAT!!!!... :ROFLMAO:
 
Tch, you guys are using them wrong! They're the new "high speed ship clearing assistance devices" to help you clear out from the station's mass lock fast! You just need to catch them just right! I'll show you how it's done. You just fly to the extreme ends of the arms then wait for it...... SPLAT!!!!... :ROFLMAO:

So there might be a way of getting an Apex Taxi to jump more than 20LY after all...? :D
 
Tch, you guys are using them wrong! They're the new "high speed ship clearing assistance devices" to help you clear out from the station's mass lock fast! You just need to catch them just right! I'll show you how it's done. You just fly to the extreme ends of the arms then wait for it...... SPLAT!!!!... :ROFLMAO:
I suppose, if you use a mutl-functional limpet, you could attach one to an arm and use a tractor beam in a kind of slngshot manoeuvre to get you out of mass lock faster. You could shave at least 1 second off your boost time - if you get it right.

If you don't, well... that was an expensive limpet.
 
I've been busy for a while fighting off an attack on my factions system from another player faction. My faction is just me and one other who leads it, but he is unable to play right now. But over the years he has acquired a great many allies. So I called for help and next thing I know there are 15 fleet carriers in the system. About half were the enemies. It was close, but my tiny faction won thanks to our allies.

Now I'm repairing influence levels in a Python with just 636MJ of Prismatic shield strength and lots of cargo and passenger cabin space. These terrible shields actually make regular PVE combat a challenge again!

Was doing my bit bravely from solo… ;]

 
I'm back in the bubble now after my trip to Xibalba and back - a round trip of more than 50,000 LY. I left the bubble with about 11,500 tons of Tritium in the hold and depot and when I got back to the bubble still had 2,723 tons in total. So the carrier only consumed about 8,700 tons for that entire trip, helped by the constantly improving fuel consumption rate as it's used up on each jump.

So I'm guessing that if I wanted to go to say, Beagle Point and back which would be a round trip of about 130,000 LY, it wouldn't even be necessary to completely fill up the hold on setting out and might do it on about 20,000 tons or less. That said, I don't think I'm in any great hurry to go to Beagle Point right now - that's if I ever do go there because once I'm out in the black I get bored pretty quickly and want to get back to the bubble where all the action is, and it was bad enough waiting to get back only from Xibalba, never mind from somewhere more than twice that distance away! :sneaky:

@Tyres O'Flaherty

Re your suggestion, I arrived back from my trip in Asterope and as you said, there's plenty of Thargoids here, including a lot of signal sources with just scouts.

Scout 02.png


I didn't know about this system until you mentioned it as it's not shown in the galaxy map as having Thargoids and allows carriers to jump here - there were already 50-odd parked here when I arrived, when normally carriers cannot jump into Thargoid systems. The system is one of the homes of the "Anti Xeno Initiative," so I did a bit of googling and it looks like the Thargoids have been here for a long time, ie long before they invaded the bubble en-masse last year.

So have they ALWAYS been in this system and probably always will be does anyone know? :unsure:
 
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