Well, I did clear my save on my Alt account today, so I could try out the new stuffs. It was interesting. I left all the auto-assist junk on the Sidey, just to see how it all worked for a while. It was a bit strange to be in a cruise-controlled Sidewinder, I have to say. Somehow feels a bit too cushy. But it worked.
The Auto Launch is fine, although I'll probably never use it. Maybe if there's a ton of Belugas in the station, lol. It waited in the queue a long time before exiting the station. Supercruise Assist is less interesting to me. It's pretty limited, makes mistakes (at least it did for me in one case), and doesn't really help any more than the usual 6-second 75% rule. Maybe if you were going a realllly long way in Supercruise, and you might fall asleep and miss it, then I could see using it. For regular day-to-day though...probably not.
I dumped it and used the slot for 2 more tons of cargo space.
The game forces you into Open mode when you start, now. That's the only mode in the new starting areas. But no one shot at me, they were all too busy figuring stuff out I suppose. In any case, I made one jump and was already promoted to Penniless and able to leave the system. I just did the one starter mission, and stacked a couple delivery missions with it that were also going to that station.
You start out with about 7.5 LY range, and everything is within your range, so that does make it easier for a newcomer. I had to upgrade my FSD to get out of the starting bunch. Once I docked at a station outside the learner's area, my permit to that area was revoked. I left a module in there. I hope I can transfer it out, lol.
Anyway, it was amusing to get a feel for the new starter stuff. It's not hugely different, but it does seem like it would be a bit easier for a real newbie.