Newcomer / Intro What are you up to?

It's quicker to stop it by throwing it into the reverse direction and yanking on the handbrake.

More fun, too :)
It drives much more enjoyably with ”Flight Assist” off. Then you can throw it around like a performance car, on flat areas :)

And annoyingly it futzed with the Comms scans... I mean... the first time it was all “ohhh look at the creepy but pretty thingummy“
then after .. Geez, you scanned this ship a gazillion times already!!!

Maybe they just want to be really sure about their reconnaissance ;) :)
 
I might have to do that as the throttle axes obviously don’t stop sharply so it was drifting forwards and backwards a lot.
If you use HOTAS throttle in full range mode, make a bigger dead zone in the middle. That helps a lot. And hand brake, too.

If not, play around with F/A off mode. In SRV it's very different from the ship - it acts more like a cruise control in a car and it can throw you off.
 

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Got the Carrier filled up with over 19000 tons Tritium, Fleet Conversion into Carrier Support Vessels is done....so it's now on its Engineer Round-Robin to give these Ships the required finishing touch...

Fleet re-engineering is currently eating through Mats like a bright star melting through butter but that was to be expected ;)

In the meantime, the Carrier responded to a distress call. Multiple Miners were left stranded near "New Borann".
That was a good Remote Carrier Operations Test, as I was harvesting Signal Sources all around the Kuk System during the rescue.
All Miners were successfully delivered back to the bubble and the Carrier back near the Engineer in a little over an hour.

ELITE-CArrier_Eng.jpg
 
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Took the carrier out for a shakedown exploration jaunt, just to see how it would go and to make sure I have everything I need in place before going on a longer journey.

I randomly picked an entry in my Codex for some kind of mollusk I'd never seen, and off I went.

On arrival, I popped out of the hangar to this sight:

Screenshot_0419.jpg


Cool. So then I jumped into supercruise and scanned the whole system, hoping to find the mollusks. Sure enough, I found 2 "Notable Stellar Phenomenon" signals. And an Earthlike world I wasn't expecting.

I jumped over to the first Stellar Phenom and found...not mollusks. Instead there were crystals. Not what I was expecting to find, but also cool. I've never seen them before.

Screenshot_0422.jpg


I checked out the other Stellar Phenom and it had more crystals:

Screenshot_0426.jpg


So everything worked nicely, even though there were no mollusks. I wonder where they went? Did these crystal thingies eat the mollusks? Hmm...
 
They're small, hard to see and travel in groups. My steps to find them:
  • travel through the NSP and check your radar
  • if you see a cloud of objects that doesn't want to resolve (changing position and shape randomly), try to fly towards them
  • they move
  • switch to night vision, that makes them stand out
  • don't bounce them off your canopy, they can cause damage
aT8oTNj.jpg
 
Wow, the Universe is full of FCs now, and they are placed much more convenient than the stations and outposts. I couldn't find any gankers at Jameson so I jumped to my favorite nearby CNB (LTT 4457) and hunted some NPCs in the Vulture. It runs out of ammo after a few wings, but lo and behold. Right beside the CNB, less than 3 ls away, there is now a gas station selling ammo and candy floss. What more could you possibly want :alien:(y) It's like the pit on a racetrack.

Btw. The FCs are quite pretty.
 
Nice to see his Cobra back. It went AWOL for a few days after the patch hit!

I shall have a visit myself, when I return from my little excursion into the black. I’m currently 800 ly out from the bubble, heading towards the “have a drink” nebula (NGC 7822 !), to have a bit of respite from the outbreak of Fleet Carriers that appears to dwarf the combined Federation and Imperial navies :) I set off in a bit of a hurry in my Clipper, so I probably won’t be out as long as my last trip 😅 I’ll have to come back and get the Asp for an extended venture :)
 
....Jeez though, driving an SRV... once I was kindly shown how to get in the damn thing... I have had easier shopping trolleys with wonky wheels to get around! Also saw the thargoid, at one stage even a couple of them zapping the crashed Anaconda... bloody creepy with night vision on...

All in all it ended out a productive day....

At this point I declare it beer o'clock!

Don't forget that you can pretty easily repair and refuel your SRV with REALLY basic mats, all from the comfort of your SRV cockpit. Use the right hand panel, and synthesis/synthesize from there to refuel and repair the SRV so you can continue to scrounge to your heart's content :)
 
Don't forget that you can pretty easily repair and refuel your SRV with REALLY basic mats, all from the comfort of your SRV cockpit. Use the right hand panel, and synthesis/synthesize from there to refuel and repair the SRV so you can continue to scrounge to your heart's content :)
And if you are as bad a driver as I am, you will even learn to repair your SRV mid-jump to prevent sudden teleports back to the ship. :LOL:
 
Took the carrier out for a shakedown exploration jaunt, just to see how it would go and to make sure I have everything I need in place before going on a longer journey.

I randomly picked an entry in my Codex for some kind of mollusk I'd never seen, and off I went.

On arrival, I popped out of the hangar to this sight:

View attachment 177390

Cool. So then I jumped into supercruise and scanned the whole system, hoping to find the mollusks. Sure enough, I found 2 "Notable Stellar Phenomenon" signals. And an Earthlike world I wasn't expecting.

I jumped over to the first Stellar Phenom and found...not mollusks. Instead there were crystals. Not what I was expecting to find, but also cool. I've never seen them before.

View attachment 177392

I checked out the other Stellar Phenom and it had more crystals:

View attachment 177393

So everything worked nicely, even though there were no mollusks. I wonder where they went? Did these crystal thingies eat the mollusks? Hmm...
As far as i know, we don't have a good explanation as to how the MC's fit into the scheme of things.The molluscs themselves are detectable on radar as yellow triangles,but they are relatively small and difficult to spot, sometimes.The molluscs react to stimuli, but there are at least two other 'inert' forms which are visible on radar, Metallic crystal spheres, a cluster of spheres, which exude a dense cloud of particles rendering them invisible to the naked eye, and the metallic crystal lattice, which looks like a hollowed-out MCS, or a collection of box spanners welded together,
The particle cloud exuded is very similar to that emitted by a carrier entering a system, but without the lightning, of course.Whether the two phenomena are linked in some way is unknown at this time.
 
Don't forget that you can pretty easily repair and refuel your SRV with REALLY basic mats, all from the comfort of your SRV cockpit. Use the right hand panel, and synthesis/synthesize from there to refuel and repair the SRV so you can continue to scrounge to your heart's content :)
And if you are as bad a driver as I am, you will even learn to repair your SRV mid-jump to prevent sudden teleports back to the ship. :LOL:

Yeah I didn’t realise I could do that on the fly but I do now so when I give Dav’s Hope and Jameson’s Crashed Cobra a go, hopefully with a little more success with driving as well.

All part of the experience!
 
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